I realize I'm a little biased - but those look GREAT!
Hey i thought it is time for a Perview of my Thief 2 campaign. I want to make 2 misions for my campaign. I have alreay finished the first Mission ( but it is small). I started the secound Mission a few days ago.^^
Here are 2 screenshots of my first mission: ( btw it is my first mission)
http://i151.photobucket.com/albums/s...kehunt3r/5.gif
http://i151.photobucket.com/albums/s...kehunt3r/4.gif
And some screenshots of my secound mission xD:
http://i151.photobucket.com/albums/s...kehunt3r/3.gif
http://i151.photobucket.com/albums/s...kehunt3r/2.gif
http://i151.photobucket.com/albums/s...kehunt3r/1.gif
I use textures from Ashen Age 1 ( thx SlipTip :-) )and Calendras Legacy =D
-snakehunt3r
Last edited by snakehunt3r; 2nd Apr 2007 at 17:20.
I realize I'm a little biased - but those look GREAT!
Oh yeah... lookin' good. Excellent looking atmosphere!![]()
WOW! Screens are great! You have a news .gam file?
I can use it?
some minor issues to correct (curved wood bits), but i'm a super perfectionist, they look great, plot?
to be honest the thief2 FM's that are made, some look even better then Thief3 i must say.![]()
that architecture looks unique and very good, those rounded ceilings , how many sides did you add to the cylinder brush? i can only use 8 in the max.
Yep I just looked at three of those screenshots, and it's looking pretty great!
keep up the good work snakehunt3r.![]()
Screens look great![]()
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Ahh, I see someone decided to use my statue lady. How nice.
I'm working on the news post now.
Really, really nice!![]()
well done that man - some one to rival sliptip at last heh..
no offence sliptip - as you know your the master but someone had to reach the bar you set sooner or later...
those pics look almost like real photographs, the way the light falls is very realistic eg this shot - in fact if the texture were sharper i would in actuallity think I was looking at a real photo...
Awesome... :-)
biker
Last edited by Bikerdude; 3rd Apr 2007 at 18:27.
Bring it on yo!![]()
Thanks. I will try to finish my mission as soon as posible.![]()
Ehmm? After release u can use everything u wantWOW! Screens are great! You have a news .gam file?
I can use it?![]()
Ill try to fix thissome minor issues to correct (curved wood bits), but i'm a super perfectionist![]()
Oww.. the light looks realistic? nice to hear that ! I just added some original thief 2 lamps and changed the model .. nothing specialthose pics look almost like real photographs, the way the light falls is very realistic eg this shot![]()
-snakehunt3r![]()
snakehunt3r
That's the kind of architecture I like the most for a FM : dark middle ages mood! Thanks snakehunt3r for the preview
Two new Screenshots:
http://i151.photobucket.com/albums/s...3r/Keller1.jpg
http://i151.photobucket.com/albums/s...3r/Keller2.jpg
(btw: both are undead Missions )
-snakehunt3r
Those screenies are looking great![]()
Ooooooooo!
Looks very nice indeed!!
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Awesome![]()
Congrats! I am appreciating each single screen coming out.
Very nicely done so far, keep up the good work.However, I have one sad thing to say for myself and your mission. I don't play "undead" FM's as a main theme type of mission...just not my cup of tea.
If it happens that a small part is put into a mission as part of the story necessary to the plot...then that is a different matter and I will try to play those. I know there are many fans of that style and so hope they will find it entertaining when they get the chance to play it. Good Luck!
![]()
Are you sure this is T2? Beautiful!
Your image Here
The most realistic stone wall I've seen in Thief yet![]()
Thank you all.![]()
I have aldready finished the cellar / basement of the cathedral.I wish i had some other good looking textures for the cathedral. The "swiss01" textures were good for the basement but it would look boring if i would build the map with only 1 texture family. ( I have two textur family's but the core_1 from Calendras Legacy wouldnt look good in the Cathedral. )Maybe u guys know where i can download good old-dirty looking textures for my Cahtedral?
Also i am waiting for the HMDK. I could use the carpets =p and the new banners.
I made a few Object's for my map's with Blender. But i am not skilled at texturing. Here is an arrow i made - but the textures look horrible(http://i151.photobucket.com/albums/s...unt3r/Test.jpg)
-snakehunt3r
Last edited by snakehunt3r; 9th May 2007 at 07:09.