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Thread: T3 FM: The Secret Room (25.12.2013) Update: v3.0

  1. #1
    Member
    Registered: Jan 2009
    Location: Ukraine

    T3 FM: The Secret Room (25.12.2013) Update: v3.0



    The Secret Room is a fourth part of "The Keeper" campaign.

    Mission tells about Enfrocers Order as well. The map is built from scratch, but some original T3 rooms were reused.

    Before heading to the North Quarter to find two enforcers, Garrett visits Enforcers' lodge at the South Quarter. Because there are some must have things to meet the witch's servant.

    Changes:

    - architecture has been improved;
    - the save bug has been fixed;
    - zone problem has been resolved;
    - skybox has been improved;
    - Eric's teleports' work has been improved;
    - loot glint has been added;
    - actors' outfit have been changed.
    - watchers has been improved;

    Known Bugs:

    - No French language as Russian is instead of it.
    - I would also recommend avoiding quicksaving. This may cause some known glitches. Please use hard save slots instead.
    - If the game crashes on loading, add the content of "user_patch.ini" to your "user.ini file":
    [PCVertexPools]
    DynamicVertexPool0=31457280
    StaticVertexPool=26214400
    StaticShadowVertexPool=15728640
    DynamicVertexPool=31457280

    Thanks:

    - Tiens for her help with the editor.
    - Glypher, SHB for correction of Russian texts.
    - SHB for English translation.
    - Beleg Cъthalion for German translation.
    - Krenim, Angelot for Italian translation.
    - Models: Massimiliano Goi, Flux, Tiens, Ziemanskye, Chuzhoi, ShadowSneaker, Beleg, str8g8.
    - Musics: M.Isham, L.Park, J.Navarrete, S.Sneaker, TDM.
    - Video: Serge.
    - Textures&Matlib: authors Flux, Renzatic, Judith, str8g8, S.Sneaker, Chuzhoi, Tiens.
    - Testers: Glypher.
    - Thanks to Glypher for getting all the work and information required for this mission.
    - Clearing - hor constant P.R. for my missions.
    - And thanks to everyone whose works were used while working on my mission, but who I accidentally didn't mention.
    - Fortuni for his walkthroughs of my FMs.

    Discussion of the topic is here.

    SecretRoom_3.0.zip
    Last edited by Savar; 7th Mar 2016 at 13:49.

  2. #2
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Congratulations, Savar Мои поздравления!

    Ok, wait for the link.

  3. #3
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Last edited by clearing; 7th Nov 2010 at 12:59. Reason: version 2.0

  4. #4
    Member
    Registered: Jan 2009
    Location: Ukraine
    Thanks

  5. #5
    bikerdude
    Guest
    Ok..

    Anyone else missing test from the objectives..?
    Last edited by bikerdude; 13th Nov 2009 at 16:20.

  6. #6
    Member
    Registered: Sep 2002
    Location: Texas
    What is the download a map error? How do you even download one?

    Has this mission been beta tested?

    I have downloaded it and will play later.

  7. #7
    Member
    Registered: Sep 2002
    Location: Münster
    Great FM, but...
    How do I get to the balcony to the right when I come into the church room?

  8. #8
    Member
    Registered: Aug 2006
    Quote Originally Posted by UglyEd View Post
    How do I get to the balcony to the right when I come into the church room?
    Maybe you'll need to find an upgrade,
    More specifically, climbing gloves



    If the Victrolas were supposed to play music, that didn't work for me, not a great problem if it was so.

  9. #9
    Member
    Registered: Oct 2004
    Location: West Palm Beach, FLORIDA

    Permission denied ??

    What's with the Runtime error 70 - permission denied through GL ?? And why does all the latest missions come up as "Blue Rose" after playing The Blue Rose in the directory? Do I need to delete something or what ?

    Does the latest GL Beta fix all this stuff? I've been hesitant in installing it because of it being the Beta version, but maybe it's better than the old one ?
    Ok, I uninstalled GL & re-installed it again... It's ALWAYS GL
    Now "The Secret Room" works fine

    I like this mission... the only thing I noticed was that Valuables do not "bling" like it's supposed to. Is this a bug or is it meant to be this way?
    Last edited by Acolyte6; 13th Nov 2009 at 23:37.

  10. #10
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Quote Originally Posted by cattamer View Post
    If the Victrolas were supposed to play music, that didn't work for me, not a great problem if it was so.
    Hm, works fine for me.

  11. #11
    Member
    Registered: Sep 2002
    Location: Münster
    Quote Originally Posted by cattamer View Post
    Maybe you'll need to find an upgrade,
    More specifically, climbing gloves
    But where to find them?

  12. #12
    Member
    Registered: Jul 2009
    Location: Riverside,CA USA

    Ok Sav,

    how close does this one tie into the end of "The Keeper"?

  13. #13
    bikerdude
    Guest
    Quote Originally Posted by Bikerdude View Post
    Ok..
    Anyone else missing test from the objectives..?
    Anyone got an answer to this.,.

  14. #14
    Member
    Registered: Jan 2009
    Location: Ukraine
    Acolyte6
    Is this a bug or is it meant to be this way?
    This is not a bug. So conceived by the author

    UglyEd
    But where to find them?
    They will not help. Examine the attic (Scribe Room)

  15. #15
    Member
    Registered: Jan 2009
    Location: Ukraine
    Has this mission been beta tested?
    Yes, FM tested. What problems?

  16. #16
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Quote Originally Posted by Stingm View Post
    What is the download a map error? How do you even download one?

    Has this mission been beta tested?

    I have downloaded it and will play later.
    I finished this FM without any problems.

  17. #17
    Member
    Registered: Aug 2006
    Quote Originally Posted by Savar View Post

    UglyEd

    They will not help. Examine the attic (Scribe Room)
    I got there using the climbing gloves.


    Originally Posted by Bikerdude
    Ok..
    Anyone else missing test from the objectives..?
    If you mean text, the objectives screen was empty at the mission start but was ok later.

  18. #18
    Member
    Registered: Sep 2002
    Location: Münster
    Quote Originally Posted by cattamer View Post
    I got there using the climbing gloves.
    But where are they?

  19. #19
    Member
    Registered: Sep 2002
    Location: Münster
    Quote Originally Posted by Savar View Post
    They will not help. Examine the attic (Scribe Room)
    And what there?

  20. #20
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    UglyEd, there's a lever to open the secret door. Check room near Scribe room.

  21. #21
    New Member
    Registered: Jan 2006
    Location: Amersham, England

    Scribe Room

    Hello all,
    I've got all the weapons and gloves...and everyone is either dead or sleeping, but can't seem to get on to the balcony on the entrance wall...it seems designed so there isnt enough room....and can't find they key to the scribe room..can anyone help?

  22. #22
    Member
    Registered: Feb 2007
    Location: South Coast,England uk
    I just loved when you found the entrance to the lower floor room and all the books came spewing out of the bookcase!...lol,and then when I closed the door again the books got caught up in the door and jumped around again..haha

    Its a shame we couldnt get out the window by the telescopeI shure would like to get out and do some exploring.

  23. #23
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Quote Originally Posted by Hairlesshebald View Post
    can't find they key to the scribe room..can anyone help?
    It is on the belt of one.

  24. #24
    Member
    Registered: Feb 2007
    Location: South Coast,England uk
    hairless....At the scribes room LOOK at the end of that corridoor carefully

  25. #25
    Member
    Registered: Jul 2005
    Location: Crosby, Lancs.

    Was going to ask this last night...

    Excellent FM so far but...

    I also can't get onto the balcony above the entrance, though I did manage to open the door. Am I supposed to jump, grab & mantle onto it or is there another way into that room ( I tried this more times than I care to remember, but couldn't succeed). There is a grill in the ceiling of the right-hand balcony but there appears no way up into the shaft, is this the way into the room or merely an exit from someplace?

    Regs, Mike.

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