Welll, except for the part that the guy with the business card actually just came out and said what NO ONE ELSE at Eidos has said for over a year. Will they stop the T-easing now?
Exactly. It's not really a secret, just encouragement really.
Welll, except for the part that the guy with the business card actually just came out and said what NO ONE ELSE at Eidos has said for over a year. Will they stop the T-easing now?
Eidos montreal noted recently in their site that soon there will be news for the "second project". So there are no excuses or too much time for a "real" update from their point of view.But it sounds like they haven't trashed the idea and would like to see it in the next couple years.
Yeah, they were supposed to work on no more than two projects at time. They ended up only working on one, and that is/was Deus Ex 3, while the second project never got off the ground, and most of the job openings for it were never filled, and the few that were were either absorbed into the Deus Ex team, or went away for any of a myriad of reasons. Now all the jobs have been reopened for applicants.
Historical blip or not, it's still a time of golden age material. I mean, after doom in 1994, you got more complex, but also more story, etc. of video games. Once we hit the 90s, technology had developed enough to allow for new things throughout the 90s.
You got me there... Good point. My point wasn't just that games became complex, as in complex = polygons, 3d world.... I mean the whole shebang: graphics, physical level design, storyline, etc. Though you could argue that complex includes all these things. I guess it depends on your definition of complex.
Whether I'm biased towards computer games or not, I think is probably not too relevant because non-pc gamers or non-hardcore gamers could still look at it and think it's a golden age. Also, I don't quite understand what you mean by "locally." Are you talking about in the United States only, or are you referring to a particular state/city? Hmm, I hadn't thought about overseas. You may have a good point there, but I could at least say "the 1990s in the United States was a golden age of video games."
Yeah, guess you're right.
I would like to sense something, like what is discussed here about LGS, coming through a new Thief game:
Randy Smith: What did you think about working at Looking Glass?
Greg LoPiccolo: Looking Glass had a ton of intellectual ferment. They had a very clear understanding that this was a medium whose boundaries could be expanded, and they were going to be the people to do it. All kinds of ambitious things were being attempted in different domains, and there was very little process. It was very chaotic, and they were figuring it out on the fly.
RS: It’s worth noting that Looking Glass tended to produce sophisticated gaming experiences that appealed most to people who could get through the barrier to entry.
GL: That was something the staff was aware of. To a great degree, it was in the DNA of the place: complicated people making complicated experiences. I think Thief was actually pretty accessible compared to some of the stuff we’d done before.
I told you they have no time to play with us
http://www.eidosmontreal.com/
From the letters only i could say thief 4 is coming.
EDIT: Since I keep getting the credit, I will ask readers to look to the post immediately preceding this one, to see that Kin spotted the letters first. And if you cannot be arsed to look back one post, here's the quote:
To which I responded to both statements, in order of appearance:
They've played with us for over a year, so NOW they have no more time.
Thanks for the head's up.
Replaced the pic with a Photobucket copy, though here's the link to the site's original version for now.
So the rarely-used font is the same? EDIT: I don't think so. They are in the same family, but I was really asking Kin a question, non-rhetorical, and still wonder if that's what he was thinking when he made his post.
http://www.ttlg.com/forums/showthrea...75#post1842475
Last edited by jtr7; 1st May 2009 at 22:28. Reason: Death to researchless or willful misinformation!
just a joke
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Scared me for a sec!
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hell yeah, was about time![]()
@Kin, haha classic.
Ah yes, good old Carleton Regular.
The knife-like J really gives it away.
Houston, we have a match.
Last edited by demagogue; 14th Apr 2009 at 02:50.
Here's hoping Square-Enix and Eidos can give serious consideration to releasing the old Thief materials to us archivist Keeper types, including the Dark Engine Source Code, and if they can, the Siege Engine code, and many more goodies sitting on aging discs somewhere ('twould be great if it was literally burned on a gold disc for longevity!).
http://www.petitiononline.com/TDPT2/petition.html
Assuming any team member is looking at this thread.![]()
Kin,![]()
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That petition is so old, I forgot if I signed it or not.In any case, the wording needs to be updated, if only to remove the reference to Thief3.
Hopefully Eidos forthcoming announcement will be that they've been working on Thief4 for the last several years and it'll be out by summer.![]()
I am going to go out on a limb here and predict that if they are indeed working on a Thief game, it's going to be a franchise reboot like what they did with the new Prince of Persia game, and not a continuation of the series. I am also not entirely convinced that this is a bad thing.
C'mon Digi, we know you important TTLG types are plugged in and know about all this stuff way before it's publicly announced. Fess up...![]()
I am not sure what you mean. What is who talking about doing with the OMs?
I mean a complete reboot... no Garrett, no Keepers, no Hammerites, no The City. The game would be called "Thief" (no subtitle) and would have no continuity whatsoever with our games. However, I do think they'll still keep the fantasy world setting; just one unfamiliar to us.
That's my guess.
Well, you didn't say THAT, the first time.
Doesn't mean you don't know what I was referring to.
I think I might like that, Nightfall.
Actually, let me rephrase.
I would love to see the same setting, the same factions, and a mysterious plot (and when I say mysterious, I mean I hope to be totally baffled for the first few hours of play) revolving around the grim return of the Keepers.
But if they're going to scratch Garrett, I hope they take on an entirely new viewpoint rather than that girl's. If I can't have Garrett, I want something totally fresh—no direct (some clever allusions would be cool) connections between the new protagonist and our beloved master thief.
*waits anxiously for further news*
Well, I just mean by locally, that ... things look this way to you because you focus on a particular brand of games which really hit their stride in the 90s. I am not sure if gamers from different niches would look at the 90s and think it was a golden age.
I've seen gamers from some niches (wargamers, IF fans, etc etc ...) talk bitterly about how gaming was dumbed down in the 90s to cater for all the "graphics whores" who wanted real time 3d graphics, etc ...
On the other hand, people who primarily play shooters, or fans of arthouse games, would look at the 90s and think that gaming wasn't very sophisticated back then (EDIT: and has got better since).
Nope, I still don't. Maybe I am forgetting something.
And "a franchise reboot like what they did with the new Prince of Persia game," pretty much says exactly what I elaborated. To be again clear, the newest Prince of Persia game had absolutely nothing to do with any other game bearing that title.