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Thread: What are you working on RIGHT NOW - T1/2 Dromed Edition

  1. #2876
    Incredible looking work Sliptip!
    Last edited by SneakyJack; 26th May 2010 at 16:51.

  2. #2877
    Member
    Registered: Mar 2005
    Location: The Inverted Manse
    Quote Originally Posted by redface View Post
    Sure


    I guess the only way I can actually release one is to team up with someone who a)is fine with doing most of the tech side (objectives, patrols...) and b)will annoy/motivate me constantly to do my part.
    Funny, I'm exactly opposite. I really enjoy doing story/texts/puzzles/patrols/scripting/etc but really dislike brushwork and decoration (as you can probably guess from the minimalistic approaches of my missions). Maybe we should team up?!

  3. #2878
    Member
    Registered: Nov 2001
    Location: Drinking baby lemonade!
    Sounds like a great team to me, do it you guys!

  4. #2879
    Member
    Registered: Jul 2003
    Location: Southquarter
    Sounds quite intriguing, but I just don't have any free time to do this. Not now anyway. I would kill for a week off

  5. #2880
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements

    A Spinning Wheel

    Why? I don't know. A room looked a little bare and I thought it might help define the character of the occupant. Now I'm not certain where to place it exactly ...

    SpiningWheel..jpg

  6. #2881
    Member
    Registered: Feb 2009
    Location: Situation's changed, Tom.
    Can you frob it and make it spin?

    "Bonus objective: You just made yourself a new cloak. Good job!"

  7. #2882
    Since last time I have added quite a bit, but removed even more, so I'm now down to 3907 total terrain brushes. I have also finally put some water in my city's river and today I experimented with a warmer ambient light which made otherwise dead and cold scenes look much more alive.

  8. #2883
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    Quote Originally Posted by PotatoGuy View Post
    Can you frob it and make it spin?

    "Bonus objective: You just made yourself a new cloak. Good job!"


    Unfortunately, to make a working spinning wheel as one object is beyond me. It could be cobbled together with a couple of objects, but not worth it to me to do so. No, this is purely for atmosphere.


    As is this next one. If you spin, wouldn't you knit?

    Knitting..jpg

    This one is based in NV's wicker basket, darkened and turned into a container with two working lids.

    YarnBasket..jpg
    Last edited by LarryG; 29th May 2010 at 00:35.

  9. #2884
    You should get your own custom title, LarryG Do you do requests, by any chance?

    This is what parts of my city looks like right now (using only stock resources):



    There will be lots of climbing opportunities.

  10. #2885
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    Quote Originally Posted by qolelis View Post
    ...
    There will be lots of climbing opportunities.
    Ooooooo

  11. #2886
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinqueecclesiensis HU
    That's going nice, qolelis.

  12. #2887
    Larry for me you are the master in objects making.

    my personal complyments.

  13. #2888
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements

    Open Book

    @sterlino: Thanks, but I can't hold a candle to some of the stuff I have seen done by others. I'm just learning.

    I had thought that there was an open book in the COSAS pack, but when I looked, I couldn't find one. So I made this. I think I'll also make a thicker volume (unabridged dictionary size). We'll see.

    OpenBooks..jpg

    OpenBookB..jpg

  14. #2889
    Member
    Registered: Jan 2006
    Location: On the tip of your tongue.
    Pinkdot made some good books, some stacked in piles, some open - each with TxtRpl textures so you can customise them. Grab his library mission and have a look!

  15. #2890
    New Member
    Registered: May 2010
    Location: France
    I use DromEd since 1 month and this is only what I can do, what a shame !


  16. #2891
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    Quote Originally Posted by nicked View Post
    Pinkdot made some good books, some stacked in piles, some open - each with TxtRpl textures so you can customise them. Grab his library mission and have a look!
    Got it. Thanks. Some good stuff there. Of course I'll have to deconstruct and reconstruct some ... Whatever happened to that campaign? Was it ever completed for The Dark Mod? Whatever happened to The Dark Mod, by the by?

  17. #2892
    Member
    Registered: Jan 2001
    Location: Formby, NW England
    Quote Originally Posted by LarryG View Post
    Whatever happened to The Dark Mod, by the by?
    Real question?

  18. #2893
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinqueecclesiensis HU
    Quote Originally Posted by LarryG View Post
    Got it. Thanks. Some good stuff there. Of course I'll have to deconstruct and reconstruct some ... Whatever happened to that campaign? Was it ever completed for The Dark Mod? Whatever happened to The Dark Mod, by the by?
    Browse through the last few pages of the mirror thread.

  19. #2894
    Member
    Registered: Feb 2009
    Location: Situation's changed, Tom.
    Maybe you should come outside TEG some more, Larry.

  20. #2895
    Member
    Registered: Sep 2003
    Location: Sweden
    Quote Originally Posted by marikhistar View Post
    I use DromEd since 1 month and this is only what I can do, what a shame !

    Donīt be too hard on yourself. You donīt have to be an expert to do a fun level. And compete with yourself only.

    (I canīt see the attached picture)

  21. #2896
    Member
    Registered: Jul 2003
    Location: Southquarter
    Maybe he didn't attach a picture on purpose, as a metaphor of his skills.

  22. #2897
    LarryG, The Dark Mod is released since October and is currently at 1.02. Please see the official page and forums (or even the FM forum at TTLG) for goings-on.

  23. #2898
    I saved around 14 brushes by rebuilding the set of roofs shown in the picture, using flood, evaporate and water->solid extensively (I'm now down to a total of 3837 terrain brushes). I only recently came to utilize the technique and it has already proven to be very useful.



    I've also started texturing the remaining interiors, rebuilt some stuff as usual and added more water for atmosphere.

  24. #2899
    Member
    Registered: Mar 2005
    Location: The Inverted Manse
    Is there a bolt cutter or pliers (or similar) object available? Has it been done?

  25. #2900
    Here you can see some screens from After Dark 2
    Part of mission will take action in woods with fog
    Second Part will take action in castle

    Some architecture




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