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Thread: New Thief2 NewDark FM "Five Nights at Dayport"

  1. #26
    Member
    Registered: Apr 2002
    Location: Albertslund, Denmark
    Night 3: I can't find the last sealing mass. I pick pocketed one, the other one i found where there are spiders. Thought the last one would be in the newly opened area, but i simply can't find it.
    Please help.

  2. #27
    Member
    Registered: Jul 2005
    Location: Tasmania
    Hmm, started this mission but very quickly got sick of that repetitive music, so I moved the relevant sound file out of Thief, and now it's replaced by Garrett saying "This will make a nice little bonus" over and over again. Don't know where that file is in the Thief folder.

  3. #28
    Member
    Registered: Nov 2009
    @Elusive One Last sealing mass is on the floor in the room with giant statue.

  4. #29
    Member
    Registered: Jul 2005
    Location: Tasmania
    Ha, problem solved. I replaced the repetitive music soundfile with a "blank" .wav file of the same name.

  5. #30
    Member
    Registered: Jun 2015
    Location: Germany
    Quote Originally Posted by Dead Rat View Post
    Ha, problem solved. I replaced the repetitive music soundfile with a "blank" .wav file of the same name.
    Wasn't there a option to turn off the music in the menu?

  6. #31
    Member
    Registered: Apr 2002
    Location: Albertslund, Denmark
    Quote Originally Posted by Zaratul View Post
    @Elusive One Last sealing mass is on the floor in the room with giant statue.
    Thanks, found it this time. I don't know how i kept missing it before.

  7. #32
    Member
    Registered: Jul 2005
    Location: Tasmania
    Quote Originally Posted by -Terra- View Post
    Wasn't there a option to turn off the music in the menu?
    Not that I can see.

    That music would have been fine as an introduction, if it repeated a few times then faded out. But because it kept going, and turning down Ambient Volume made no difference, I found it increasingly annoying and spoiling the atmosphere.

    It's actually scarier without any music

  8. #33
    Member
    Registered: Jun 2015
    Location: Germany
    Quote Originally Posted by Dead Rat View Post
    Not that I can see.

    That music would have been fine as an introduction, if it repeated a few times then faded out. But because it kept going, and turning down Ambient Volume made no difference, I found it increasingly annoying and spoiling the atmosphere.

    It's actually scarier without any music
    OK, no problem. choose the right music for a mission is not so easy. ^^

  9. #34
    Member
    Registered: May 2013
    Location: Poland
    I'm playing night 1. What should I get into inaccessible rooms? I found only one ventilation shaft. The other one doesn't open. Where is the missing purse?

  10. #35
    Member
    Registered: May 2013
    Location: Poland
    Quote Originally Posted by Vera View Post
    I'm playing night 1. What should I get into inaccessible rooms? I found only one ventilation shaft. The other one doesn't open. Where is the missing purse?
    Nevermind, I found it.

  11. #36
    Member
    Registered: Jun 2007
    Location: Cragscleft, Bedfordshire, Eng.
    Awesome!
    Night 1 - Where is the lost & found?

  12. #37
    Member
    Registered: Jun 2015
    Location: Germany
    Quote Originally Posted by frobbin hood View Post
    Awesome!
    Night 1 - Where is the lost & found?


    The shaft is behind the woman Statue and there is the missing purse.

    I will release end of the week a picture walkthrough, it makes easier to finish this set.

  13. #38
    Member
    Registered: Jun 2010
    Location: A Former Orange Grove
    Frobbin Hood, if you are asking where the “lost and found” itself is located, then it is in the office - the file cabinet. Also, the “cleaning rag” (or was it a “cleaning cloth?” is really a broom. A few translation issues, but not too bad. I did spend about 10 minutes in the office (camera room) looking for that rag though, until I tried the broom on the first puddle of “liquid”.

  14. #39
    Member
    Registered: Nov 2006
    I liked the concept but think you could have done more with it in terms of tasks and so on. The visuals of the museum were quite good. I finished it all in about an hour.

  15. #40
    Member
    Registered: Jun 2007
    Location: Cragscleft, Bedfordshire, Eng.
    Thanks bjack. That's what I was after.

    Soon realised about the broom after searching for a rag!

    Now stuck in Night 2: Can't find any objects in the camera room
    Last edited by frobbin hood; 30th Nov 2017 at 05:31.

  16. #41
    Member
    Registered: Jun 2015
    Location: Germany
    Quote Originally Posted by frobbin hood View Post
    Thanks bjack. That's what I was after.

    Soon realised about the broom after searching for a rag!

    Now stuck in Night 2: Can't find any objects in the camera room
    look by the Fountain, there is one. The other is in the shaft by the graveyard, and the last is by the Egypt room by the 2 obelisk

  17. #42
    Member
    Registered: Jun 2015
    Location: Germany
    Quote Originally Posted by GUFF View Post
    I liked the concept but think you could have done more with it in terms of tasks and so on. The visuals of the museum were quite good. I finished it all in about an hour.
    Thanks for The Play I know the set was to small and the play time is not so high, but don't worry in Paradox Equation you have do to many stuff and this Level going really Big.

  18. #43
    Member
    Registered: Jun 2007
    Location: Cragscleft, Bedfordshire, Eng.
    Quote Originally Posted by -Terra- View Post
    look by the Fountain, there is one. The other is in the shaft by the graveyard, and the last is by the Egypt room by the 2 obelisk
    Thanks -Terra-, I misunderstood the readable, which says "...you will find them in the camera room."

  19. #44
    Member
    Registered: Jun 2015
    Location: Germany
    Quote Originally Posted by frobbin hood View Post
    Thanks -Terra-, I misunderstood the readable, which says "...you will find them in the camera room."
    Hehe, thats to easy.

  20. #45
    Member
    Registered: Dec 2004

    stain and open doors

    how do i finish night one? cant find the third stain neither how to open up the remaining halls!

  21. #46
    Member
    Registered: Feb 2006
    Location: OH-IO
    Very strange, yet intriguing mission!! If you changed it so the guardians responded to sounds, it would be a sneak-fest!

  22. #47
    Member
    Registered: Mar 2002
    Location: California
    Very different, and enjoyable set of missions. Great job!

  23. #48
    Member
    Registered: Jun 2015
    Location: Germany
    Quote Originally Posted by Orfeus21 View Post
    how do i finish night one? cant find the third stain neither how to open up the remaining halls!
    I release a screenshot walkthrough this week, the free time is short so I don't have the time last week to release it. I hurry up to finish it.

    @HauntHunter
    Well, I want real Statues, and real stone can't hear.

    Thanks Spyrano for playing.

  24. #49
    Member
    Registered: Jun 2015
    Location: Germany
    Here is the Screenshot Walkthrough for my FM, i hope it helps.

    https://workupload.com/file/SEuXvGQ

  25. #50
    Member
    Registered: Dec 2004
    i still dont know please be more specific of stain locations and how to open all gates in night one!

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