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Thread: Preview : Rocksbourg 4 (update 14/08/10)

  1. #326
    bikerdude
    Guest
    DrK at some point you will have to cross over to the Dark side and do your next fm on the dakrmod...

    impressive screen btw.

  2. #327
    Member
    Registered: Nov 2009
    Quote Originally Posted by edudrekib View Post
    DrK at some point you will have to cross over to the Dark side and do your next fm on the dakrmod...

    impressive screen btw.
    not again

  3. #328
    L'architecte de Rocksbourg
    Registered: Nov 2005
    Location: Narbonne, France
    Quote Originally Posted by edudrekib View Post
    DrK at some point you will have to cross over to the Dark side and do your next fm on the dakrmod...
    Nope.
    I'm already trying to finish this fm, and I'm struggling because I don't have all the freetime I want...

    Once and for all : darkmod doesn't interest me. It doesn't speak to me. What I love about dromed is there is nostalgia whenever I open it or play a fm, it brings back good memories about the great times I had playing the game over 10 years ago, and discovering game design through dromed (even if it's all about fanmaking). This is something I don't have with darkmod.

    Plus I just love the darkengine...

  4. #329
    bikerdude
    Guest
    LOL

    Fair enough, I will try to remember not to bring it up again.

  5. #330
    Member
    Registered: Sep 2005
    Location: Not Kansas
    Quote Originally Posted by DrK View Post
    Nope.
    I'm already trying to finish this fm, and I'm struggling because I don't have all the freetime I want...

    Once and for all : darkmod doesn't interest me. It doesn't speak to me. What I love about dromed is there is nostalgia whenever I open it or play a fm, it brings back good memories about the great times I had playing the game over 10 years ago, and discovering game design through dromed (even if it's all about fanmaking). This is something I don't have with darkmod.

    Plus I just love the darkengine...
    I've come to realize that the Darkmod doesn't appeal to everyone (myself included). And that's okay. Different strokes & all that.

    Thankfully there are still T2 FM authors like you out there! Good luck in your struggles; there are many Taffers who await your next FM with anticipation!

  6. #331
    Member
    Registered: Aug 2002
    Location: England
    Beautiful screenshots!

  7. #332
    Member
    Registered: Oct 2001
    Location: 210x200x64
    Nice shots DrK. Dark, gritty, gloomy, it's perfectly Thiefy!

  8. #333
    Member
    Registered: Feb 2007
    Location: South Coast,England uk
    Quote Originally Posted by DrK View Post
    Nope.


    Once and for all : darkmod doesn't interest me. It doesn't speak to me. What I love about dromed is there is nostalgia whenever I open it or play a fm, it brings back good memories about the great times I had playing the game over 10 years ago, and discovering game design through dromed (even if it's all about fanmaking). This is something I don't have with darkmod.

    Plus I just love the darkengine...

    I agree...Darkmod doesn't really speak to me either,and I have so tried to like it,I dont know what it is, but it just leaves me cold...No humour I think is one obvious thing,not that Thief is maybe supposed to be humourous,but with so many funny little quirks in T1 and T2,there is nothing that gives me the same joy.

  9. #334
    bikerdude
    Guest
    Quote Originally Posted by JonesCrusher View Post
    I agree...Darkmod doesn't really speak to me either,and I have so tried to like it,I dont know what it is, but it just leaves me cold...No humour I think is one obvious thing,not that Thief is maybe supposed to be humourous,but with so many funny little quirks in T1 and T2,there is nothing that gives me the same joy.
    In that case you should play Springheels " A score to settle"

  10. #335
    L'architecte de Rocksbourg
    Registered: Nov 2005
    Location: Narbonne, France
    These days, I'm just messing around with textures, lightings and details...







    Btw the mission approaches completion regarding architecture, textures and lightings : I'd say almost 90%.
    But it's far from being finished yet. I still have to build sewers, some gameplay elements in the streets, plus a couple of things regarding the objectives.
    Then I'll start working on AIs, objectives, atmosphere, readables... not counting voice acting and briefing movie. Still have tons of things to do

    Keep in mind it's kind of a 2 missions bundle, it takes time
    Last edited by DrK; 24th Nov 2011 at 13:01.

  11. #336
    bikerdude
    Guest
    Well I didnt think it was possible to make those locations even darker and grimy than before, so well done that man! And take your time, I know from personal experience that making missions, good mission takes time.

    But as usual young man, mouth wateringly good screen shots there, dont suppose you could pm me some dual_screen version of some of those..? (3360*1050) or just 2x 1680*1050 side by side and I will stich them together.

  12. #337
    L'architecte de Rocksbourg
    Registered: Nov 2005
    Location: Narbonne, France
    Well I can only do screenshots up to 1440*900 maximum. I could try but panorama on thief doesn't work very well, because of the engine which heavily stretches perspective angles.

    Why would you want such screens ?

    Edit : I just tried to do a 180 panorama, with 3 screens side by side (4320*900). It just looks weird...

    Last edited by DrK; 24th Nov 2011 at 13:34.

  13. #338
    Moderator
    Registered: Apr 2003
    Location: Wales
    This is looking so beautiful - absolutely stunning. I'm just glad you're still working on it and it will see the light of day (or night) eventually.

  14. #339
    Member
    Registered: Aug 2001

    All I can say is *ohhhhhhhhhh*. Nicely done sir.

  15. #340
    Moderator
    Registered: May 2000
    Location: Thunder Bay, On., Canada
    It looks very atmospheric and I will definitely look forward to playing it when the time comes, whenever that may be. I'm sure it will be well worth waiting for!

  16. #341
    Member
    Registered: Aug 2006
    Location: Great. Now I can't get back in
    Looking fantastic, DrK You are truly gifted, sir!

  17. #342
    Member
    Registered: Aug 2009
    Location: Montreal, Canada
    THat looks magnificent...wow...I can't wait

  18. #343
    Member
    Registered: Jun 2003
    Wow, DrK....I got dust and soot in my eyes just looking at those! Fantastic level of detal, and the ambiance in just those few pics is unbelievable. Truly excited for this when it's ready! Stellar work!!

  19. #344
    Member
    Registered: Aug 2003
    Location: Deep in the Heart of Texas!
    Those screens are Fantastic Drk I have really enjoyed your missions (played them several times) I will no doubt enjoy this one too!!!

  20. #345
    L'architecte de Rocksbourg
    Registered: Nov 2005
    Location: Narbonne, France
    Thanks for your words taffers, it really gives me the strength to continue working on it

  21. #346
    Member
    Registered: Oct 2001
    Location: 210x200x64
    DrK has teh mad skillz! Teh panorramik shot rawk teh big 111.

  22. #347
    Member
    Registered: Apr 2002
    Location: Germany
    DrK,
    are you sure that you aren't developing for TDM?

    ;-)

  23. #348
    Member
    Registered: Aug 2001
    Can we have the original size of that panoramic view? Pretty please?

  24. #349
    bikerdude
    Guest
    Quote Originally Posted by DrK View Post
    Why would you want such screens ?
    Heh because I have dual monitors and I would love to have your work on my desktop to give me inspiration while I work on my Darkmod missions.


  25. #350
    L'architecte de Rocksbourg
    Registered: Nov 2005
    Location: Narbonne, France
    Give me back your mail so I can send you the panoramic

    If you have a host for the picture feel free to share, photobucket doesn't allow such a resolution and I don't want to search for another host.

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