Quote Originally Posted by IAmTheWalrus View Post
Also Thief 1 and 2 do have a slight silhouette system. It's a rare occurence, but I have noticed enough times where if the wall is lit but the surrounding walls aren't or the floor isn't or whatever, you are visible. E.g. light coming through a window in an otherwise pitch black room.
This is a faulty interpretation of events, there is no silhouette system in Dark. Player visibility to the AI is 100% governed by the light gem, which in turn is governed by whether or not your midsection (which is where the Player object is) is illuminated.