While I have little to show at the moment I've been working on building up a soundtrack for a videogame I've had in my head for a few years. An odd starting point probably, but its somewhere. Assets are what is going to take me the longest.
In the mean time, between studying and working I'm slowly building up my skills in Unity, and with a rudimentary understanding of C++, Adobe CS5, Blender, Csound, and SuperCollider, I'm hoping I can patch together enough experience to build, script, and build assets for my games.
My first project, long before I start working on my video game, is make a series of short game-like interactive ... thingies. Demo's maybe? of obscure Science Fiction "moments". something that can be played start to finish in anywhere from 3 to 10 minutes, and with varying degrees of involvement from the player. Could be an interactive movie, or a short FPS level.
My ideas so far:
-A remake of Beta Grove
just the grove and its "lobby", with some scripting and some action that wasn't possible with the original. Just wanted to do my own interpretation and tie in a little twist for the evenutual discovery by the Von Braun, Also its not "imma do a remake of ss1!" and only release the medical deck.)
-the scene from Good Apollo volume one comic in the Amory wars saga.
The one where "god" stops writing his comic because he's pissed about his g/f cheating on him, and ends up hallucinating that his bicycle is a demon that tells him to kill one of his major characters
-A scene from one of the Dune books that I always wished had been made into a worthy movie.
Those are all the ideas i've got. I think in scope they're nice and small and dooable with considerable effort by one person. would be good portfolio pieces.
Also I'm up to suggestions for other good sci-fi moments.
I haven't thought of a name yet for the series. Once I get into the swing of it hopefully I can release a mini-game once every few months.