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Thread: Confess! Games you play on easy.

  1. #26
    Member
    Registered: Oct 2017
    What you and gamespot (who gave sh2 a 6.6) don't get is that SH games aren't about gunplay or combat but a David Lynch style horror experience. Alas.

  2. #27
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    They have gameplay. You press a direction, your guy walks that way. You press a button, your guy swings a 2x4 around. Comeon.

  3. #28
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    Quote Originally Posted by Craeftig View Post
    What you and gamespot (who gave sh2 a 6.6) don't get is that SH games aren't about gunplay or combat but a David Lynch style horror experience. Alas.
    The first 4 games are more "Jacob's Ladder" inspired than anything.

  4. #29
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Quote Originally Posted by Craeftig View Post
    SH games aren't about gunplay or combat but a David Lynch style horror experience. Alas.
    So... what's the harm in turning down the difficulty then? Does doing so also turn down the "David Lynch style horror experience"?

  5. #30
    Member
    Registered: Mar 2014
    Silent Hill has enough gameplay imo. Any more than that and it would take away from what it's trying to do. I mean they tried adding more stuff in Silent Hill Homecoming and look how that turned out.

  6. #31
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Quote Originally Posted by henke View Post
    So... what's the harm in turning down the difficulty then? Does doing so also turn down the "David Lynch style horror experience"?
    It goes from Black Lodge to Log Lady, yes.

  7. #32
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    lol

  8. #33
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    There's nothing egregiously difficult about the SH's if you play them on normal - well, except SH3's final boss fight, which was a gigantic pain in the ass. And that trademark surhor clunkiness Zeeb's no doubt decrying. SH4's unkillable ghosts are also a goddamn irritation, but I would've been okay with them if the rest of the game was good enough to offset that -- it wasn't.

    Anyway, what I'm saying is they're balanced enough to maintain tension without making you die horribly very often (if at all), so especially if it's your first time through, don't do that. A bit late for everyone here, I guess, but you never know.

  9. #34
    Member
    Registered: Apr 2004
    Location: Netherlands
    Fair enough, I still want to play through SH3 again completely. I'm still putting puzzle difficulty at low again though.

  10. #35
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    This may not be a proper example, but in the Paradox grand strategy games, Victoria 2 & Crusader Kings 2 are the two I play, there's not really a "difficulty" per se... It's more like you can choose to play either easy countries or hard countries. And I tend to pick easier countries. But that's more because those are the powerful countries where you can actually lug your weight around and make things happen. When you're a small "difficult" country, you can't actually do very much most of the game. That said, I usually don't pick the most powerful/"easiest" countries either. I'll pick maybe one of the 5-10th place countries. Then you still have to scrap a little to move up in the world.

  11. #36
    Member
    Registered: Jul 2007
    Location: free koki
    Quote Originally Posted by Buccura View Post
    What games or genres do you typically play on easy?
    Most of 'em these days, aside from eventual Deus Ex replays, Bethesda Game™ and the the odd exception where rules change in a way that interests me. For instance I spun up NWN recently and wanted to play on Core Rules for AoE friendly fire and full conditions, but the henchman "AI" made me reconsider.

  12. #37
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinque Ecclesiae HU
    UFO, Jagged Alliance 2. They are hard enough by default, and I'm not that good at tactical games.

  13. #38
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    Actually there's one I always play on easy. The original X-COM's.

    I've tried on harder difficulty settings in the case of TFTD but it was just INSANE.

  14. #39
    Member
    Registered: May 2004
    TFTD difficulty is kind of bullshit in the first place. Apparently, people complained that the first one was too easy, so they overcompensated.

  15. #40
    Member
    Registered: Mar 2014
    Quote Originally Posted by Starker View Post
    TFTD difficulty is kind of bullshit in the first place. Apparently, people complained that the first one was too easy, so they overcompensated.
    Funny thing is it was easy because of a bug that reset the difficulty whenever you loaded a save game.

  16. #41
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    I've played TFTD more times than I can I remember and I've never had that happen.

    The last time I did call center work (about 4 years ago) I snuck Dosbox onto my work PC there and tried a playthrough on normal. By the 3rd mission I got a terror mission on a large boat. I'd only just researched sonic grenades but even with those the game threw about 30 or so lobstermen, and a couple of those mini flying ufo ships. Thats just fucking crazy for that early in the game. Somehow I beat them (save scuming ftw) only to discover that I'd only beaten the first stage of it. I never did finish that mission due to the job finishing, but for that second stage it started in a elevator shaft. Got ambushed by about 10 lobstermen. Absolute chaos. Nearly none of the civilians survived the first stage besides a small corner I was able to hanker down and protect. The rest of the ship was supremely fucked over due to all the explosions.

    Was still enjoyable in a Dark Souls-ish kinda way.
    Last edited by icemann; 13th Jan 2018 at 14:00.

  17. #42
    Member
    Registered: May 2004
    He means it happened in the first game. And yeah, the lobstermen are ridiculously tough at early stages.

  18. #43
    Member
    Registered: Mar 2014
    While we're on X-COM, the only time I ever beat the original game was when I used a hack that took out the mind control abilities of the Etherals >.>

  19. #44
    Member
    Registered: Oct 2017
    >> The first 4 games are more "Jacob's Ladder" inspired than anything.

    Yes, that's right. Jacob's ladder and Lynch were cited as influences.

    >> SH4's unkillable ghosts are also a goddamn irritation, but I would've been okay with them if the rest of the game was good enough to offset that -- it wasn't.

    I never got far into SH4 but since it's Team Silent's last output I figure it's worth another go, even if this one is much more combat heavy than the previous ones.

  20. #45
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    I disagree on SH4. The first half of the game is quite good overall and has an excellent premise of being stuck in your apartment with no apparent way out. The second half is where it all goes to shit.

  21. #46
    Member
    Registered: Apr 2003
    Location: The Land of Make Believe
    I played Space Rangers HD on normal difficulty a few months back, but found that at the later stages of the game, I simply do not have enough money to adequately repair my ship, and nobody wants to give me any courier missions any more, so I am left with combat missions that my damaged ship is ill-equipped for. If I could be bothered to replay that one, I would definitely lower the difficulty to easy.

  22. #47
    Member
    Registered: Jun 2004
    I got made fun of (eh lo el dethtoll) for noclipping Portal 2. I honestly played it for the story and atmosphere, so if a puzzle got too frustrating, it's better than ragequitting.

  23. #48
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    All of the Wing Commander games I played with god mode on (toggle-able in the options screen of all of the games). I tried playing normal but died too often, and once the series jumped into FMV territory I was more playing it for the story than anything else.

    Wing Commander, like Command and Conquer and Tex Murphy is an example of fantastic FMV's which completely transforms the games into a more movie-like (in a good way) experience.

    The first Syndicate game I used to always play with the "Cooper Team" cheat of sorts, where if you entered that as your Syndicate name, then you started off with a all female team, money maxed, everything researched and your team equipped to the max both with augmentations and weapons. Nowadays though I don't do that anymore.

  24. #49
    Member
    Registered: May 2004
    Quote Originally Posted by icemann View Post
    I disagree on SH4. The first half of the game is quite good overall and has an excellent premise of being stuck in your apartment with no apparent way out. The second half is where it all goes to shit.
    agreed, SH4 is underrated and gets a bit too much flack.

    I remember SH3 had a ton of increasing difficulty levels and I got pretty far up, and I'm not a skilled gamer by any means.

  25. #50
    Cuddly little misanthropic hate machine
    Registered: Aug 2004
    Location: someplace better than this
    Nothing wrong with playing on easy. Also nothing wrong with watching an LP so you don't have to waste your time purchasing, downloading, setting up, and playing through a game you're just going to cheat through anyway.

    ps don't @ me in the future thx

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