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Thread: Thief2 FM "The Legend of four Elements 2: The Last Hope"

  1. #1
    Member
    Registered: Jun 2007
    Location: Germany

    Thief2 FM "The Legend of four Elements 2: The Last Hope"

    Hello Taffers,

    my new FM "LDVE 2" is ready for downloading.
    I hope you like the FM, enjoy this small FM.
    Have Fun.

    Thanks to Turcaill for the English Translation.
    http://rapidshare.com/files/13242677..._Hope.zip.html
    Edit: Fixed Link!

    Cheers T.
    Last edited by Theker; 26th Jul 2008 at 05:19.

  2. #2
    Member
    Registered: Jun 1999
    Location: Belgium
    Seems i'm the first one to say thanks, 2 missions in one day




    Edit : Just to let you know the the default installation, with Darkloader, seems to be in German, is this normal ?
    Last edited by balbaro; 25th Jul 2008 at 08:19.

  3. #3
    Member
    Registered: Jan 2005
    Location: in here
    Thanks Theker downloading now.

  4. #4
    Member
    Registered: Jul 2003
    Location: Southquarter
    Last edited by redface; 25th Jul 2008 at 08:53.

  5. #5
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia

  6. #6
    Member
    Registered: Jan 2005
    Location: in here
    Quote Originally Posted by balbaro View Post
    Seems i'm the first one to say thanks, 2 missions in one day




    Edit : Just to let you know the the default installation, with Darkloader, seems to be in German, is this normal ?
    Objectives show in German for me too

    edit:It seems all mission is still in German. Is this right?
    Last edited by Kin; 25th Jul 2008 at 09:38.

  7. #7
    Member
    Registered: Jul 2007
    Location: USA
    Same here, all German by default...will wait for updated version
    "For the Love of the Game"

  8. #8
    Member
    Registered: May 2008
    Even if this is still in German, I'm going to give it a shot! Thanks very much.

    Edit: Beautiful mission! The architecture is top notch.

    I cant finish the mission though due to not being able to read german, as I got stuck on two things:

    The gravestone that highlights when you get near it. I have no idea what you are supposed to do.

    The small ledge with a nameplate in front of the building with a torch on each side of the door.


    Ive tried scouring every inch of the mission but I cant figure it out without english clues apparently.

    Great work!
    Last edited by SneakyJack; 25th Jul 2008 at 12:59.

  9. #9
    Member
    Registered: Jun 2007
    Location: Germany
    Sorry taffers,

    there are German and English Folder in the Pack.
    I have delete the german folders.

    Edit
    Last edited by Theker; 26th Jul 2008 at 01:54.

  10. #10
    Member
    Registered: Jan 2005
    Location: in here
    I am sory to say this Theker but the updated version is still in German and texts ingame are blank. Anyone else with the same problem?

  11. #11
    Member
    Registered: Dec 2002
    Quote Originally Posted by SneakyJack View Post


    The gravestone that highlights when you get near it. I have no idea what you are supposed to do.
    Shoot a holy water arrow


    The small ledge with a nameplate in front of the building with a torch on each side of the door.


    Search for a secret button not too far away from the starting place (still in the house)

  12. #12
    Member
    Registered: Jun 2003
    Location: Florida

    :)

    SneakyJack,

    next to the cemetery in the house is a book that says something like:

    page1:
    The Priests are building a cemetery next to my house. Are they out of their minds?
    page2:
    Today a crafter of fire arrows was buried; however the Priest did not cleanse the gravestone with holy water.


    Hope it helps.

    ....... caropr

    ps... i'm stuck trying to find second key or item to be placed in cathedral.

  13. #13
    Member
    Registered: Jun 2007
    Location: Germany
    This is a cat and mouse game.

    Thanks to SinisterShadow,Turcaill and pavlovscat to help me by the Problem.
    I really hope this fix the Problem with german.

    Edit
    Last edited by Theker; 26th Jul 2008 at 01:55.

  14. #14
    Member
    Registered: Jan 2005
    Location: in here
    Theker now i can see the objectives fine but when i enter the room with the back stabed - murdered person the scroll is blank. I remember that it had a german text on it in the previous version. I din't go to far to check any others.
    Does this hapen to everyone?

  15. #15
    Member
    Registered: May 2008
    Many thanks to fibanocci and caropr for taking the time to answer my questions

  16. #16
    Member
    Registered: Jul 2007
    Location: USA
    Yes, all readables still blank. Is it so hard to actually test this before releasing?
    "For the Love of the Game"

  17. #17
    Member
    Registered: May 2008
    Quote Originally Posted by Shadak View Post
    Yes, all readables still blank. Is it so hard to actually test this before releasing?
    No need to get hostile


  18. #18
    Member
    Registered: Jul 2007
    Location: USA
    Sorry, just feeling frustrated
    "For the Love of the Game"

  19. #19
    Member
    Registered: Jan 2003
    Location: North Carolina, USA
    I'm sure Theker's working on it, but if you don't want to wait, I've found a workaround for the readables.

    Go into the "books" directory of your Thief2 installation after you have installed the FM.

    Notice how most of the files are named "Text 1.str", "Text 2.str", etc...
    Rename every 'Text' file and remove the space between the "text" and the number. Thus "Text 1.str" becomes "Text1.str".

    I am guessing that internally, the FM database does not accept filenames with spaces and may have implicitly removed them during the building phase.

  20. #20
    Quote Originally Posted by elkston View Post
    Notice how most of the files are named "Text 1.str", "Text 2.str", etc...
    Rename every 'Text' file and remove the space between the "text" and the number. Thus "Text 1.str" becomes "Text1.str".
    That just made things worse - now the 'parchment' is an endless number of pages, and the game crashes out when you look at any plaques.

    -- edit --

    Hey, that made me double check - the "page 0:" parts are missing from texts 1,2 and 4-6. Also, texts 5 and 6 appear to be reversed, and text 5 SHOULD have the space while the others should not...

    Here's my version - this works fine for me.
    http://rapidshare.com/files/13250199...tilanguage.zip

    I also took the liberty of punching up the translation text in a few spots. Needed some humor and felt 'silly' having just a line or two of text in some spots.
    Last edited by deathshadow; 25th Jul 2008 at 22:55.

  21. #21
    Member
    Registered: Jan 2003
    Location: North Carolina, USA
    Quote Originally Posted by deathshadow View Post
    That just made things worse - now the 'parchment' is an endless number of pages, and the game crashes out when you look at any plaques.

    -- edit --

    Hey, that made me double check - the "page 0:" parts are missing from texts 1,2 and 4-6. Also, texts 5 and 6 appear to be reversed, and text 5 SHOULD have the space while the others should not...
    Keep in mind: I am running the very latest upload that Theker posted a few posts above, and do not see this behavior. Plaques & readables are fine with no crashes.

    My "str" files do not have these missing "page 0:" indicators so you might simply be using an older version.

    This is the upload I used.
    http://rapidshare.com/files/13242677..._Hope.zip.html

  22. #22
    Of course, it would have helped if I had played it before assuming the existing translations were correct, much less attempting to add to the text

    The cemetary isn't 'below', it's in front of... Because it said 'below' I assumed the text meant a crypt. Appears the hammer church is abandoned so it's mechanists - that could be used in the guy complaining about the priests to better effect. "I tell you, things ain't been the same since the gearheads showed up."

    -- edit -- Ok, played it through. The switch for the attic was kind of tricky, and the need to fit two boxes in that narrow space was kind of tough too. Felt like something that should have been a secret, not an essential part of playing it through. The rest of it was fairly well thought out for a small level, though the boss fight at the end was kind of pointless.

    First, it was a boss fight, those universally suck (and have no place in a game about avoiding confrontation), second it was so dark you could hardly call it a fight. Sitting there behind him hacking away without even being hit back or the opponant even having a chance to strike back was kind of... Meh.

    Would have been more interesting to make the beasty invulnerable, then have those colored smokes on the floor need to be hit with each type of arrow to take him down - that's actually what I was trying to do at first.
    Last edited by deathshadow; 26th Jul 2008 at 01:00.

  23. #23
    Member
    Registered: Jun 2007
    Location: Germany
    many thanks deathshadow and elkston for fixing this.

    @all
    i hope you taffers are not frustrated, sorry for this mistake.

  24. #24
    Member
    Registered: May 2003
    so, which one is *official* link with fully-working/tested (and confimed fully-working) English translation? It's getting confusing with all these links posted and varied reports.

  25. #25
    Member
    Registered: Apr 2002
    Location: Albertslund, Denmark
    Hmm, can't find one of the items needed in the church. I have found the Hand of truth. By looking at the files in the mission i can see that i have to find the Hand of lies but i'm clueless.

    Please spoil me.

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