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Thread: What are you working on RIGHT NOW - T1/2 Dromed Edition

  1. #3176
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    Looks SUPER, DarkMax!

  2. #3177
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Beautiful screens, DarkMax

  3. #3178
    Quote Originally Posted by intruder View Post
    Thanks for the tip! It looks better in green indeed

    Does anybody know why the DarkEngine renders some objects always above the water although they start beneath the surface? This happens with almost all kinds of vegetation in my mission (trees, grass, vines) and looks like this:


    (the grass is ~40% beneath the surface, but it looks like it is above the surface)

    Could it be caused by the "transparency (alpha)" property? It does not happen when I place a stone in the water or any other object without this transparency setting. Is there a way to fix this?

    Another perfect example is this tree viewed from beneath the surface:

    (all objects are fine, except for the tree and the tree is the only one with transparency here)
    It is caused by transparency, but sorry I don't remember the fix.

  4. #3179
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    Quote Originally Posted by Schwaa2 View Post
    It is caused by transparency, but sorry I don't remember the fix.
    Was it setting Renderer>Transparency (alpha): 1.0 on the object with the color index 0 usage?

  5. #3180
    Member
    Registered: Jan 2007
    Location: Germany
    What index do you mean?
    Renderer > Water Flow Color Index?

  6. #3181
    Member
    Registered: Jan 2001
    Location: Formby, NW England
    He means the objects with texture transparency.

  7. #3182
    Member
    Registered: Jan 2007
    Location: Germany
    I don't possess any 3D modelling tools and don't know how to use them, so I can't tell.
    But one of this objects with Transparency (alpha): 1.0 is grasj1.bin, if that's any help to you...

  8. #3183
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    Quote Originally Posted by intruder View Post
    I don't possess any 3D modelling tools and don't know how to use them, so I can't tell.
    But one of this objects with Transparency (alpha): 1.0 is grasj1.bin, if that's any help to you...
    The concrete object that has as its Shape>Model Name: grasj1, open it up for edit, and add to its properties Renderer>Transparency (alpha): 1.0

    If it already has that set, then I was wrong and it doesn't fix your problem.

  9. #3184
    Member
    Registered: Jan 2007
    Location: Germany
    Ah ok, it seems like I misunderstood your post. This transparency-property is the actual source of the problem (each tree, grass, vine etc. has this property), but you can't have trees and other vegetation without them. It seems like there is no solution for this problem, so I hope that only a few people will notice it.

  10. #3185
    The last few days I've fixed a lot of... stuff:
    • made a few door textures from some of the T2 doors and replaced all my fake doors (leading to "solid rooms") which saved a lot of objects
    • made my first "real" custom object (a piece of furniture), that isn't just a block, to replace a couple of terrain brushes
    • optimized again some terrain to use fewer brushes
    • adapted a few stock objects by changing textures here and there
    • added more objects (especially trees)
    • added some architectural details
    • asked myself if it's possible to have too many alternative routes...
    • rebuilt stuff
    • administrative stuff:
      • installed maxres in my T2 template folder and setup a separate DromEd using windowed game mode (by using an older version of ddfix (has windowed mode, but no fog, which is why I need two DromEd-versions)).
      • setup a new T2 folder for the second mission (using the above template)
      • finally moved all files for the first mission to a dedicated T2 folder
    • etc...



  11. #3186
    Member
    Registered: May 2002
    Location: Between dreams and shadows...
    Quote Originally Posted by qolelis View Post
    T
    installed maxres in my T2 template folder and setup a separate DromEd using windowed game mode (by using an older version of ddfix (has windowed mode, but no fog, which is why I need two DromEd-versions)).
    Have you tried using the new version of ddfix, and D3DWindower to window the game mode? That's what I do, and fog works fine...

  12. #3187
    Yes, I had D3DWindower working once, but I don't trust it anymore, since many - too many - antivirustools think it's a trojan. Even if it's just a false positive, I don't feel like using it. My solution isn't ideal, but it works.

    What I would really like is for (optional) windowed mode to be reinserted into newer versions of ddfix, but I seem to be the only one - and maybe it's not as easy (considering that it was once there) as I think it is!?

  13. #3188
    Member
    Registered: May 2002
    Location: Between dreams and shadows...
    Quote Originally Posted by qolelis View Post
    Yes, I had D3DWindower working once, but I don't trust it anymore, since many - too many - antivirustools think it's a trojan.
    none of the half dozen virus checkers and malware checkers I run on a regular basis - including avast, spybot, malwarebytes, trend, and others - have ever identified my copy of D3DWindower as a trojan. I'm using v1.88 and the md5s of my files are:

    Code:
    ed5a0d218b72eade7e8412e8bb86ca68 *D3dHook.dll
    498a4fc8f7af3ae396c1417742525a16 *D3DWindower-English.exe
    cea66497fa93db4b0dd33438a2a5d6bd *Dbgview.exe
    5542a32216ef640aa4993384aa40dd42 *readme.txt
    3ac278537ebe779fe43e8f93bf03323e *DLL.txt
    yours should look the same if you're using 1.88

  14. #3189
    From where did you download your copy? Maybe I got a bad one...

    I got the English translation from here (I don't know Japanese, unfortunately):
    http://www.filefront.com/13838785/D3DWindower-English/ (only working link I could find)

    Edit:
    All checksums are the same as yours.

    It started with Ad-Aware reporting it as a trojan, so I uploaded the executable to virustotal, which reported 13/43:
    http://www.virustotal.com/file-scan/...d8f-1284641201
    Maybe I'm just being too paranoid?
    Last edited by qolelis; 19th Sep 2010 at 09:21.

  15. #3190
    Member
    Registered: Mar 2001
    Location: Ireland
    I uploaded that and it's the only place you can get the English translated version. I never had any reports of it being a trojan either.

  16. #3191
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements

    A Simple Spell

    Some of this may only make sense in the mission context, but here goes:

    This spell will make the brothers four.
    Your crucible upon the floor,
    One at a time, all five you store,
    Just these things and nothing more.

    I'm without wings yet I did fly.
    Shot once too often, I did die
    With feath'ry tail and broken beak.
    Your skill I used when at my peak.

    Not born, but from a mother drawn,
    I hang until one half is gone.
    In caves I sleep until I'm old,
    By then I'm ready, firm and gold.

    The strong may throw yet close I stay
    I'm used just once then thrown away.
    Dropped from a height, I never break,
    But break I do in murky lake.

    Behind the stars and under hill,
    The deepest holes I always fill;
    I came first and follow after,
    At life's end; there is no laughter.

    I scurried swiftly without wings,
    Yet caught in sil’vry, silken strings,
    I dangle, dead, eight legs be fed,
    Unless this spell with me is said.
    Last edited by LarryG; 19th Sep 2010 at 19:40. Reason: clarify clue to 1st ingredient a little, and also now to the last aaaand one more

  17. #3192
    Summer Vacation Contest Winner 2010
    Registered: Sep 2003
    Location: PacificNorthWest...Near Forks
    Wow, thats great Larry, you are gifted !

  18. #3193
    Member
    Registered: Mar 2001
    Location: Ireland
    Oh, riddles?


    Not sure.

    An arrow.

    Makes me think of either a seed pod from a tree, or a caterpillar/butterfly.

    A piece of paper, possibly a single-cast spell scroll.

    Darkness, and very reminiscent of The Hobbit.

    A fly? No, flies don't have wings. Presumably whatever is stuck in a giant spider web, mission-specific.

  19. #3194
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    Quote Originally Posted by darthsLair View Post
    Wow, thats great Larry, you are gifted !
    Thanks. You are very kind.

    Quote Originally Posted by Nameless Voice View Post
    Oh, riddles?
    Yes, riddles. For a side quest. I want them to be a little challenging, but fair. From your response, I tweaked some clues but left the rest alone. You're close enough that should you encounter the needed objects in the mission you're likely to recognize them for what they are and know how to use them in the spell. One clue might keep you scratching your head a bit longer than others, but that's to the good.

    Quote Originally Posted by Nameless Voice View Post
    Darkness, and very reminiscent of The Hobbit.
    Not too much so I hope? I did adapt some traditional folk-riddles to my needs and rhyme them, but nothing intentionally from Tolkien. [...scurrying to find an old copy of The Hobbit...] Do you mean this one?
    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt.
    It lies behind stars and under hills,
    And empty holes it fills.
    It comes first and follows after,
    Ends life, kills laughter.
    Oh blast! Is mine too close to his? Drat. I must have had it somewhere in my subconsciousness. Should I change that one?
    Last edited by LarryG; 19th Sep 2010 at 19:44. Reason: can't leave well enough alone

  20. #3195
    Member
    Registered: Mar 2001
    Location: Ireland
    I think it's fine. It's a subtle hint that they're all riddles, since most people will have heard of the Riddles in the Dark from The Hobbit. No reason not to have one easy one.

  21. #3196
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    As long as it is not so close that it might be considered plagiarism. I don't want to plagiarize. An interpretation as an homage would be fine. Despite the fact that it was not conscious homage, it probably was at some level just that.

  22. #3197

  23. #3198
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    Looks Good! (except for Jorge of course )


    I've addressed some others' concerns with the riddle-poem-spell. This is better, yes?


    Mother Mercy's Simple Spell

    These five items, placed together,
    Bring forth brothers dressed with feather,
    Five elements to make this spell
    In cauldron black they come to dwell.

    I
    Behind the stars and under hill,
    The deepest holes I always fill;
    I came first and follow after,
    At life's end; there is no laughter.

    II
    Not born, but from a mother drawn,
    I hang until one half is gone.
    In caves I sleep until I'm old,
    By then I'm ready, firm and gold.

    III
    The strong may throw, yet close I stay;
    I'm used just once then thrown away.
    Dropped from a height, I never break,
    But break I do in murky lake.

    IV
    I'm without wings yet I did fly.
    Shot once too often, I did die
    With feath'ry tail and broken beak.
    Your skill I used when at my peak.

    V
    I scurried swiftly without wings,
    Yet caught in silvry, silken strings,
    I dangle, dead, eight legs be fed,
    Unless this spell with me is said.

    Now place your pot upon the floor,
    One at a time, all these you store,
    Just five things and nothing more.
    This spell will make the brothers four.

    Bragging, eating, running, drinking,
    Dear four brothers, wake up thinking
    How to aid me in my rambling,
    Snatching, sneaking, sometimes scrambling.
    Last edited by LarryG; 20th Sep 2010 at 11:51.

  24. #3199
    Member
    Registered: Nov 2001
    Location: Drinking baby lemonade!


    Last room of the dressmaker's is done, on to the jeweler's.

  25. #3200
    Member
    Registered: Mar 2005
    Location: The Inverted Manse
    Nice...

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