
Originally Posted by Melan
Sure!

It is a good thing you started with
Unbidden Guest, because I consider it separate from my other missions. All my other FMs take place prior to the events in TDP, the current order being:
Prowler of the Dark (TDP/Gold): liberate a skull of paganic enchantment from an abandoned church, which is kept sealed and guarded by the Hammerites.
Return to the City (The Dark Mod): a job where you break into the other side of the Builder complex to steal a pack of explosives. Patrols have been heightened because of the recent break-in. (This mission connects to the previous along the North/South axis - too bad I didn't have the time to let you revisit some old areas

)
Bad Debts (TMA): fallen on hard times, you take a job from a diminutive snitch to steal his letter of debt from a wealthy usurer. Rooftop extravaganza.
Disorientation (TMA): following the events in the previous mission, you attract the unwanted attentions of a warden and have to break into her palace to deter her from further assassination attempts. Like Bad Debts, except better in all ways.
Unbidden Guest (TMA): a "what if" mission reconstructing
Uninvited Guest (the TMA demo mission that became
Life of the Party) in the TDP style, with an attempt to portray the Mechanists and their leaders as less like cardboard cutout villains. I wanted to use the Vertical Contest to create a mission that could later be merged with this one, but got discouraged early on with it. Too bad.
I plan to continue from Disorientation in my next mission (which will not be city-focused), but haven't had the time to start properly yet. In any event, our protagonist will once again adapt the name "Talbot" as he did in
Bad Debts (and presumably before).
[edit]Beaten by PotatoGuy!

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