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Thread: S.T.A.L.K.E.R. 2

  1. #126
    Member
    Registered: Aug 2000
    Location: Cincinnati
    Finished up a highly modded version of Call of Pripyat, a couple months ago. Such an amazing game, with tons of atmosphere. LOVE the blowouts, especially with the "atmosFEAR" mod!!! Dreaded hearing/feeling that seriously low sonic boom when I was out in the zone, with no safe spot nearby. Truly scary.

    Saw a vid on YouTube of Stalker being played with a bunch of mods added, and it was running so smooth, and looked SO GOOD, that I wish I could find all the mods and play it.

    Don't care for vanilla. It's old in the tooth, to be fair.

  2. #127
    Member
    Registered: May 2009
    Location: Germany
    I had played STALKER 1 some years ago and enjoyed it alot.
    Now I started playing Clear Sky and would have a few questions.

    - Stalker 1 had a few good places/crates where you could put your stuff. In Clear Sky the only place seems to be near Sidorovich in the Kordon.
    You can not simply drop weapons since they will eventually disappear. For the same reason I would not want to place them in random crates that may become filled with stuff due to some new quest or so.

    I made to from the Kordon to the next areas already, but I am desperately serching for good places where I can deposit additional weapons.

    - how exactly can you find the artifacts ? I have the upgraded detector, but I fail to understand what I need to actually find an artifact.
    If the detector gives a noise when approaching an anomalie, then what triggers the artifacts to appear?
    I read you simply need to get closer to it, but I never found anything that way.

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