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Thread: Visible Upgrade: Unofficial patch for Deus Ex 2

  1. #76
    Sneaky Upgrader
    Registered: May 2007
    Quote Originally Posted by lowenz View Post
    A frame cap is always a good thing for BORDERLESS WINDOWED mode
    OK, maybe I can squeeze it in...

    Quote Originally Posted by lowenz View Post
    I'll ask him about
    Thanks, that would save me some time.

    but the strange thing is that the lastest S.U. VSync (in dx8) is working well with FCU.
    Using a DX11 wrapper takes away the possibility to force the HBAO+ with GeForce GPUs, so can you first try to adapt the lastest S.U. tweaks to V.U. ?
    It's a bit counterintuitive but to have TDS and DXIW working in original DX8 mode is a really good thing....
    I'll see if I can figure out what the difference is.

    Quote Originally Posted by lowenz View Post
    Thanks, I'll read that and probably confuse myself.

  2. #77
    Member
    Registered: Dec 2006
    Location: Berghem Haven
    There's no need of any wrapper, that modded D3D8.dll can do anything.
    But, as I said, it would be awesome if you can actually fix the problem game-side (in Thief DS it is already and somehow fixed :| )

  3. #78
    New Member
    Registered: Mar 2018
    Location: Germany
    Is there a way to restore the default font used in the game's UI? It gets replaced when the Texture Pack is activated...

    P.S. Recently had a strange FPS drop a few seconds after loading a savegame. Dropped from 60 to around 30 fps, with GPU load not nearly at 100%. OBS Studio turned out to be the culprit for some reason...

  4. #79
    Sneaky Upgrader
    Registered: May 2007
    The texture pack has an option to disable the replacement font (on the tweak tool's Miscellaneous page).

  5. #80
    New Member
    Registered: Mar 2018
    Location: Germany
    Quote Originally Posted by snobel View Post
    The texture pack has an option to disable the replacement font (on the tweak tool's Miscellaneous page).
    Indeed, I hadn't noticed that. Thanks! :-)

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