-------------------------------------------------------------------------------- March 14, 2000 ------------------------------------------------------------------------------- Author: Jarrod Lewis (TTGuard) Contact info: jarrodlewis@usa.net Homepage: Date of release: March 14, 2000 Description: Whack-A-Rat I have a simple job planned for this evening. Break into a guarded mansion, steal another fat noble mans priceless trinket and leave quietly... wait a minute, that isn't it. You were deposited at the front gate of a small mansion. Your only way out is to find and grab the Golden Skull placed some where in the level, but first you want to do a little investigating. This place has three main rooms, conveniently they are numbered in order of visitation, read the gold plaques before you go in and do as they ask. The final room, room 3, is the whole purpose of this place. Enjoy, oh, I almost forgot to mention there is a secret fourth room, it's the one with the Gold Skull, you can't get out without it. It might be worth your while to get out, Right? Then again maybe not. Briefing: no -------------------------------------------------------------------------------- * Play Information * Game: Thief: The Dark Project Mission Title: Whack-A-Rat File name: miss15.mis Difficulty Settings: no Equipment store: no Map / automap: no/no New graphics: no New sounds: no Multi language support: no Briefing : no Difficulty levels: n/a * Construction * Base: from scratch Build Time: It is an experimental level, so it took longer than it should have -------------------------------------------------------------------------------- * Loading information * Copy the Whack-A-Rat.zip into "mission" folder and then run the level with Thiefloader. -------------------------------------------------------------------------------- * Copyright * Copyright (c) March 14, 2000 Jarrod Lewis Permission is granted to freely play and distrubute this level providing it remains whole and intact. Feel free to contact me about anything else. This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.