HUD: radial menues, location popups, CallofDuty pain splashes, slow-mo pause, big explosions and glowshields ?
Inventory: like copied over from another game, totally disconnected from Geralt and the gameworld in a .... business style. Did they hire some Winword designer for that ?
This went from "up there on the mountains" to ... "lower floor/basement", at least for that aspect of the design and implementation.
I hope you can turn that all off. For a "mature" RPG they sure seem to cater to the frag-fest kiddies. New Geralt, now with skillshots.