||Topic: Best, funniest, most memorable, oddest,
etc moments in Thief.. ? |
| posted February 14, 1999 09:30
Jest curious what yer opinions were on this... I have yet to start
level 2, but I thought that climbing over the battlements with boxes
was pretty nifty (though I was sorta annoyed at not being able to
climb up the angled roof tops; wanted to drop onto the 3 guards into
the courtyard ). Sort of related, odd question... boxes
break when you fall on them, anyone ever been in a position to drop
onto a human/creature?
| posted February 14, 1999 10:02 PM
| posted February 15, 1999 01:44 AM
Slow down Snoman Aye can hardly keep up with yer verbosity.
canst remember where Aye was but Aye've found meself standing on
someones head afore. He wernt aware o'me so Aye faced the same way
as he, readied the faithful ally Black Jack, stepped back and got a
flying knockout out o'the deal. However the moment when Thief became
my favert game were when in the Sword Aye were crouched under the
bar as a ratface sniffed around fer me and all the while Aye were
fillin my pockets. Once in Cragscleft factery Aye managed to lurk in
the Shadow right besides the first hammermold, as the Hammerhead
stepped up to close the mold "Whomp" with my pal and down 'e goes.
That were the day Aye discovered yer could lean.
Hist and Ho
| posted February 15, 1999 10:16 AM
Heyyyyy, nice thieves' cant. Problem is you're still somewhat
coherent, you've got to try a BIT harder to make your posts
completely unreadable, friend
As for memorable
moments, I think the first time I somehow managed to knock a fully
alerted guard out by stepping back into a shadow and whalloping him
in the forehead with the blackjack was rather amusing. Oh, and then
there's the demo moment where I discovered that Thief was realistic
enough that a guard that you drop in the pool in Bafford's manner
will in fact drown Or the
servant I tossed on the kitchen fireplace...sitting there listening
to him groan as he roasted was rather funny This game is
fully of 'Thief moments' that you'll probably find yourself telling
to friends who could care less.
| posted February 15, 1999 11:56 AM
ya know, I think I'm through peerin' at Cadfael's notes tryin to
figure out what he's sayin. I saw my name in there, but the rest is
just mumble, anyone feel like translating below?
| posted February 15, 1999 11:57 AM
Not I, Snoman. If he wants to do his ridiculous in-character
babbling, that's his business, but I for one am going to ignore it.
nothing against the guy, but I don't do translation work
| posted February 15, 1999 01:52 PM
come on now, taffers. it ain't all that hard, ye know. hell, after
all the high ascii BS i've seen, this is easy.
| posted February 15, 1999 03:26 PM
yeah but most people ignore the high ascii crap too =P everyone
thinks it's special but it's way overused..like the annoying way
people use z's instead of s's on warez pages..ooooh they're such
| posted February 15, 1999 05:19 PM
Well, Cadfael, I don't mind you talking in character... but who's
character are you talking in? Garret talks normally, as does(did)
Cutty. All the guards talk normally. The apemen do the manfool
thing, which is different. The only part I can think of that talks
like you is a letter in Bafford's Manor...
| posted February 15, 1999 05:28 PM
What's really funny is his misguided use of "aye" (which means
"yes") in place of "I".
Well, it was funny at first, anyway; now
it's just annoying, and it's the reason I no longer bother reading
No offense intended, Cadfael. After all, we all have
the right to post whatever manner we choose, as long as it's within
the forum guidelines.
| posted February 15, 1999 05:33 PM
bah... yunz guys are overcritical (now who can place _that_
dialect?), methinks. me, i like reading cadfael's posts - they're
different. and he usually says intelligent things, so you might be
| posted February 15, 1999 06:08 PM
| posted February 15, 1999 07:34 PM
Ouch, sorry mates. just read it w' a bit o'the London east side. If
yer listens to the sort o'dumb soundin guard talkin about the
bearpits yer on the right track. Aye'll keep it down to a minimum if
yer finds it too annoyin. By the by lets remember correct spellin be
a relatively recent issue as far a language goes, if yer tries to
read any historical documents written afore 1850 yer'll se what Aye
mean. At least Aye's consistent.
Hist and Ho
[This message has been edited by Cadfael (edited February 15,
| posted February 15, 1999 08:14 PM
dingdingding! give the man a cigar...
heehee... friggin' yunzers talking all 'bout "pop" and "sweeping"
and the "stillers"...
you from the
| posted February 15, 1999 08:26 PM
Cadfael, the issue with "aye" versus "I" is not one of spelling;
"aye" is not merely a "misspelling" of "I", but rather a completely
different word, with a completely different etymology. It means
simply "yes", and to my knowledge it has never been used to mean "I"
(that is, not until you started doing it).
Anyway... this is way,
way off topic, so this'll be my last post on the subject. Sorry for
| posted February 16, 1999 01:15 AM
I'll do my best to bring this back to the topic.
happened the very first time I played the demo in Bafford's house. I
had just finished listening to the chatter of the two guards in the
basement. I waited and watched and soon saw my chance. The guard had
just turned his back to me when I slipped up and blackjacked 'em;
took his body to cave I came from. Feeling pretty confident I
smacked the second guard and dragged him back to the spot I dumped
the first one.
This is where it gets interesting and I should point out that I'm
attempting not to kill anyone.
I dropped the second body just as I had done the first, but this
guy slipped into the water! Without thinking I slosh into the water
and hunt for his body. I searched frantically in the dark waters but
never found him. As I waded out I felt sick to my stomach for
killing a man. Disheartened, I finished the level...and as I checked
my stats, there it was: ONE KILL.
(poor bastard, I never meant to kill 'em.)
| posted February 16, 1999 03:10 AM
Immersion into the atmosphere of Thief is always a treat for me. It
really brings back my days in the Canadian forces when I was a
sniper, creeping around and taking as long as a minute for each
step. Listening is the key to Thief for me and there is no other
game that I've played that rewards this so well. As well it has some
great elements of playing D&D. I 'll never forget how excited my
group was when Greyhawk was released and the thief class first
appeared. It was then and is now my favorite for role
That was the point behind Cadfael as a character. He's
not anyone in the game, he's just a thief. A barely literate one at
that but he simply sounds out the words as he understands them. Most
people who might have done late medieval second story work were
surely illiterate, the educated steal by politics and shady
commerce. Garret is the product of the Keepers and so is an anomaly,
even in The City.
Hmmpf, well there 'tis. Yer can read it but twernt nearly as much
fun. Try listenin w'yer minds eye an not so much w'yer fancy
educations. No offence to yer out there but lots o' what yer says is
lost to me. Soundcard? Alright deal 'em out.
Hist and Ho
| posted February 16, 1999 03:58 AM
Oh, now look what you fools did... I couldn't even picture the guy
speaking in prude English until this. Sheesh, I guess you people
haven't been around long enough to have a true appreciation of 'is
dialect (err, it's a bit catching...)
| posted February 16, 1999 07:49 AM
Cadfael, I truly admire your creativity and ingenuity, but this is a
forum, not a role-playing oriented MUD. I, and most others, don't
want to wade through someone's posts and have to translate them, so
thank you very much for dropping the character. Cute, but...it
doesn't work in an online forum
I've had quite a few memorable thief moments since my
last post, seeing as I finished Assassins and The Sword. I think the
funniest thing in Assassins was waiting in the shadowy patch just
inside the outer entrance to Ramirez's and knocking out five
different guards. I actually decided for the heck of it to use that
as my 'guard dump' and piled no less than seventeen bodies in the
area just outside Ramirez's mansion (opposite a streetlight in a
very deep patch of shadows where no guards ever went!). I was quite
pleased with having dumped nearly twenty bodies in oen particular
spot (and only 2 or 3 of them were servants).
As for The Sword, there were many, many moments of amusement
there, including dropping through a door in the floor onto a dinner
table, and proceeding to drop behind a guard onto the carpet, and
whack the poor bugger. And then there's my favorite moment in the
game so far, the time I tossed a mine and /three/ guards wandered
towards me to get at me when they heard the mine: two died from the
mine, and at nearly the same moment I shot the third in the throat.
Oucccch, Garrett the assassin.
| posted February 16, 1999 08:18 AM
wow cadfael, you were a sniper in canada? all i thought they had up
there were mounties, rogue militias and those jerks at customs
whenever you cross over.
| posted February 16, 1999 01:44 PM
Whenever I hear your name Cadfael I think of that medieval matlock
enjoy reading your posts, keep it up. (Just don't everyone start
writing like that.)
Ok, I have another moment too. I was showing a friend Thief and
how the guards react, so I was picking on the one that patrols just
outside of the storage room in Baffords basement. He would walk past
the window and I would jump to make him come searching, then go hide
so my friend could see what he does. After he said, "musta been
rats.." and walked away I ran out into the hall after him, he of
course chased me back into the storage room where I hid. Eventually
he said, ""where'd he go?" and soon wandered off. We taunted that
guy until we squeezed every quote outta him. (must have been close
to 45 minutes.) After we had had our fun I laid him flat with my
blackjack, I think he was almost grateful. =)
Come to think about it, I pick on that guy a lot. Once I lured
him into the first storage room with the 4 barrels in it. I got the
barrels between me and him and slowly boxed him into the corner with
them. The whole time he's shouting things like, "Come out here and
fight me!." After he was trapped I completly buried him in boxes
from the other rooms. Hhe stopped yelling and I eventually forgot
about him. Some time later a guard was chasing me past that room
into the cave and from the pile of boxes in the corner I hear, "get
em!" and "You taffer!" I think the guard that was chasing me was as
startled as I was!
[This message has been edited by Catalyst (edited February 16,
| posted February 16, 1999 02:59 PM
I remember the Escape level well... finally got into the mansion
part, and saw an apeguy coming.. so I wait til he walks away a bit,
and toss a mine.. the sound brings him back... the explosion brings
five apeguys and a mantis!... I was lobbing mines for all I was
P.S. I too enjoy Cadfael's in-character comments... it's fun to
see him struggle with how to explain a complicated procedure when
helping someone in his obviously under-educated role
Stealing from the rich since 1980!
| posted February 16, 1999 03:13 PM
I'm pro Cadfael and I vote!
Keep it up, I like it. It's also almost like second nature to
read such varied dialects when you've spent as much time poring over
medieval a renaissance texts as I did in college. Just let your
eye's flow over it and you'll get the words. Or ignore it, I don't
BTW, I've seen "aye" used in place of "I" in many more places
that Cadafel's posts, and most of those instances were not in this
| posted February 16, 1999 03:43 PM
I don't mind Cadfaels "speech", except on those really long posts
where i have to sit and kinda translate, but on the shorter ones
it's not too bad =]
And don't get me started on the Kanadian customs goons Renko
| posted February 16, 1999 04:01 PM
The second time I have ever played the thief demo (ballfordes
manor) I tried to kill everything in the level, servants as well.
When I tried to sneek up on the sleeping servant I forgot to kill
the torch and he woke up screaming, right out side his door was a
dead body of the drunk guard so the servant ran put of the room and
was gone from sight.
later on in the the same game I made it to one of the
balconys overlooking the main entrance and here comes that servant.
screaming in a lame panzy voice...
"THERES A MURDERER IN THE BUILDING"
IS SOUNDED SO GAY, that it had be be the funnest thing I have
ever heard in the game.
while I was on the balcony
he came prancing in, told the
"There is a murderer in the building"
The 3 guards in the main entrance ran up the stairs and the
servant stayed there..
I eyed up the other guard across from me in the other balcony and
dropped him with one shot.
Then I tossed a flash bomb right in front of the servant and shot
him in the head,
he died right in front of the stairs.
Then the 3 guards returned only to find the servant dead in the
middle of the floor,
I heard one of the guard say...
" oh shit.. what happened here.. "
it was great
| posted February 17, 1999 02:42 AM
Return to the Cathedral still gets me spine a'creepin and Aye swear
Aye ages an extra year everytime Aye goes there.
Errr, whats a
MUD, Aye thoughts it were what yer scrapes from yer shoes?
Hist and Ho
| posted February 17, 1999 06:28 PM
Funniest moment for me would have to be in Assassins.. I was
crossing on the second floor near the front entrance and the guard
down below saw me and ran up to kick my ass. (alarm had gone off by
this time) When he came up the stairs, i was standing in a corner
and i had my blackjack cocked and ready. i changed my mind, deciding
to put it away so i could pickpocket him. When i let go of the
attack key the blackjack dropped and conked the guy's skull through
| posted February 17, 1999 07:25 PM
OK, not to insult the programmers at LGS about their AI (haven't
been back to this spot since I got the patch, may have been fixed).
Funniest moment was in Cragscleft prison. I was on the second
floor of the prison looking at one of those guys in the alarm posts,
trying to sneak up close enough to blackjack him. Unfortunately, he
saw me and started running in circles. I figured, what the hell and
started whacking away. Somehow he got stuck facing away from me.
Well imagine Garret (dressed completely in leather) hitting a
Hammerite on the ass with a blackjack.
Funny thing was, he seemmed to like it, cause it took about 30
hits to finally "kill" him.
BTW, Cadfael, more power to ya, eh.
| posted February 17, 1999 07:34 PM
"dingdingding! give the man a cigar...
friggin' yunzers talking all 'bout "pop" and "sweeping" and the
you from the area, jordanCS?
No, but my family is...my cousins all talk like that...it drives
me crazy. I do say "pop" though...although I'm getting into Soda
more now, since I've lived in NY state for 2 years now.
| posted February 17, 1999 07:38 PM
Hey, there's a discussion on Cadfael's lingo going on for two days
now and I've only just found it. So here's my two pfennig
about it (whatever that means). Oh, and I'm not going to apologize
for the digression, because, much as I like the game, there's
nothing I like more than discussing language.
"just read it w' a bit o'the London east side"
Oh really? Up
until now I thought you had modelled your dialect on Northumbrian. I
understand it is meant to be rhotic. But London? Where's the
h-deletion, the overacheing, the apical-fronting and the
glottalization? And I think I remember from dialectology class that
auxiliaries in the infinitive are typical for the SW (of England,
that is). I'm not asking you to explain this, Cadfael. As you said,
you are consistent in what you do. Please keep on posting
your messages, which I like for their contents as well.
"lets remember correct spellin be a relatively recent issue as
far a language goes"
Hear, hear! There's a tradition of using
orthography to suppress people. Don't get me wrong - I'm all for
standardized spelling, but it is often abused for other purposes.
Fink about it!
"don't want to wade through someone's posts and have to translate
You don't really have to translate Cadfael's lingo.
Come on you natives, even I can understand it.
Now redEye's abbreviations ... that's a completely
different story. Forget what I just said about suppression. I say we
all get together and make the man explain each and every
abbreviation he's ever used on this forum. Come on now! Sign the
petition! Bring you blackjacks!
-Kyloe the Bruce, language FREAK
Those who ha' w' Garrett bled
| posted February 18, 1999 02:55 AM
LOL... IC that you changed your tag to "Kyloe the Bruce" - nice.
*shrug* FWIW, I like Cadfael's posts and shite. OTOH, for those not
so language-inclined, i can see how it could be penible - in
other words, YMMV. heehee... i'm sure i could use more abbrevations
(they're not really acronyms, IIRC, cuz they're not pronouncable or
And JordanCS - yeah, yunzerspeak can be really annoying. I grew
up on the east coast, so I'm a big soda fan myself...
| posted February 18, 1999 10:30 AM
is this the right topic for weird stories an shit? i ll tell you
what happened to me...i was in the begginind of the maw of chaos
level and as i do sometimes i saved and decided to play a scan
run... which is is obviously to start running to get a quick
overview of the area before i start playing seriously..well as soon
as i started loads of creatures attacked me and i started runnin...i
did not stop for a single sec and panic stricken as i was i ended up
in the ice caves near the fire elemental without actually facing any
enemy and i only lost a hit point or two because of these stupid ice
blocks...A saved straight away after 3 minutes of running. dunno if
this ll work on other levels but for once a fast pair of legs was
much better than hiding. that was really cool.. i think...wasnt it?
(lothril the chickenshit)
| posted February 18, 1999 10:38 AM
I just got dont reading this series of posts and I'm pretty upset.
You guys should be ashamed for making Cadfael break character that
that. WTF Man! I'm with Sadism here. What a dissapointment.
Now if any of yous here guys start trash talkin Mr. Clause or the
Easter Bunny now, yous n' me are gonna have us here a sits-e-a-shun.
YOU GOT DAT!?! We're talk kneecaps here fella. I ain't messin'round.
This makes me want to go home and buy a
[This message has been edited by Thaumaturge (edited February 18,
| posted February 18, 1999 03:59 PM
Well, I am not at all bothered by Cadfael's dialect - though I
thought it was rather Scottish (and a lot easier to understand than
some subdialects of Glaswegian!! Go into Partick or Govan.... Heh.
Greatest moments? Um.... Lots of them. Posted this up on the
message board system before the one before the one before this one:
In one of the Thief missions, the object you have to steal is
suspended in a
magic field. I managed to attempt a number of
incorrect and increasingly
bizarre methods of getting at the
object before I finally found the simple
and correct solution.
The weirdest attempt was this:
Two scrolls elsewhere in the level hinted at the power of
and the ability of certain flowers to dispel
Well! Given the existence of extensive gardens I figured I had
hit on the
answer. So I rummaged through them looking for plants
I could nick and
toss into the field.
The only one I could grab was the old favorite, the Potted Plant
Flowers. "Flowers!" says I, figuring that this must be
the plant, despite its
curious lack of rarity.
So I truck the plant up to the field; and throw the Potted Plant
at the magic
field, gaining a direct hit on the suspended item.
I was most disappointed when the field didn't go down, but the
image of a Thief carefully and seriously lobbing a Potted
Plant at this
object still makes me chuckle. 8)
Counterpoint to the Potted Plant episode...
Just ran into a monster in the Cathedral mission.
The one iwith the red robe and the voices. Those of you who have
it will know which one I mean; the rest of you have an
This monster is brilliant.
Not sure just why - but it is without a doubt the most
spine-crawling thing I've ever met in a computer
game. Just thinking about
them makes me cold.
Well done, LGT.... I've gotten used to them over lots of playing,
but they still can get me. 8)
| posted February 19, 1999 12:19 PM
OK, Thaumaturge, here's where I need a translator. But don't worry,
one fine day I'm going to find out what you meant there.
Those who ha' w' Garrett bled
| posted February 21, 1999 08:51 PM
I had an interesting thing happen in RTC.
I was in the cathedral
and had killed everything but the zombies when I decided to kill
them too. Used the holy water and let the arrows fly. When it was
all over I found a 'holy water arrow' lying where one of the zombies
had been. But when I picked it up it acted like a junk item (i.e.
box, skull, rubble) and when I threw it, it made a squishing sound
like a zombie head. I ran off to St. Yora's and threw it at another
zombie but nothing happened (it went right through him). I hope in
Thief 2 thrown items do damaged. Then one could throw a hammer at a
| posted February 22, 1999 12:26 AM
A friend of mine was real disapointed when he couldn't hit anyone
with the shovel you find in the storage room at Bafford's.
Has anyone ever found anything in a box they smashed? Didn't
think it would ever happen, but then again--I thought there was no
point to cutting down tapestries either.
| posted February 22, 1999 08:15 AM
I found those ghosts absolutely spine-chillingly frightening.
There's something so malevolent and frighteningly unhuman about that
babbling of theirs. The only thing more frightening was the voice of
the Eye. The first time I heard that horrible voice I just about
lost bladder control. (I'm exaggerating...) Actually, nearly as
frightening as the eye itself was those horrible death knight-type
baddies. Their evil chattering was even scarier than the ghosts,
simply because sometimes it made /sense/.
"FlamesNothingButFlamesNothingButFlames." Brrrr...And when they saw
you, they'd let out this incomprehensible scream with the word
"thief" in it. OR they'd say, "JoinUsJoinUsJoinUsNOW!" I rapidly
learned to fear the sound of rattling chains (a brilliant
Kudos to EvilSpirit and company. It's been a long time
since I played a level that disturbed me enough that I had to stop
playing it till daylight....I got to Return on Saturday night, and
decided to leave it till Sunday afternoon!
| posted February 22, 1999 06:58 PM
Heheh, MarkA... Same with me. I finished Undercover Friday night and
decided to stop playing (it was not very late), because I didnt want
to have such a bad night. I need still one whole day (2,5 hours, but
much dieing and reloading) for that map.
But I found that jumping on beds or tables helps against the
zombie-masses in St. Yora. You can wait there until most of the
residents of that floor surround you and then use your few holy
water flasks with much efficiency.
The waiting moments are really scaring ("Will the zombie realize
that he could step on the bed if he moved his leg in that certain
| posted February 22, 1999 11:35 PM
Hmm, never thought to try that, Lytha. I just ran the marathon
around those rooms, somehow managing to evade them, hiding in a
corner till they passed then running the opposite way. Lord only
knows how I did it. Heh. I actually had two zombies chasing me while
I was performing the ritual on Murus' grave. It was quite funny to
run in circles around them,d art back to the grave, lead them away,
dart back, nab the key, and run like heck. I was also unequipped to
handle the very last zombie, unfortunately for him, he stood rather
close to the gates when I detonated the explosive device with a fire
| posted February 23, 1999 05:54 AM
Aye's lurkin in a crouch as Aye can hear somethin nasty breathin
nearby... very nearby (new headfones). Aye realizes that it mayhap
be behind so Aye swings around to see its knees.
This be the same moment my Da walks in an flicks on the light.
Aye shite myself. Lager washes the filin cabinet, Aye kicks the poor
dog at mye feet and flashbombs mye gameself. The crayman eats mye
Anuther ugly day o'carnage in the Thief world.
Hist and Ho
| posted February 23, 1999 06:33 AM
LOL Cadfael ... Ouch
| posted February 23, 1999 03:36 PM
I was mapping the 2nd level as my roommate explored when we came
upon the first 2 Hammer's of the game. He's a horrible shot with a
bow, and after alerting our ecclesiastical foes to Garret's presence
and receiving a few broken bones in penance he managed to slip into
the adjoining room (with the alternating light and dark
After hiding in the shadows, holding our breath while the
first hammer finished his search we decided to creep out the back
door. The last thing we saw was the 2nd hammer bringing his cudgel
down upon poor Garret's noggin'.
I'd also like to cast my vote in favor of Cadfael continuing his
Was anyone else disappointed when they arrived at the foundry and
worked the levels to forge a hammer to find that it was considered a
'The trick to killing someone with an apricot is all in
| posted February 23, 1999 09:08 PM
I wasn't really disappointed. It does make sense. I mean, honestly,
what use is a bloody great war hammer to Garrett? He's a thief.
Swinging a huge beater is not exactly his style. It's a junk item
because, to Garett, it /is/ junk
| posted February 23, 1999 09:13 PM
The way, they are casting those hammers, they are bound to be junk
items. They would have a brittle, solid shaft, and a hollowed top.
And they would be rather soft.
The proper way to make a hammer is
to forge it, so that it is hard on the outside and tough within. And
you would mount it on an elastic shaft which is easier on the wrist
and doesn't send the top part flying through the workshop when it
Those who ha' w' Garrett bled
| posted February 24, 1999 04:26 AM
Oi! Kyloe mye son, do yer mind tellin us here just how youse came to
be so well knowin about hammers? Yer better start talkin lad er yer
gonna end up wakin with a sore noggin down a deep burrick hole.
Hist and Ho
| posted February 24, 1999 06:28 PM
One of the funniest things that ever happened to me in Thief was in
the Sword level. I was in the room right beneath the sword, trying
to figure out how to get the drop on a pair of guards standing
together in a bit of light. Anyways, I figured I'd just shoot one of
them, which would lure the other into the shadows where I could club
him silly. So I draw back the bow, and I let fly, and sure enough,
the taffer goes down in one. The other one, alerted by the noise,
turns and says "Are you alright? No, of course you're not!" I'm
telling you, I damn near peed myself! Not really, though. But it was
pretty durn funny. I also like shooting the guard in the training
level with arrows. That Keeper sure gets testy! "Please use your
SWORD to attack!" Cadfael rules!
| posted February 24, 1999 09:43 PM
I cast my vote to encourage Cadfael.
Moment: 1st level, what is it? Bafford's Manor? Anyway, I was
showing a friend the ropes of the game. As I was eager to impress, I
was a little hasty in attacking the first two interior guards
outside of the storeroom. They both heard me, and chased me back
into the cavern with the river in it. I jumped in the river to
escape- so they climbed down to about ankle-depth themselves. I
began stepping in and out of the water into the shallows, taking
cheap shots at them, until one of them finally stepped into the
deepest part of the shallow bit... as soon as he got up to his waist
in water, he began sputtering and coughing, and finally drowned. I
managed to lure the second guard into doing the same thing. Not a
total surprise, but apparently these guards breathe out the arse.
Archdaemon, Grandmaster of Perdition,
otherwise known as "He Who Names His Lint"
| posted February 25, 1999 02:11 AM
I always enjoy, on the Cragscleft Prison level, leading one of the
guards by the stairs at the mine entrance to the factory out into
that watery area-- he'll literally run underwater after you. I just
leisurely swim along, staying just out of reach and head into that
little tunnel between water openings, and sure enough, he cries out
and drowns... no ammo wasted, no other guards alerted, body
Also, last time I played that board, I went
through and either killed or knocked out every guard in the game,
and stashed them ALL in the store room of the factory-- it was
pretty impressive pile of bodies. It took a while to haul all of
them there, too. The only bodies I didn't haul all the way down
there were the two priests in the Hammerite chapel up in the
barracks. I finished off the fireball priest by drawing him out and
thwacking him with the blackjack-- the other guy ran off, and I ran
him through out in the hallway, then, for the hell of it, threw him
on the table in the chapel in a gruesome display. Hmmmm... I think
I've been playing this game too much... (Cragscleft
is one of my favorite levels, followed, rather unfortunately, by one
of my least-favorite levels, the Bonehoard. Maybe I'll skip ahead to
BTW, I've noticed the Hammerites do a damn good job
against zombies-- I led a bunch of zombies to the Hammer guards in
the mines and they dispatched the undead easily...
"What you're offering sounds reasonable
enough, but I refuse to be bribed. I came here to whip people, and
whip them I shall."
--Franz Kafka, "The Trial"
| posted February 26, 1999 08:44 AM
The wierdest things I have seen are glitches, I think. In Badfords,
I was crouching in the shadows just beneath the archers posts at the
main entance. I fired an arrow, and missed. The guard ran off to the
room behind him to search for me. When he came back in, I fired
again and kept missing. He just kept looking for me. I finally
realized that he was in the other room, behind his post, and was
merely walking through the wall. Later I snuck up to the balcony
above the pool and started firing on the guard on patrol, and facing
certain death, he ran off to get help only to find a pile of his
friends in the shadows. When he returned, he floated in the room in
a frozen running poze, and made his rounds in this fashion until I
finished him off. Lastly, in the hammer temple, I opened the door to
the barracks, only to have it come completely off of the hinges, and
float all the way accross the room and banish into the wall. It
floated so slowly, that my friend and I just kept looking at each
other with jaws dropped, trying to figure out if it was a glitch, or
if I just discovered some mystical room. The room remained doorless
for the rest of the mission. I have not seen a guard drown himself.
I have been chased many times into the bafford pool, but the guards
all stop at the edge and say, "this is gonna be fun" but do nothing.
I then mantle up a side of the pool that is guardless and put out a
candle and jump back in. I keep doing this until the pool area is
dark. Then they all say, "where did he go?" and leave.
| posted February 26, 1999 09:21 AM
about the freeze frame moonwalkin thing that happens sometimes..to
me it only happens when i look at other characters from high up...or
from underneath. in the bonehoard i was looking down on some zombies
and they were all floating round and round like scaters ..when i
came down closer to them in the minute i started hearing their
footsteps they started walking normally again.. i think that has to
do with programming economy...so when you are far away from them
they continue going where they should but without spending so much
processing power with the realistic animation!!!i am positive that
if all the walls were transparent all enemies away from Garret would
skate around! is it so LGS?
| posted February 26, 1999 12:35 PM
Oooops! Me knowing about hammers? No way!
*stammer* I could tell you about poetry. I, I, I, ... am only a
poor English Literature student. Look at my hands! Not a blister to
be seen ... Oh that? That's from holding the pen. Look at my other
*breaks into tears* Ok, ok, I confess! I used to be a mechanic.
But that's years ago. And I was only a novice - I never practised.
-Kyloe, who saw the error of his ways
Those who ha' w' Garrett bled
| posted February 26, 1999 12:35 PM
double posts suck
[This message has been edited by Kyloe (edited February 27,
| posted March 01, 1999 05:30 PM
Kyloe, I was never a mechanic, I don't know anything about
mettalurgy or forging hammers, but if you hit me with a steel stick
that weighs 30 lbs., I do know it will hurt.
| posted March 01, 1999 07:21 PM
Yup, the skating effect is to efficient-ize the creatures who are
far away from you (for example, while you're sneaking through the
streets of the city in Assassins, Ramirez's guards are all
patrolling around the house, but they're doing so without playing
their motions). Ideally, this would only have happened to creatures
that you couldn't see or hear, but it didn't always quite work out
| posted March 02, 1999 04:28 AM
Actually the hammers being forged in Cragscleft factory are not
junk. The factory worker pours himself one and then uses it on you
if you let him. My funniest moment was when I surprised the factory
worker before he had finished his hammer. He saw me and gave chase.
I turned around and killed him with my sword as he swung an AIR
hammer at me. His hands were empty. He tried to run away after he
was critically wounded, but I caught the rat and finished him.
sign the petition to support Cadfael!
| posted March 02, 1999 05:25 AM
The skating effect really scared me the one time I saw it, in the
first burrick cave in Bonehoard. It was also the first time I saw
burricks. I ran around in panick, trying to figure out what those
pesky farting dinos were. I got away from them and found a place to
snipe at them where they could not get me. But as if I were not
scared enough, they suddenly started floating around.
that I finally know that it is nothing to be afraid of, I can
finally return to the cave and overcome my fears.
One of my weirdest moments:
In baffords manor I used the
secret passage to get to the throneroom. As I sat on the beams in
the ceiling, looking down on the poor sod under me, I thought I
would try to make some fun of him. I decided to jump down and land
on his head, but it was harder than I thought. After a little
fooling around and smacking F12 a couple of times I thought about
giving up as I saw something really weird. The guard was standing
with his head right under the beam I was crouching on. He was
floating in midair. And he did not seem to mind at all, he just
babbled on about his dinner. I jumped down from the ceiling, and he
went a little further up. I jumped and tried to smack him in the
foot, but he was too far away. So I shot him in the arse instead,
and suddenly he was down on the floor again cutting me to pieces. I
loaded up again, and the same thing happened. I just wonder if
anybody can explain this odd behaviour.
A damn funny moment:
Also in Baffords, in the first room in
the basement you enter after swimming. I read somewhere about
trapping a guard between the barrels in that room, and I thought I
would give it a try.
After pushing the barrels into a half
circle, I jumped at the two guards chatting about the security. I
lead them into my nicely laid trap of barrels, jumped over them and
pushed the last barrel into position. The guards were obviously to
dumb to see that they had been caught, so they just continued to run
into the barrels witout getting anywhere. I think that is a nice way
to deal with the guards on expert mode. When you cant kill`em,
I could go on and on about funny/dumb/weird moments, but since
you are all probably tired of my senseless gibberish I will end it
here. And if this post is full of grammar/spelling errors, I dont
care because I suck at Touch you will manage to read it anyway.
[This message has been edited by Andman (edited March 02,
| posted March 02, 1999 05:38 AM
The funniest is when you're chasing after a servant and he's
screaming, "Help! Help! Save me!" and you konk him over the head and
hear a giddy, "Ooooh!" from him. It almost sounds like that part on
Monty Python and the holy Grail when the woosie son is trying to
climb out of the tower using tied bedsheets, and the father decides
to cut the rope, and we hear the son go, "Oooh!" when he realises
| posted March 02, 1999 04:20 PM
The really silly moments for me happened in Cragscleft... that's
when I saw first hand how tough the hammers were. When I was trying
to get through the factory when I saw a hammer standing right in the
middle of one of those boiling metal pots ... those must be some
tough mothers to be able to stand in a pot of burning liquid metal
and not even flinch ... but the most odd moment came when I was
trying to get the key from the wizard... I made some noise to bring
him out so I could pick pocket him ... but his lil assistant started
coming my way. I was about ready to pop him when I noticed he was
walking right into me without notice. So I thought I was safe ...
until I noticed I was looking right into his mid section and he was
still walking in place right in front of me... I had an
ambiguously(hope I spelled that right) gay duo moment.
| posted March 02, 1999 10:47 PM
Ok, I was bored with the Lost City, so I went back to Bafford's and
killed everyone. One thing I found- it IS possible to fit every
single corpse into the fireplace in the kitchen. Mmm....
If any of you have had this experience let me know- I was
hacking an archer to bits, and when I thought he was dead I kept
hacking, and it seems to me he came back to life for a few more
beatings, like I'd beaten him back to life... if anyone else has
seen this, lemme know.. otherwise I may have just thought he was
dead before he actually was.. I'm gonna hafta go try this again-
juggling a dying man on my blades to see if I can knock the sense
back into him. Hrmmm....
Archdaemon, Grandmaster of Perdition,
otherwise known as "He Who Names His Lint"
| posted March 03, 1999 03:56 AM
Hey Corey, thanks for reminding me about that scene in The Holy
(sorry `bout that, I just choked on my own laughter. Damn that tea.
I am warning you man, it does weird things to you.)
I had a weird experience in Cragsleft, at the place Nevermore
talks about a few posts up where a priest and a novice(?) is
talking. They spotted me and the novice started to run after
shouting some lame remarks. The guards came and searched the place,
but due to their very bad nightvision, or the fact that they have as
much brains as a carpet, they did not see what they kept tripping
over in the shadows. When the guards had left, the novice came
walking by and I jumped from the shadows just to hear him scream his
head off. But instead of running away, he took a swordfighting
position, with his hand out in front of him like he had a weapon. He
only stood there, ready to fight, and shouting insults and things
like "Ahaaaa!!". When I tried to get away, he followed me. Where
ever I went he was but a pace behind me.
So that is how I got my
new pet. He is really cute and all, but at nights I have to club him
in the head to shut him up.
| posted March 03, 1999 04:34 AM
just have to get one of my own... I think IŽll name him
One xtreamly fun thing to to is to trick a few ratmen
into a area there u can run around in a cirkle and wack ther stupid
heads and just run bye them. (works xtreamly well in the Escape!
level, I wacked 9-12 ratmen there
| posted March 03, 1999 02:24 PM
I just got the game moday if this week
im now on level to in the
factory and killed or BJacked all the Hammerheads exept one.
couldent sneak up behind this guy and i had spent all my arrows by
this time (guess ill have to learn to buy tons of arrows now that i
knwo money doesnt carry over) anyhow i found a way of getting him.
drop off the ledge above. we was somewhat spooked since all his
"Brothers" wouldent respond to his calls. i droped off the ledge
with my black-jack out. i had recently spent my last arrow to
distract him just before i droped. he was muttering somthing about
leaving my to the Builder at this time i dropped his voice began to
raise in terror and i mean it
Ill Leave Thee tooo thee BUIL
*thwak* he got KOed. i was laughing so hard i fell out of my chair.
its good to terrorize the enemy, he respons much slower to the
he haddent even draw his sword.
sorry bout my horrible grammer