Somehow the screenshots I've seen so far look too clean compared to Shadow of Chernobyl. Did anyone else have that impression?
Okay, gotcha. It's not just the lack of clutter, though; there's something about the colours and textures that seems less dirty, for want of a better word.
There's an article on joystiq that mentions COP, which mentions that it will be out in November (previously we had only heard "fall") and that it will have 7-9 hours of gameplay ("more if you want to explore the free world"). That sounds low, although in playing both Stalker games, I've always deviated quite a bit from the main storyline, so it's hard to gauge.
Last edited by Brethren; 20th Aug 2009 at 11:14. Reason: forgot to include link
The first official video of S.T.A.L.K.E.R.: Call of Pripyat demonstrating action gameplay is now available on our web-site.
Click on the Files section to download the trailer in resolution as most suitable for you.
What a strange video.
Mood and atmosphere seem a bit... off. Daytime and outdoor areas look raw and somewhat empty.
And is it just me or are the character models really starting to look dated ? The graphics engine is still strong, but that footage doesn't do a good job at showing its most convincing aspects.
The night-time storm gameplay looks promising though. I'm hesitating, considering that Cleak Sky was an enormous let-down to me. I wonder how interesting the story is.
Last edited by Briareos H; 20th Aug 2009 at 12:42.
I also thought it was kinda strange. I'm not impressed nor am I disappointed, it just shows too little. As for character models, I don't think so, prefer them to Fallout 3 models for example.
Agreed, daytime parts look abit off, mebbe its the sandy ground and the lil weeds everywhere, but Stalker daytime never looked that good unmodded (couldnt go without sunny amkmod days + float32 anymore). Latter parts look cool imho.
Yeah it didn't look that flash. They seem to be skewing the colour palette further towards brown again (terrible mistake; I love me some blue and green and pink. Stalker was just about unique in mixing that stuff up)
The levels (they are showing) look nice and expansive though. Maybe it's the detail tradeoff we're seeing.
I actually liked it. To me, the more they move back towards the SoC look/feeling, the more I'll like it.
Agreed; the wandering for miles and checking out stuff, then getting jumped at night theme is right on the money. And if the maps are massive I'll certainly be happy. Whatever is to be said about Clear Sky, Swamps is a fantastic place to muck around in for hours on end.
God dammit GSC!
i think that video played exactly to my interests. mood, atmosphere, locations, the ZONE. for me this was a fanboy orgasmn and it gets my stamp of approval
keep hope alive !
What they say is reassuring (focus on 'solo exploration' like SoC, and I also like the bandits are 'more well-mannered' now as they're former stalkers this time, it probably means no more that horrible slang and music like in the Clear Sky's Garbage), but why they chose that yellowish color for soil which makes it look like a sandy desert, when in reality it's black and gray.
If this isnt going to be great close videogaming forever and explode the planet :O
Anything more of interest those dudes are saying?
Last edited by 242; 27th Aug 2009 at 06:04.
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