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Thread: CTEC Mission - A Simple Job Planned for this Evening

  1. #1
    Moderator
    Registered: Jul 2008

    CTEC Mission - A Simple Job Planned for this Evening

    I have managed to get to the front porch, but I got there before my other objectives were complete and I cannot leave the front porch. The "objective complete" message keeps triggering over and over but the metal door won't open and I see no other way out. Seems like a bug to me.

  2. #2
    Member
    Registered: Nov 2003
    Location: Copenhagen.
    It worked okay during beta.

  3. #3
    Member
    Registered: Jun 2004
    Okay how do you kill that stupid head thing!!!

  4. #4
    Member
    Registered: May 2005
    I managed to finish all other 5, but this one makes fool of me. I fled into an aquarium on the floor from which says that it is my home, closed the "vault door" and objective complete... and complete... and complete... I do not have a chance to come out from there, I accomplished nothing yet though This mission is a strange "classic"

  5. #5
    Member
    Registered: Nov 2003
    Location: Copenhagen.
    Quote Originally Posted by Iceblade View Post
    Okay how do you kill that stupid head thing!!!
    Why do you want to?

  6. #6
    Moderator
    Registered: Jul 2008
    Probably cause it's incredibly annoying!

  7. #7
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    I have no idea why how this mission could be a tribute to The Sword, it's much closer to Bestest FM, or the Total Crap Contest. I don't mean offense by that, I just think this mission is way too far out there on the weirdness scale.

  8. #8
    Member
    Registered: Nov 2007
    I think his mission was trying to blend the sword's funky design with blooper wheel's ..err..unique gameplay

  9. #9
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinque Ecclesiae HU
    Myself, I thoroughly enjoyed the mission. In a way, it really captured the "now what the hell is that?" experience of Constantine's. It was creative, fun, and occasionally challenging. Granted, it will not win the contest, but I do say it was damn good.

    Also, Author, you need serious help.

  10. #10
    Member
    Registered: May 2005
    Where is Frobman Truart and how do I kill him?

    I found one hidden objective:
    Go down into the room with three undead, a lava pit in one corner and a couple of crates. Smash the one little crate that is of a darker brown than the others. The Horn of Quinus is inside.

  11. #11
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinque Ecclesiae HU
    Quote Originally Posted by View Post
    Where is Frobman Truart and how do I kill him?
    Where you entered the room you found the aforementioned crate and zombies in, there is a door you can open at the top. Enter, and you will find Frobman Truart.

    Then grab him and drop him into the lava.

  12. #12
    Member
    Registered: May 2005
    Thanks Melan. I finished with the bonus objective and 4612 in loot.

    Gameplay: This mission is a tribute to The Sword from the original Dark Project campaign. Ideas lifted include asymmetrical corridors and inverted rooms. A number of often-reused artifacts like the Serpentile Torc and Bafford's Scepter are placed in the different areas, as well as a substantial amount of loot. Usually you have to avoid traps and enemies before being able to steal those things. Sneaking up on enemies is nigh impossible due to the rooms's layout and a total lack of shadows to hide in. You're better of shooting everything in sight with several thousand arrows from your starting inventory. In that regard this mission ignores central aspects of the classic Thief experience, more closely resembling an entry from 2006's Total Crap Contest.

    Design: The architecture in this mission is really bland. The Sword presented you with a mansion that did look ordinary at first but got weirder and weirder the deeper you explored it. In this mission however, everything is out of whack right from the get-go. There are some good ideas to be found later on, among them giant skulls eyeballing you and a puzzle with a room that comes in two sizes. Overall, the environment here looks unpolished. I should note this mission crashed to the desktop twice and one time I had to restart the whole system.

    Story: There doesn't seem to be a story at all. The title seems to originate from a quote from the briefing of the first Bafford mission in the original game.
    Last edited by <Username>; 18th Sep 2008 at 10:27.

  13. #13
    Member
    Registered: Mar 2003
    Location: Canada
    don't forget, the author mentions (in the text file) that this mission is also a tribute to Blooper Reel. that might explain some of the wackiness...

  14. #14
    Member
    Registered: Nov 2003
    Location: Sheffield, UK
    it was a bit too surreal for me, nice showcase of things dromed/dark can do, but why you'd want to do some of them I'm not sure

  15. #15
    Member
    Registered: May 2005
    Quote Originally Posted by thief0 View Post
    don't forget, the author mentions (in the text file) that this mission is also a tribute to Blooper Reel. that might explain some of the wackiness...
    I get the Blooper Reel reference. As I see it, the author focused on the shenanigans while gameplay became secondary. That's why it would be more suitable for the Total Crap Contest.

  16. #16
    Member
    Registered: May 2003
    Location: West Seattle
    Thief has now crashed-to-desktop several times, and crashed my system once - so badly so that I got Error messages in French!
    I also experienced the never-leave-home problem

    I really liked the Alice in Wonderland room, but the rest is annoying in every aspect
    where is the sword, and how exactly do I get to Truart?
    Last edited by MrMunkeepants; 18th Sep 2008 at 21:15. Reason: updating bugs, asking questions

  17. #17
    Member
    Registered: May 2005
    Quote Originally Posted by MrMunkeepants View Post
    where is the sword
    The is a pit in the dancing hall with all the twitching MechBeasts, TreeBeasts, Haunts and other creatures. Rope down there. Eventually you'll find a door the leads to an upside-down cathedral.

    Quote Originally Posted by MrMunkeepants View Post
    how exactly do I get to Truart?
    Rope up to the room with three undead, a lava pit in one corner and a couple of crates down below where you stand. Look for a door immediately to the right where you entered. If you open it, it appears there is only a black void behind it. Jump through that opening and you'll end up in Frobman Truart's room.

  18. #18
    Member
    Registered: Nov 2006
    Location: Melbourne
    This mission is like being on drugs. Oh wait - I was on drugs.

  19. #19
    Member
    Registered: Dec 2001
    Location: Southern Tier NY, USA
    I can think of another contest this mission would have been great for and maybe won....a Slugs mission maybe ? Since when has a guard himself been loot..lol

    Whatever it is you took when dreaming this up please send me some..I will give you my address when the contest is over.

  20. #20
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    That's really funny mission! Cool
    Reminds me of the Total Crap Contest though.

  21. #21
    Member
    Registered: Mar 2007
    Location: Florida, Iceland in the summer
    Isnīt there really anyone who knows where these 2 things are. I have been waiting to end this one for many hours now
    I canīt find the eye or the torc, any hints please.
    Last edited by kittykat; 22nd Sep 2008 at 19:34.

  22. #22
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    kittykat, the Eye in nearby room where you've taken the Sceptre.

  23. #23
    Member
    Registered: Mar 2007
    Location: Florida, Iceland in the summer
    Thank you. Finished this weird mission at last.

  24. #24
    New Member
    Registered: Jan 2008
    thief with built in mushrooms

  25. #25
    Member
    Registered: Dec 2003
    Location: Texas
    Can someone tell me where to find the Torc!?

    I finished the rest but got the crash bug (HAD TO RESTART MY COMPUTER!!)

    I know the author warned about that, but it was still VERY annoying.

    Aside from that, I thought it was a very fun, if unconventional level.

    But again, can someone please tell me where to find the Torc? I don't want to keep running around and crashing!

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