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Thread: The Seven Sisters Dec.23/07 by Lady Rowena-UPDATED TO VERSION 2

  1. #176
    Member
    Registered: Aug 2001
    You still up Sat?

    Glad you got through it alright.

    tBM, good god almighty, I do not know what the deal was. I leaned like no woman had leaned before, it finally decided to drop in. I was a leaning fool, finally got it. Thank you! I do not know what the hell the deal was, but, it took finally.

    Already deep into night.

  2. #177
    Member
    Registered: May 2005
    Yes. But it's a Dromed reference. In the regular game:
    Vision Null = no (dead) bodies, no enemies ...
    Hearing Null = no strange (enemy) sounds for him ...

  3. #178
    FW:FW:FW: SO TRUE!!!
    Registered: Jan 2001
    Location: Seaside, Oregon
    Quote Originally Posted by BrokenArts View Post
    You still up Sat?

    Glad you got through it alright.

    tBM, good god almighty, I do not know what the deal was. I leaned like no woman had leaned before, it finally decided to drop in. I was a leaning fool, finally got it. Thank you! I do not know what the hell the deal was, but, it took finally.

    Already deep into night.
    I know you are a pro, but did you R it and not "use" it?

  4. #179
    d. 30.4.16 Always remembered
    Registered: Apr 2002
    Location: in our hearts
    Quote Originally Posted by Saturnine View Post
    Rowena, I also had the basso problem so I opened it up in dromed, Found Basso and added the properties AI>Attributes>Hearing =Null & Vision = Null.

    Now he runs through all the piles of bodies I left on the streets with no problems.

    Awesome first night by the way, looking forward to night 2
    OMG, Saturnine is playing my mission!
    I'm glad that you are enjoying it.

    But he ALREADY had those properties!!! What happened? They deleted themselves?!!!

  5. #180
    Member
    Registered: Aug 2001
    @ tBM. Hah, pro? Hah. Yes, I R'd it good.

  6. #181
    FW:FW:FW: SO TRUE!!!
    Registered: Jan 2001
    Location: Seaside, Oregon
    Quote Originally Posted by Printer's Devil View Post
    GOAL!

    The review comes after the break.

    If you do, please, just tell the story and don't give away too much. This is a mission that really needs to be experienced first hand. Preferrably without a Walkthrough or too many hints.

  7. #182
    Whew! I am weary from the heroics. A sincere thank-you goes out to Lady Rowena, translators and the Beta crew. Ladies and Gents, the (Dromed) bar has been raised. Again.

  8. #183
    d. 30.4.16 Always remembered
    Registered: Apr 2002
    Location: in our hearts
    Thank you Printer's Devil.

  9. #184
    Member
    Registered: Sep 2005
    Location: Hitchin, Hertfordshire, UK

    Night 1 - secrets

    This is a great mission. But I can't see any discussion of secrets yet.

    I'm playing on Expert, and got all objectives complete except going back to my room. But I haven't found all the secrets.

    spoiler:
    I've got 3 of 5.
    1. Entering the clockmaker's house.
    2. Getting the Stone Key (I think).
    3. Can't remember, but I think it was linked to achieving an objective.


    Anyone care to add to this list?

  10. #185
    Member
    Registered: Aug 2001

    Great Work!

    Congratulations, Lady Rowena! IMHO this is one of the best FM's ever! Thanks a lot!

    Now, I have a question, though. I'm playing Night One on Expert and I can't enter some buildings. I've tried to pick the locks with the triangle-toothed but it seems that the other lockpick is needed. Is there actually a way to get in those buildings without opening those doors or the square-toothed lockpick is hidden somewhere?

  11. #186
    Member
    Registered: Aug 2004
    Location: netherlands
    no there is no way to get in on night 1
    you will get the other lockpick in night 2

    lady R had to split the level in two because of the limits of the editor.
    so in night two you will be in those places and some others you won't be coming anymore...

  12. #187
    Member
    Registered: Sep 2003
    Location: Cambridgeshire UK
    Hope Vincent: If you kill the whizzy wind balls they will each drop a Stone Key.

  13. #188
    Member
    Registered: Feb 2003
    GOD I love this FM, the map is taffin HUGE, just when i thought I it coiuldnt get any better its does

    Ive been playing this Fm now for the last 2 days on and off, bloody awesome..

    i love the new dancing animations, especially that girl outside "hobbs fine wines"

    well done Lady-R

    biker
    Last edited by bikerdude; 26th Dec 2007 at 10:49.

  14. #189
    Member
    Registered: May 2004
    Location: Baton Rouge, LA.
    Thanxs ffox,

    spoiler:
    I'm trying to figure out how to release those little red critters now.

  15. #190
    Member
    Registered: May 2001
    Location: Italy
    This Campaign is the best gift for this Xmas ! Thank you Rowena

  16. #191
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    How to get up the bell tower? It's really hard and buggy to shoot a rope arrow there correctly, I always fall down because the rope is to close to the wall!

  17. #192
    Member
    Registered: May 2003
    Location: San Jose, CA USA
    Can anyone tell me where to find the tiny meat leg? Thanks.

  18. #193
    d. 30.4.16 Always remembered
    Registered: Apr 2002
    Location: in our hearts
    Quote Originally Posted by ticky View Post
    How to get up the bell tower? It's really hard and buggy to shoot a rope arrow there correctly, I always fall down because the rope is to close to the wall!
    Don't
    spoiler:
    shoot the arrow inside the bell tower. Shoot it to the beams in the cathedral instead.

  19. #194
    d. 30.4.16 Always remembered
    Registered: Apr 2002
    Location: in our hearts
    Quote Originally Posted by Kaain View Post
    Can anyone tell me where to find the tiny meat leg? Thanks.
    It was in the prologue, but it isn't important at all. Just a detail to add atmosphere.

  20. #195
    Member
    Registered: Dec 2001
    Location: Southern Tier NY, USA
    Why isn't hardly anyone using the night 2 and 3 threads for those nights. I see so many repeat questions. I dont want to browse this thread for an hour (240 posts as of now all mixed up) to find an answer if I get stuck on night 2 or 3. I guess if no one cares why should I ? Right now there is already 240 posts all mixed up !

  21. #196
    FW:FW:FW: SO TRUE!!!
    Registered: Jan 2001
    Location: Seaside, Oregon
    Quote Originally Posted by Lightningline View Post
    Why isn't hardly anyone using the night 2 and 3 threads for those nights. I see so many repeat questions. I dont want to browse this thread for an hour (240 posts as of now all mixed up) to find an answer if I get stuck on night 2 or 3. I guess if no one cares why should I ? Right now there is already 240 posts all mixed up !

    Okay! How about this:

    Night 2:

    http://www.ttlg.com/forums/showthread.php?t=118893

    Night 3:
    http://www.ttlg.com/forums/showthread.php?t=118895

  22. #197

  23. #198
    Member
    Registered: Nov 2007
    Location: Finland
    Also what we need is an " Official Seven Sisters Praise thread". This amazing work really deserves that. IŽll get to the details later...

  24. #199
    Member
    Registered: Dec 2001
    Location: Southern Tier NY, USA
    Quote Originally Posted by theBlackman View Post

    Your alright..I dont care what sluggs says about you !

  25. #200
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    What to do with the holy hammer and am I supposed to go to the Mechs on night one?

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