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Thread: Anyone Want An Object?

  1. #726
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    One more small request if I may-
    Could someone make bundled sheaves of wheat?
    I guess something like this:


  2. #727
    Member
    Registered: Jan 2011
    Location: Wild and Wooly West of Ireland
    We do call tha' a 'Stook' 'roond oor way.

    Spot on, Chris.

  3. #728
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    I thought someone has already done one somewhere ... maybe at the Thief Object Repository?

  4. #729
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    There are wheat plant objects that fibonacci used on his FM The Farm, but all the links for it appear to be dead. It's actually not what I'm wanting anyway as I want bundled wheat and not just a plant decal.
    Other than that, I didn't see any at the repository.
    Last edited by Random_Taffer; 1st Sep 2017 at 09:01.

  5. #730
    Member
    Registered: Nov 2010
    Location: Beyond boundaries of Magia
    Is it okay if I'm asking for a texture request in this thread? Not an usual texture though...
    I need an animated texture (series of texture in that case) of hot chocolate to replace the lava with something unusual.

  6. #731
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep

  7. #732
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    Um. Just recolor the lava frames and save them as a new liquid type.

  8. #733
    Member
    Registered: Apr 2016
    Anyone knows where I can get a roll of toilet paper? Object repository has none

  9. #734
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by marbleman View Post
    Anyone knows where I can get a roll of toilet paper? Object repository has none
    http://www.southquarter.com/christine/greenhorn.html

    http://www.muenster.de/~eikemann/Diebesgut/objekte.htm

    search here for Schwaa, his bathroom pack (Not his old bathroom pack):

    http://thiefmissions.com/lpg/

  10. #735
    Member
    Registered: Apr 2016
    Appreciate it

  11. #736
    Member
    Registered: Nov 2003
    Location: X:0.0000; Y:0.0000; Z:0.0000
    @ Random_Taffer

    Here's what the request model looks like so far...
    https://www.dropbox.com/s/gy8n5j1anx...Model.png?dl=0

  12. #737
    Member
    Registered: Jun 2015
    Location: Germany
    I need a Player Arm as a Guard, SwordArm and maybe Bow, is there anything to find this?

  13. #738
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by -Terra- View Post
    I need a Player Arm as a Guard, SwordArm and maybe Bow, is there anything to find this?
    free new bow models:

    https://sketchfab.com/MortemNightsha.../bow-downloads

  14. #739
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    Quote Originally Posted by GORT View Post
    @ Random_Taffer

    Here's what the request model looks like so far...
    https://www.dropbox.com/s/gy8n5j1anx...Model.png?dl=0
    Looks great, man. Thanks!

  15. #740
    Member
    Registered: Nov 2003
    Location: X:0.0000; Y:0.0000; Z:0.0000
    @ Random_Taffer

    Looks like bsp.exe is having a S**t hemorrhage while converting it. I guess it was a bit too complex for it.

    I'll keep at it. I might have to remake it. If so, it shouldn't take too long.
    Last edited by GORT; 22nd Sep 2017 at 02:33.

  16. #741
    Member
    Registered: Nov 2003
    Location: X:0.0000; Y:0.0000; Z:0.0000
    OK. I've got the model done. Here ya go. WndMilP.zip

  17. #742
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    For those who are interested, Christine has hosted new objects from her last mission, in the two last pages of her site:

    http://www.southquarter.com/christine/christine6.html

    http://www.southquarter.com/christine/christine7.html

  18. #743
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    Big thanks to GORT, the windmill looks great!

    Any chance that anyone wants to try the wheat?

  19. #744
    Member
    Registered: Jan 2006
    Location: On the tip of your tongue.
    Quote Originally Posted by Random_Taffer View Post
    Big thanks to GORT, the windmill looks great!

    Any chance that anyone wants to try the wheat?
    I'll give it a bash, I got some free time.

  20. #745
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    Aww thanks, man!

  21. #746
    Member
    Registered: May 2017
    Location: USA
    Hi all, I'm hoping someone can help me out with this. I have absolutely no skills with 3d modeling, but I imagine this should be quite simple. I'd looking for a set of donut shaped dials with shapes around the outside (see image in link). I'd like to have 3 or 4 of them nested inside one another, as concentric rings (as separate objects).

    In terms of aesthetic, they should look like ancient stone dials. Something you might come across in an Idiana Jones movie. Could anyone help me out with this?

    Many Thanks!

    https://www.dropbox.com/s/ybhgd30ae2l9fmt/dial.jpg?dl=0
    Last edited by trefoilknot; 15th Oct 2017 at 18:11.

  22. #747
    Member
    Registered: Sep 1999
    Location: Portland, OR
    I can take a whack at it. But someone here that knows more than me: how would this work in the engine? A Z offset of the frob point? I'm making things up, I have no idea if that's a thing yet, can you do that so players can differentiate the rings? Will the engine not like three concentric circle objects inside one another?

  23. #748
    Member
    Registered: Jan 2006
    Location: On the tip of your tongue.
    Should be fine unless they're really small and fiddly.

  24. #749
    Member
    Registered: May 2017
    Location: USA
    I've done experiments using non-ring objects, and it's worked out fine. A little finicky in terms of highlighting the right object, but nothing unmanageable. (no harder than frobbing the correct number button on a keypad.) I'm assuming if it works for concentric blocky objects, it should work at least as well for concentric rings

  25. #750
    Member
    Registered: Sep 1999
    Location: Portland, OR
    Cool beans. Okay so what material, wood, stone, metal?

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