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  1. #26
    The Architect
    Registered: Dec 1998
    Location: Lyon
    No, a conversation is technically something completely different. This is sources & receptrons. Though if you use "conversation" as a blanket term for any type of sequenced scripting, then yes.

  2. #27
    Member
    Registered: Nov 2003
    Location: Sheffield, UK
    Quote Originally Posted by Digital Nightfall View Post
    No, a conversation is technically something completely different. This is sources & receptrons. Though if you use "conversation" as a blanket term for any type of sequenced scripting, then yes.
    thank you I shall investigate that, not that what I'm working on is anywhere near any limits

  3. #28
    Member
    Registered: Nov 2003
    Location: Austin, TX
    Things are moving along nicely and it turns out I am in need of a new beta tester. If anyone is interested go ahead and send a pm or reply here. I use Dussander's Shalebridge forum for testing

  4. #29
    Member
    Registered: Feb 2009
    Location: Situation's changed, Tom.
    If you still need one, I would love to betatest it...

  5. #30
    Member
    Registered: Nov 2003
    Location: Austin, TX
    Sounds good

    I'll send you a pm with the info very soon.


    --As for the MoneyTree, it has been extremely useful. I was way over the limit and now I can finally change things in my mission for the better without sacrificing much detail. There was a weird issue and I think there may be a maximum that you can generate but regardless this mission would not have been completed the way I wanted without it. The process is rather simple but keeping all of the numbers and objects organized in say, an excel file, is the part that takes the most time.

  6. #31
    Member
    Registered: Nov 2003
    Location: Austin, TX
    New screenshot:


  7. #32
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Looks very, very good

  8. #33
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    I can't wait to see this one released, Jeremy! It's a real treat of a mission.

  9. #34
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Looks great, any eta on release? I saw you were beta testing in June, which is quite a while ago...

  10. #35
    Member
    Registered: Mar 2004
    Location: Cape Breton Nova Scotia Canada
    DROOL!
    I cant wait

  11. #36
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    It would be very appropriate to release this around Halloween.

  12. #37
    Member
    Registered: May 2001
    Location: Italy
    Quote Originally Posted by Yandros View Post
    It would be very appropriate to release this around Halloween.
    absolutely agree

  13. #38
    Archivist
    Registered: Sep 2002
    Location: Museum of the Ancients
    Lovely screen Very much looking forward to it.

  14. #39
    Member
    Registered: Nov 2003
    Location: Austin, TX
    I'm glad you all are looking forward to it

    Not too much longer...

  15. #40
    Moderator
    Keeper of FMs

    Registered: Oct 2004
    Location: Meraux, LA
    Beautiful!! I am looking forward to seeing this one.

  16. #41
    Member
    Registered: Aug 2008
    Location: in your second eyelids
    You hi-res texture monster you.

    It's been tested for months. I hope it's anytime soon.

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