ok,here is a brief tutorial for my guard with lantern Sorry for the bad english,but if anyone want to correct it.it will be appreciated * create a guard , a lantern and some patrol points. *select the guard then link it from Guard to Lantern with contains and change data to alternate. *select the lantern. delete its renderer/light property add the renderer/dynamique light property then give it a value of 70 add renderer / Has Refs --->true add Engine Features / Frobinfo and select "delete" for all the categories That s all Now,if u knock the guard,u can choose to move his body or to extinguise the lanterne. Just 1 thing to note: If u have the autosearch body on , it will automaticly take the lantern. click again to destroy it.now u can take the body. if autosearch is off,u can either take the body or destroy the lamp but u will notice a some probleme with the deplacement of the lantern while u move the body. if anyone know how to fix it,it will be cool Blutch