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Thread: Thief: Deadly Shadows - FAQ and Information

  1. #26
    Member
    Registered: May 1999
    Location: You are Here
    Well, the cover has come off, the jar is open, and Pandora's box is wearing pink spandex and doing the electric boogaloo on table tops down in the Old Quarter.

    ISA have finally emerged from media blackout.

    Over at the ISA forums, Null (one of the developers) has answered many fans' questions about the game.

    CLICK HERE

  2. #27
    Member
    Registered: May 1999
    Location: You are Here
    Over at the ISA forums, Domarius has stitched together all of Null's postings about what we can expect to find in the game.

    It's a lot easier than sifting through 20 or so pages trying to find them.

    HERE
    Last edited by Azal; 28th Feb 2004 at 02:22.

  3. #28
    Member
    Registered: May 1999
    Location: You are Here
    Back over at the ISA forums again, one of the devs, Faceless, has posted an updated architecture screenshot from his own collection of just how the game is looking right now.

    Thread here

    Direct link to screenshot HERE

    Very nice.

  4. #29
    Member
    Registered: May 1999
    Location: You are Here
    The mighty Nullasaurous has started another thread at ISA where you can ask the him and the other devs questions.

    HERE

    Tidbit:

    Haunts and Zombies made it. Burricks, sadly, are no longer present.

  5. #30
    Member
    Registered: May 1999
    Location: You are Here
    Gamespy has a quick look at a pre-Alpha version of the game:

    HERE

  6. #31
    Member
    Registered: May 1999
    Location: You are Here
    The Circle has an expanded Q&A that can be found

    HERE

    And kudos to Elenkis to bringing all the info together.


    New Gamespot hands-on preview:

    HERE


    New IGN hands-on preview:

    HERE


    New(ish) preview from Gamespy:

    HERE

  7. #32
    Member
    Registered: May 1999
    Location: You are Here
    There are some new (and large) screenshots available at the Circle:

    HERE

    and Digital Nightfall has made a special thread about them:

    HERE

  8. #33
    Member
    Registered: May 1999
    Location: You are Here
    Well, a lot of small previews have been circulating around, but none have contained anything new (hence the lack of updates to the FAQ for a while).

    Two sites with new news:


    Gamespy previews the new GeForce 6800 using T3 as the tech demo. Nice to know the is a graphics card that can run the game in high resolution and anti-aliasing without the game stuttering itself into oblivion *COUGH*DX:IW*COUGH*

    NB - you may need to refresh the page before you can read the article, as it defaults to one of their endless, bandwidth-whoring flash ads when you first visit.


    Shack News has five news screenshots. IMPORTANT: before you explode over the final image, Null (one of the developers of the game) has confirmed that the big blue arrow hovering in the air is from the training mission and <u>not</u> a feature in the actual game.

  9. #34
    Member
    Registered: May 1999
    Location: You are Here
    More stuff!


    Gamespot has another preview with new images and videos.

    Gaming Illustrated has an interview with Jordan Thomas and some new screenshots.


    Two great members over at the ISA forums, Kerrle and MousePotato, have put all the new videos together at Blood of the Martyr

  10. #35
    Previously Important
    Registered: Nov 1999
    Location: Caer Weasel, Uelekevu

    May 26th seems to be the release date (I'm assuming that's North America, although Spector's letter says "... on-track to make a simultaneous release on Xbox and PC, in English, French, Italian and German!" which could indicate worldwide simultaneous release, or just that the language support is nearly ready... There may be vagaries of markets that I don't understand.)

    wewt

    GET SMASHING YER PIGGYBANKS, LADS AND LASSIES

  11. #36
    Previously Important
    Registered: Nov 1999
    Location: Caer Weasel, Uelekevu
    More recent info seems to indicate that a release date of June 18th is what non-North Americans are going to be looking at.

  12. #37
    Previously Important
    Registered: Nov 1999
    Location: Caer Weasel, Uelekevu
    And Atari Australia says June 30th for Down Under.
    wtf $90? What the hell is your exchange rate like?

    (I think I should add this stuff to the first post, just so it's not lost)

  13. #38
    Member
    Registered: May 1999
    Location: You are Here
    Sadly, $90 is the average price of computer games Down Under because the last MP in charge of electronic media, Senator Richard Alston, was a RELIGIOUS FLAT-EARTH FRUITCAKE and hated us!

    In other news, ordering from overseas retailes (even Amazon) will effectively guarantee that Aussies see the game at least a month earlier (and cheaper) than if they waited for it to appear in stores, going by current indicatons.

  14. #39
    Member
    Registered: Dec 1999
    Location: Black Squadron

    Deadly Shadows goes GOLD!

    BluesNews

    Eidos' 'Thief Deadly Shadows' Steals May 25 Ship Date in North America is the announcement that ION Storm's third installment in the Thief series begun by Looking Glass Games is complete for both PC and Xbox, and expected to meet its planned May 26 in-store date. Here's a bit:

    Thief: Deadly Shadows places you in the role of Master Thief Garrett, the quintessential anti-hero that steals from the rich and keeps for himself. In Thief: Deadly Shadows, Garrett finds himself assisting the Keepers, the secret society that trained Garrett in his youth. He is tasked with preventing a prophesised Dark Age from coming into fruition. Thief: Deadly Shadows was developed by Ion Storm, creators of the critically-acclaimed Deus Ex series.

    Thief: Deadly Shadows will continue the Ion Storm tradition of open-ended emergent gameplay the studio is famous for. The freedom to choose a unique play style is what sets Thief: Deadly Shadows apart from any other game further immersing the player into the adventure. Thief: Deadly Shadows features a powerful physics system, startlingly smart AI, enhanced character modelling and animation, a groundbreaking sound propagation system and state- of-the art lighting and graphics for which Ion Storm is famous for.

  15. #40
    Moderator
    Registered: Jul 2001
    Location: Texas

    Thief: Deadly Shadows Trailor 2

    A second trailor with some gameplay footage, cutscene clips, and Stephen Russell has been released! You can find it at http://www.thief3.com or download it at http://ftp.eidos.com/pub/videos/thie...trailer002.zip

  16. #41
    Previously Important
    Registered: Nov 1999
    Location: Caer Weasel, Uelekevu

    Demo and Editor

    According to Digi (after talking to developers):

    "Okay, here's the deal with the editor: The game is not shipping with one. Eidos will only fund development and release of the editing tools if the game sells droves. The editing tools are not a complete compact package like dromed. It's a thoroughly unique version of Unreal Ed plus a half dozen or so other programs. Keep up the petition, keep sending letters to eidos, and buy the game. Meanwhile, don't give up on your Thief 2 FMs. Keep 'em coming.

    Here's the deal with the demo: There won't be one before the game hits the shelves. They want to do a demo. They know what the demo will be. They know there needs to be a demo. They just don't know if they're going to be able to, as father eidos has not put a demo into their to do list as of yet.

    The grand majority of Thief 3 sales are expected to be for the Xbox. Console sales are always much higher than the PC version. Don't act bewildered about the above news. It's not shocking that eidos wouldn't jump at the chance to throw extra time and money into the less profitable version of the game."

  17. #42
    Member
    Registered: May 1999
    Location: You are Here
    From amongst the various dreck reviews fomr E3 comes quitr a good one from Avault - be warned it does contain a few spoilers.

    CLICKY!

  18. #43
    Moderator
    Registered: Jul 2001
    Location: Texas
    TTLG's very own Digital Nightfall and Saam have come back from Ion Storm with a preview and video of actual game play.

    Digi's Preview: http://www.thief-thecircle.com/thief3/danspreview.asp

    Saam's Video Footage: http://www.thief-thecircle.com/download.asp?fid=781

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