"Skills" usually refers to player skill. I think you meant to describe SS2 hacking as stats-based, which as others have pointed out, is exactly what it is.
When I play SS2, it's not ME hacking, it's my character. That's how stats-based games are. As such, we're fortunate to have gotten any interactivity at all in the hacking process. So clearly SS2's hacking minigame is not lacking, despite what certain people who have great difficulty maintaining a coherent line of reasoning may think.





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