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Thread: New FM program: NewDarkLoader version 1.5.5

  1. #276
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    Not sure what's going on here, but I can't seem to get this working.

    NDL successfully launches when I open thief2.exe, but it doesn't let me get passed setup.
    I select my FM archive and press continue and I get this:



    If I hit cancel, I'll get this:



    The full text:

    ++++
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
    at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
    at NewDarkLoader.Form1.selectLastPlayed()
    at NewDarkLoader.Form1.Form1_Load(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnLoad(EventArgs e)
    at System.Windows.Forms.Form.OnCreateControl()
    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    at System.Windows.Forms.Control.CreateControl()
    at System.Windows.Forms.Control.WmShowWindow(Message& m)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.Form.WmShowWindow(Message& m)
    at System.Windows.Forms.Form.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2102.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    NewDarkLoader
    Assembly Version: 1.5.2.0
    Win32 Version: 1.5.2.0
    CodeBase: file:///E:/Program%20Files%20(x86)/Steam/steamapps/common/thief_2/NewDarkLoader.DLL
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2104.0 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2103.2 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2102.0 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2102.0 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:





    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.



    ++++

    Then I get the newdarkloader main menu, but it's all blank:



    What am I doing wrong?

  2. #277
    Member
    Registered: Jan 2001
    Location: Formby, NW England
    Quote Originally Posted by Cavalorn View Post
    When I press "edit XY" I get an empty Dromed screen with the name of the mission in brackets, but I don't anything at all.
    What do you mean by 'empty Dromed screen'? Nothing at all, or the usual interface with no mission loaded? If the latter, does it not let you open the mis file?

    Quote Originally Posted by Random_Taffer View Post
    Not sure what's going on here, but I can't seem to get this working.

    NDL successfully launches when I open thief2.exe, but it doesn't let me get passed setup.
    I select my FM archive and press continue and I get this:

    http://i.imgur.com/UOE2ztS.png

    If I hit cancel, I'll get this:

    http://i.imgur.com/IXzAQ7B.png
    The first message box is blank because of a bug related to multilanguage support, but it will be saying that the folder you selected is for installed FMs, not archives.

    The second one is a generic one from MS to help people like me see what functions were running when the problem occurred. In this case the function is called selectLastPlayed, which selects either the last FM you played, or if there isn't one, the first row in the table. Because you clicked on Cancel, there is no FM archive folder, it's trying to select a row that doesn't exist.

    This version has been tweaked to make the program more stable, and the first error message may now help to guide you to making the right choices in Setup.

    http://www.mediafire.com/file/c2r4so...oader1.5.4.zip

  3. #278
    Member
    Registered: Nov 2006
    Location: Vault 101
    @R Soul: Sorry for not being clear enough. Yes, that's what I meant, but the problem was solved in the meantime. Thanks anyway.

  4. #279
    Member
    Registered: Jan 2012
    Location: San Miguel de Salinas, Spain
    Hi R Soul,
    just stumbled upon a problem in NDL ( 1.5 ). I moved some directories ( Thief dirs and fm dirs ) from one drive to another. NDL crashes upon startup. I then adjusted the ArchiveRoot in NewDarkLoader.ini to the new location and NDL starts up. I would suggest to handle this kind of error with the config dialog to adjust the values.
    Regards,
    Jörg

  5. #280
    Member
    Registered: Jan 2001
    Location: Formby, NW England
    Yes, handling that situation should be fairly straightforward.

    edit: Next version, 1.5.5:
    http://www.mediafire.com/file/gi2c6x...oader1.5.5.zip
    Last edited by R Soul; 29th Oct 2017 at 19:31.

  6. #281
    Member
    Registered: Jan 2012
    Location: San Miguel de Salinas, Spain
    Problem solved, thanks.

  7. #282

    New Darkloader Crash

    I noticed that when I take my USB drive to other computers and try to run thief2.exe so that it loads new darkloader, it will crash with an unhandled exception.
    After poking around at the stack trace I see that it's complaining that it can't find the directory set in NewDarkLoader.ini.

    ArchiveRoot=G:\games\T2_FMs

    When I'm on my computer at work, it's usually I:\

    I found though that if I just remove the drive designation and leave it as:

    ArchiveRoot=\games\T2_FMs

    It works fine no matter what drive letter gets assigned.
    Would be nice if the program was smart enough to use relative paths to begin with, but at least there's a work-around in case anyone else has this issue.

  8. #283
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    Quote Originally Posted by AluminumHaste View Post
    Would be nice if the program was smart enough to use relative paths to begin with, but at least there's a work-around in case anyone else has this issue.
    The fact that your workaround works would indicate that the program uses relative paths just fine.
    Perhaps it's the user that needs to be smart enough to use relative paths as you were.

  9. #284
    Yes sorry, didn't mean to make a dig with that wording.
    The issue is that not only does it not default or fall back to relative path search for FMs folder, it crashes without an error message when it can't find the directory.

    EDIT: If this exception was caught it could at least post the error message so we could know what the error is.
    Last edited by AluminumHaste; 6th Nov 2017 at 15:31.

  10. #285
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    I know, I got that and I agree that it should be addressed, I was just playing a bit. I'm sure R Soul will probably want to fix this.

  11. #286
    lol I just tried NDL 1.5.5 and now it's crashing again.
    I deleted the INI file and did the set up again, just crashing.

  12. #287
    I check the crash dump and this time it's:



    All these zip files worked with the previous version.

    EDIT: I've removed all the zip files except Deaths' Cold Embrace, and now it loaded up.
    Something in the older zips it doesn't like.
    Last edited by AluminumHaste; 6th Nov 2017 at 21:14.

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