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Thread: Water Contest - In These Enlightened Times Sept. 22/06

  1. #1
    Member
    Registered: May 2002
    Location: Texas

    Water Contest - In These Enlightened Times Sept. 22/06

    I'm a little confused about
    spoiler:
    the partial alphabet panel. I tried using the laundry list as a hint, but no luck.
    Last edited by john9818a; 26th Sep 2006 at 01:29. Reason: corrected FM name

  2. #2
    Member
    Registered: Mar 2006
    Location: Germany
    spoiler:
    Try something much older instead. If you don't know what, have a look in you map.

  3. #3
    Member
    Registered: Jul 2003
    Location: The Land of Beer and Cheese
    John9818a

    spoiler:
    It one of those puzzles that after you get it you think ...Duh! Think about what you got to read, and where you are.

  4. #4
    Vertical Contest Winner 2009
    Registered: Sep 2002
    Location: The Great White North
    i thought it was a little difficult too,
    spoiler:
    you have the clue when the mission starts, the hardest part was the font in the beta, hopefully that got changed
    .

  5. #5
    Member
    Registered: May 2002
    Location: Texas
    Well I've looked over
    spoiler:
    the two letters and the map, found pool room in quotes several times, but still can't figure out the code.

  6. #6
    Member
    Registered: Sep 2003
    Location: Cambridgeshire UK
    john9818a: You may not be able to read the spoiler in the briefing. It says "Think about where you are".

  7. #7
    Member
    Registered: May 2002
    Location: Texas
    I could read it even without highlighting it. When I think of that statement, I think of
    spoiler:
    swamp, temple, etc
    , but obivously not the right word.

  8. #8
    Member
    Registered: Mar 2006
    Location: Germany
    spoiler:
    It is a big written word on the map, and it's much simpler than you think. Think of a name.

  9. #9
    Member
    Registered: May 2002
    Location: Texas
    Well I tried
    spoiler:
    the name
    first and nothing happened. I tried it again after reloading Thief and it worked. Thanks.

  10. #10
    Member
    Registered: Apr 2002
    Location: Germany/Ahrensburg
    Same for me... After the second time it worked...

  11. #11
    Member
    Registered: Nov 2003
    Location: See the wrench in the shadows?
    Specifically, what is the word? I'm in a room called the pool room I think, but neither word works, no matter how many times I enter it.

  12. #12
    Member
    Registered: May 2002
    Location: Texas
    spoiler:
    It's the only proper name on the map.

  13. #13
    Member
    Registered: Nov 2003
    Location: See the wrench in the shadows?
    I know it's on the map, I just can't make out the majority of the writing on it.

  14. #14
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    In that case (and I'm only guessing here since I haven't started this mission yet), it sounds like a map palette issue. You will probably have better luck reading it if you just open the map file in a paint program and see it with its own palette.

  15. #15
    Member
    Registered: Mar 2006
    Location: Germany
    No, I guess it's more likely the font which was used, it's written in some sort of italic script.

    TheNightTerror, you could read the letter from Trak Kempton instead.

  16. #16
    Vertical Contest Winner 2009
    Registered: Sep 2002
    Location: The Great White North
    i had the same issue with the font in the beta and did bring it up, really my problem was that there wasn't much of a story here, but the level was pretty tense with the deep diving in the temple.

  17. #17
    Voice Actor
    Registered: Nov 2004
    Location: South Korea
    Am I the only one who has no title picture (it's using the one from the last mission I had loaded), blank objectives (even when I achieved one, it was a checkmark with nothing next to it), no map, and all the textures except the trees and furniture are Gorge? Navigating is tough when the walls, ceilings, floors, and everything are the same color with no visible edges, no shadows, no sense of whether you're moving or running up against a wall, etc. Underwater, navigation is impossible.

    I used GL 1.32 and reinstalled T2 before installing the FM. I even looked inside the ZIP and, for those files whose locations I know, they appear to be there. Any suggestions?

    Don

  18. #18
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    I use DL 4.3 and revert to Original T2 before loading a new mission, no problems. Have you tried reverting to original before installing the FM?

  19. #19
    Member
    Registered: Sep 2003
    Location: Cambridgeshire UK
    This FM works OK with DL 4.2 and 4.3. Nightwalker tried it with GL (not sure which version) with no problems.

    Try this.

  20. #20
    Member
    Registered: Jan 2001
    Location: Formby, NW England
    First I should say I like this so far

    Quote Originally Posted by dlw6 View Post
    Navigating is tough when the walls, ceilings, floors, and everything are the same color with no visible edges, no shadows, no sense of whether you're moving or running up against a wall, etc. Underwater, navigation is impossible.
    I also find it impossible, but it's nothing to do with textures (i.e. the mission loads fine for me). The underwater transparency is just so low that it obscures the textures.

    It says in the readme "there is a solution to the problem... If you can find it."
    Well I can't find it
    Any ideas?

  21. #21
    Member
    Registered: Mar 2006
    Location: Germany
    Check out the area near the big Cthulhu statue.

  22. #22
    Member
    Registered: Jan 2001
    Location: Formby, NW England
    Thanks (though I found it just before I saw your post because someone else gave me a clue).

  23. #23
    Member
    Registered: Jun 1999
    Location: Houston, TX
    How the heck do u use that
    spoiler:
    crystal thingy as a light source?
    I'm blind as a bat w/o it......

  24. #24
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    spoiler:
    Frobbing it in your inventory makes seeing underwater much clearer. It toggles on and off every time you frob it.

  25. #25
    Voice Actor
    Registered: Nov 2004
    Location: South Korea
    Quote Originally Posted by ffox View Post
    I will try that tonight. If that doesn't work I'll upgrade GL (if there's a newer version) and/or reinstall T2.

    Thanks,
    Don

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