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Thread: Halloween Contest 2012 Entry - EVIL THIEVERY

  1. #176
    Member
    Registered: Apr 2011
    Location: Normandy, France
    Well, I don't know if more than 2 months later you found your answer, but still...

    The glyphs in the secret are just weapons, you can use them to control a zombie and put it by your side.
    As for the gate maze (if you mean the numerous levers), you just have to try different combinations. I didn't design the mission, so I don't know what to switch exactly, I always activate them randomly


    Hopefully that will help you

  2. #177
    Member
    Registered: Dec 2001
    Location: Southern Tier NY, USA
    solved all in the lair with the soul well and got gate one open via lever in library with the black glyph book but the second gate is still closed...please help if you can.


    I got it...thanks anyhow. Nice mission so far
    Last edited by Lightningline; 30th Jul 2016 at 21:08.

  3. #178
    Ghost
    Registered: Aug 2003
    I cannot find any -- any! -- of the glyph places other than the one that opens Keeper Ryan's den (where you have to duck). I have tried to find them using the papyrus for "Locations of Holy Glyphs," but I can't see anything that looks similar to Ryan's elsewhere.

    I have the Black Glyph Rook; Ryans ring (no longer within force field); Shining Strangeness (again); a sheaf of papyrus ("Damn this powercut!", Three black glyphs plus the exit i.e., west, south, east, west, Votrex exit from Yant's lair, "Locations of holy glyphs," and "Accursed water arrow"); and bunch of keys: cells, captain's, sewers key ring, cap's safe, mansion, gates command, den.

    I have two unfinished objectives showing -- stop Nihil's army and escape using the glyph at A-3 -- though others may pop up later. But for right now, I have to find those dang glyphs!

    Can somebody show me a screenshot of one of them, other than the one at Ryan's den, so I'll know what the rest look like?

    Thanks!

    Dafydd

  4. #179
    Ghost
    Registered: Aug 2003
    All right, I finally finished it. My hangup on the glyph spots turned out to be that I needed to have grabbed Ryan's ring first. Once I did that, I could see them.

    Nice mission!

    Dafydd

  5. #180
    Member
    Registered: Aug 2009
    Location: Montreal, Canada
    I'm trying to open this passageway, I tried bashing it several times with my tool, and frobbed it with the plaque I found in the captain's safe, but it won't open

  6. #181
    DromEd Archmage
    Registered: Nov 2010
    Location: Returned to the eternal labor
    Azaran, you need to find keeper's hideout in the sewer and then read the book to make this plaque disappearing!

  7. #182
    Member
    Registered: Aug 2009
    Location: Montreal, Canada
    Alright, thanks!

  8. #183
    Member
    Registered: May 2010
    Location: THE NETHERLANDS
    Wow great mission,

    but i'm stuck thow i can seem to pick up the keepers ring,its still hurting me.

  9. #184
    DromEd Archmage
    Registered: Nov 2010
    Location: Returned to the eternal labor
    Quote Originally Posted by griswold View Post
    Wow great mission,

    but i'm stuck thow i can seem to pick up the keepers ring,its still hurting me.
    if you read the books in the lair rendez-vous in cimetery behind the planks you can break with your tool, near a wall behind vines a passage has been opened
    The thing that protect the ring will disapear once you got the Black Glyphes Book

  10. #185
    Member
    Registered: May 2010
    Location: THE NETHERLANDS
    Quote Originally Posted by FireMage View Post
    if you read the books in the lair rendez-vous in cimetery behind the planks you can break with your tool, near a wall behind vines a passage has been opened
    The thing that protect the ring will disapear once you got the Black Glyphes Book
    Thanx on my way now.

  11. #186
    Keyla the Otter
    Registered: Mar 2009
    Location: USA
    I'm stuck at the A2 sewer gate. Where's the key to open it?

    EDIT: Okay...where do I start explaining my problem? lol

    I was playing the game with aiawareofplayer set to 0, and I didn't know the man standing near gate A2 must SEE you before handing you the key. I'm playing in my custom "Sillybuggers" mode where my blackjack converts enemies over to my side, healing potions and fruit don't stop healing you, and aiawareness is turned off!

    I just play and explore maps like this for my own amusement. I could beat many of these fan levels if I really tried, I just love mucking about this way. But this was a special issue!
    Last edited by Ryan Smith; 16th Jun 2017 at 02:40. Reason: Special kind of problem!

  12. #187
    Quote Originally Posted by Dawggon View Post
    Shadows: It's 3 numbers.

    MaX: Take her to her room. You will get a Bonus when you drop her in the right place.
    Exactly where and which room? I took her to her mother's room there but nothing happens.

  13. #188
    Quote Originally Posted by csamba View Post
    Wow, yes, of course - why would I do something simple, if I can do it in a complicated way... thank you
    LOL..I rescued her but now I can't take her back to her room in that lair since I have to drop her to "use" the portal but that only takes me there and not her.

  14. #189
    Member
    Registered: Jun 2015
    Location: Germany
    I have finished this Very Good FM, my Playtime was by 2Hours and 15minutes.
    Clever Gameplay, and many cool Stuff.

    I like the Glyph Idea and also the Zombie Clash, it was a little bit hard but i like fighting

  15. #190
    DromEd Archmage
    Registered: Nov 2010
    Location: Returned to the eternal labor
    Thank you very much Terra !

    Perhaps someday I'll go back to Dromed and make some solo projects as in the old good times

  16. #191
    Member
    Registered: Jun 2015
    Location: Germany
    Quote Originally Posted by FireMage View Post
    Thank you very much Terra !

    Perhaps someday I'll go back to Dromed and make some solo projects as in the old good times
    Solo Projects are Good, but Team Projects are better, maybe one day we can start togehter working on a FM? It would be a nice try.

  17. #192
    DromEd Archmage
    Registered: Nov 2010
    Location: Returned to the eternal labor
    Quote Originally Posted by -Terra- View Post
    Solo Projects are Good, but Team Projects are better
    I can't say anything but that you're right ! ^^
    Since I'm working in Feuillade Industries with Skacky, Squada and DrK, I never used my skills at their top potential as I'm doing now. Making a lot of improvement thanks to their help.
    Let just say, making solo project is to me some way to show what I learned after all this time.

    Quote Originally Posted by -Terra- View Post
    maybe one day we can start togehter working on a FM? It would be a nice try.
    Why not ? If we are organized and having good communication on what to do and how to do it we could do great things !
    Obviously all will depends on when we will try this, if you are motivated and if we got enough free time for it ! (At the moment, I can manage )

    If you want to tell me more about it, I'll be interested on some private message to know more about it !

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