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Thread: Water Contest FM - Lost Souls Sept. 23/06

  1. #1
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass

    Water Contest FM - Lost Souls Sept. 23/06

    I'm shocked no one has mentioned this gem of a mission yet. It reminds me in some ways of Plagiarism from Contest 5 - a really well done, solidly built mission with a strong story and classic Thief gameplay, that tends to get overlooked amongst some of the "flashier" missions. It's a shame really.

    I'm ready to finish on Normal, but have only found 1 of 3 secrets, so I'm going back in to dig around more. I have a good idea what one of them will be, but not where to find it...
    Death's Cold Embrace - Info and screenshots

  2. #2
    Me too. Short for 2 secrets! Any ideas?

  3. #3
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Help me!
    spoiler:
    I has placed body on the platform, use potion on body of lieutenant, has read note around the gate... How do I execute objective: "You better find make sure the same won't happen to you when you leave".


    I finished it on Normal.
    Last edited by clearing; 24th Sep 2006 at 04:49.

  4. #4
    Member
    Registered: Sep 2003
    Location: Cambridgeshire UK
    Quote Originally Posted by Naks View Post
    Me too. Short for 2 secrets! Any ideas?
    I'll give you a clue: Two of them are on the ground floor and the other one is upstairs.

  5. #5
    Member
    Registered: Mar 2001
    Location: Ireland
    Quote Originally Posted by clearing View Post
    Help me! How do I execute objective: "You better find make sure the same won't happen to you when you leave".
    You need to turn off the power in the generator room. You need the Utiltiy Room key to get in there.

  6. #6
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Nameless Voice, thanks! I have already understood I finished it on Normal.
    I else miss all 3 secrets

  7. #7
    Moderator
    Registered: May 2000
    Location: Thunder Bay, On., Canada
    I thoroughly enjoyed this mission, while testing it and while playing the final version. It has nicely concealed secrets, well placed loot and a good storyline. Thanks!

  8. #8
    Member
    Registered: Apr 2002
    Location: Germany/Ahrensburg
    Ditto, Nightwalker!


  9. #9
    Member
    Registered: Apr 2002
    Location: Praga, capvt regni
    Whoever the author is, good job. The secrets are apparently well-concealed indeed (which means, I can't find any! But I don't give up yet.) and the atmosphere sinister. I strongly object to disposing of one of the major characters this way, though!

    One question: Is there any way to open the bathroom door not involving fire arrows?

  10. #10
    Member
    Registered: Sep 2003
    Location: Cambridgeshire UK
    Preno: there is a key - where it is depends on the difficulty

  11. #11
    Member
    Registered: Mar 2006
    Location: Germany
    You could use the master key too, if you can find it.

  12. #12
    Member
    Registered: Nov 2003
    Location: See the wrench in the shadows?
    @Preno -- out of morbid curiousity, which character's death bothered you? There's a couple to chose from.

  13. #13
    Member
    Registered: Apr 2002
    Location: Praga, capvt regni
    ffox, SinisterShadow: thanks, found them both.

    TNT: Benny's. It will be kinda difficult for him to make appearances in future missions when he's dead...

  14. #14
    Member
    Registered: Sep 2003
    Location: Cambridgeshire UK
    Don't worry too much. GBM killed him 6 years ago (Benny's Dead), but he still soldiers on.

  15. #15
    Member
    Registered: Nov 2003
    Location: See the wrench in the shadows?
    Not to mention he's been in plenty of other FMs where you could kill him. He'll be back. Considering the mission started off with a lost Benny conversation, it could be that there was just a misunderstanding about who died.

  16. #16
    Member
    Registered: Jul 2003
    Location: some things never change
    Nice story, it really made me interested in the characters and their fate. The weaking-up-potion was a good idea, it left me with the very nice feeling to have put everything (well, at least as far as possible) back to how it should be. Would have been cool if she had picked up the girl and walked away with her!

  17. #17
    Member
    Registered: May 2003
    Location: West Seattle
    3 secrets and 200 loot short... otherwise, finished with this very nice little mission! I though maybe putting the Lord of the house into the pantry and locking him with the women would be a good punishment

  18. #18
    Member
    Registered: Mar 2001
    Location: Ireland
    If you think like that, then you really have to go back and find all the secrets.
    Take a look just under the lip of the wooden trim along the walls.

  19. #19
    Member
    Registered: May 2003
    Location: West Seattle
    Quote Originally Posted by Nameless_Voice View Post
    Take a look just under the lip of the wooden trim along the walls.
    found 2: in the lounge under the tile (woo!), and upstairs under the carpet
    3rd?

  20. #20
    Member
    Registered: Nov 2003
    Location: See the wrench in the shadows?
    That one shouldn't be too hard to find, there was a hint for it, I think. Try wandering down the hallway downstairs with the lamp on, you might notice something strange . . .

  21. #21
    Member
    Registered: May 2003
    Location: West Seattle
    Quote Originally Posted by TheNightTerror View Post
    That one shouldn't be too hard to find, there was a hint for it, I think.
    I really hate it when I miss the obvious ones.
    was your hint for the override switch? I tried that, but didn't get the 'secret found' message

  22. #22
    Member
    Registered: Nov 2003
    Location: See the wrench in the shadows?
    Huh. I could've sworn I got a secret found message when I used the switch to move the panel. Maybe try tweaking it again?

  23. #23
    Member
    Registered: May 2003
    Location: West Seattle
    NightTerror:
    I already switched the power to the broken generator, ticking off the objective... maybe that's why?

  24. #24
    Member
    Registered: Nov 2003
    Location: See the wrench in the shadows?
    I doubt it; I just tried doing things in that order, (normally I just take a fire arrow and blow up the coil) and the secret still activated properly. The switch that moves the panel is the secret, not the override switch itself, but you would've had to have moved the panel to get at the override . . . very strange indeed.

  25. #25
    Member
    Registered: May 2003
    Location: West Seattle
    oh well... I know I got it
    kind of
    with lots of help

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