Damn creepy, nice job on this one. This mission brought back that old thiefy feeling I used to get when I first played the haunted cathedral. I was especially freaked when I first came out of the mountain portal and saw that crazy monster go running past as the lights blinked out one by one.
I'm working on my first fm, and it'll be nothing compared to this one. Hopefully I'll get better though.
Nice Halloween treat, thanks.
This mission is a perfectly sculptured diamond.
text for the ring objective, on the same wall as the hidden entrance into old town, in the grassy area with the tree, there is a small niche.
As for the other readables, it is most likely that you missed either the one in the cave under the mountain or the one in the attic in old town. Did you find those?
Where is the key to the safe? I'm not looking for hints, I'm looking for an exact location. I've read all the readables and SCOURGED the entire map, and I still can't find it.
Last edited by Thor; 1st Nov 2009 at 06:54.
Non enjoyable for me .2 gig PC and 512mb grafic on the lowest possible res.Still gagging and choking with every movement.Any ideas?
station with an elevator shaft (where I suppose you use the "station key")? The only power station I can find is the "City Electric" in the Old Town.
Ravoll - have you disabled NV's EP? I'm only using a 64Mb card &, while the lag is annoying, The mission's fully playable.
Сreepy, fantastic mission I finished with all objectives except three optional objectives.
Thanx, Spud - think I was getting that mixed up with the west gate
My babies ! They ran away from the dark zone !
Excellent mission, I never expected such a thing. Nice use of my AI skin. And what's with the standing shadows behind grids in the elevator ? Now that rings a bell...
Great videos, I especially liked the end (no happy ending, yay). The atmosphere, the visuals at moments (omg the power station !), the story... Overall it was very Silent Hill like, I loved it.
I had a little monster hunt in the end, I tracked them down one by one in the city streets, that was quite fun. That'll teach 'em
Couldn't find Anastasia's rings, nor evidences about what happened in Port Aerinth. Didn't bother, optionnal objectives...
Well done taffer !
How do I disable the EP?
Ravoll - have you disabled NV's EP? I'm only using a 64Mb card &, while the lag is annoying, The mission's fully playable.[/QUOTE]
Ravoll - just change the name of the file EP.crf to EP.bak (don't forget to change it back after finishing Eclipsed ).
Superb-looking & great-sounding mission, Hipbreaker, which I found really creepy, especially the way you just kept building the suspense long before any (living) AI turned up.
A few FYIs:
- From the rooftops whole sections of buildings flickered in & out of existance (well, you probably knew that),
- the secret switch behind the clocktower-keeper's bed disappeared after being used & never showed up again - maybe a little too secret?
And I'm sure a readable stated that Qintus' watch was in the clocktower-keeper's safe; but I didn't find it there (or anywhere else). Where the heck was it?
Anyhow, thanx very much for this - kept me spooked for hours
Last edited by Sticky Fingers; 1st Nov 2009 at 13:30. Reason: rather than double-post
WAAGGHHH!! Hipbreaker, why did you have to put in creatures from the Dark Zone?? *cowers in terror* I don't know if I'll ever be able to finish!
I have found 2 of the relics but the canīt find the 3, can someone tell my where to look. Found the 1 with the hanging keepers and the 1 behind the skull.
Look for a large room with a ramps leading up to walkways. It's up there but you will need some clues scattered around to get it.
Would appear that I do not have NV's Expansoin pack installed.
I hate to ,but I have to give this one up as an unplayable "slideshow".
What a shame.