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Tutorial: ‘Bring Object To Location’ Objectives
I thought I'd write this so that the next time someone asks about it, they can have a link.
If anyone spots any errors, let me know, or if you're already registered on that site, you can fix them.
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d. 30.4.16 Always remembered
Very useful!
I didn't know the Set QuestVariable thing, I always set the Effect to Frob object -> a button, then the button to the objeactive.
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Desperately Dodgy Moderator
Receptrons are probably the most powerful yet underutilized aspect of Dromed. Nice tut, R!
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I just did it the old-fashioned way: invisible rat, AIWatchObj from rat to object, frob a lever.
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There's value in keeping it simple and not creating a custom stim but, unless I missed it, don't you want to warn about using an existing stim? I think you've put the stim on the object that the player will carry and drop/throw. Won't this effectively be a weapon, accidentally or on purpose, against undead?
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I did mean to mention that but I forgot. I'll put that in now. Thanks for the reminder.
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