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Thread: Fallout New Vegas Has Landed...

  1. #1
    Member
    Registered: Feb 2007

    Fallout New Vegas Has Landed...

    and it's going to be a great weekend!


  2. #2
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Whoop whoop! Let us know what you think of it as soon as possible!

  3. #3
    Member
    Registered: Apr 2003
    Location: flapping in the wind
    Lucky you!

    Woke up to this on Steam. Yay!


  4. #4
    Member
    Registered: Jul 2007
    Location: free koki
    Had almost forgotten. Still a bit to go, releases 22nd here.

    P.S. warcrow, I'm curious why 360? Given the modding community this is one game that would benefit even more than most from being on PC in my opinion. Or did you get sent a review copy?

  5. #5
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    It's a review copy. warcrow's a game journo who posts his impressions and things up in other forums too.

  6. #6
    Member
    Registered: Jul 2007
    Location: free koki
    That makes sense, then. I knew he's a journalist but I'd originally thought the game might've come out in the US a full week ahead of the EU, not too uncommon a practice.

  7. #7
    Cuddly little misanthropic hate machine
    Registered: Aug 2004
    Location: someplace better than this
    It technically releases on the 19th.

    Due to the fact that I was too cheap to pay for shipping, I get it the 25th or thereabouts. Can't wait!

  8. #8
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Quote Originally Posted by Ostriig View Post
    Given the modding community this is one game that would benefit even more than most from being on PC in my opinion.
    Were there any good mods for FO3? The one that added trees and green stuff to the landscape looks nice but the rest of what I've seen mostly looks like stuff that's just cool to look at or weapons that aren't quite balanced right to fit into the vanilla game.

    I was thinking about getting this for the 360 but if anyone can point to any mods that actually significantly improved FO3 on PC I might be swayed to go for the PC version of NV.

  9. #9
    Member
    Registered: Jul 2007
    Location: free koki
    Well, it's a good point, it doesn't make as significant a difference as for Oblivion, there's really nothing major for Fallout 3. Most minor to mid-level modifications, off the top of my head stuff like Darnified UI, Realistic Sneak, Cross-repair weapons or slightly larger stuff like Weapon Mod Kits, but I still like being able to customise my experience with them.

  10. #10
    Cuddly little misanthropic hate machine
    Registered: Aug 2004
    Location: someplace better than this
    Fallout Wanderer's Edition says you're insane.

  11. #11
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Well alright! That's the kind of thing I was hoping to find out about! That bullettime feature really turns the gameplay into something completely different than vanilla FO3, and the new weapons look cool.

  12. #12
    Member
    Registered: Jul 2007
    Location: free koki
    Oh, that looks pretty cool, will have to reinstall F3 and give it a try at some point. Probably after I play through New Vegas. I wonder how quick they might refactor it for New Vegas, if there are any plans. I'm in this ridiculous situation where I have Call of Pripyat sitting on my shelf but, being obsessive and anal, I'm kind of waiting for Complete to come out for it.

  13. #13
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    Wow, the Euro cover is shit. That said, I dunno...it'll probably be fucking Christmas before I can scrape the cash together for this one. Oh well, y'all have fun with this one in the meantime...Fallout 3 was the greatest game I have seen since STALKER SoC shipped, and I expect no less from this one.

  14. #14
    Member
    Registered: Jul 2007
    Location: free koki
    It's the same cover, what do you mean?

    Anyway, I'm half tempted to install F3 and FWE today... Sick, can't go out, no job at the moment, and no lectures til Wednesday. Aside from coursework or a book, not much else to do.

  15. #15
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    What do I mean? I haven't seen a Euro/NA cover match in a long time. I assumed they would be different like every other game. The COVER looks like shit, better now?

  16. #16
    Cuddly little misanthropic hate machine
    Registered: Aug 2004
    Location: someplace better than this
    Quote Originally Posted by Ostriig View Post
    It's the same cover, what do you mean?

    Anyway, I'm half tempted to install F3 and FWE today... Sick, can't go out, no job at the moment, and no lectures til Wednesday. Aside from coursework or a book, not much else to do.
    I have a bit of a list of other mods to suggest if you'd care to hear them.

    I also have a huge ambient music collection you may be interested in as well.

  17. #17
    Member
    Registered: Jul 2007
    Location: free koki
    Quote Originally Posted by gunsmoke View Post
    What do I mean? I haven't seen a Euro/NA cover match in a long time. I assumed they would be different like every other game. The COVER looks like shit, better now?
    Can't read your mind, brah.

    Quote Originally Posted by dethtoll View Post
    I have a bit of a list of other mods to suggest if you'd care to hear them.

    I also have a huge ambient music collection you may be interested in it as well.
    Yeah, totally, looks like I'm severely out of date with this stuff. And I imagine henke might be interested in as well. In fact, didn't we use to have a thread dedicated to recommending mods a while back? Still on the first page after almost a year since the last post, we need to argue more about Fallout 3.

    As for the music, do you mean another mod off the Nexus, or are you running a private collection of tracks? Either way, shoot, I am kinda tempted to swap out the vanilla soundtrack, it's really not among my favourites. I was considering looking for a STALKER replacement, but I'm not sure whether that'd mesh to well with Fallout 3.

    I did end up installing the game today, with its damned patches and utilities, and then slapped on FWE. Now there's a marvelously byzantine mod for you, should take me a fair bit before I manage to learn and configure to my liking, but definitely very promising in terms of overall experience. Right off the bat I've gotta say I'm liking the combat a lot more.
    Last edited by Ostriig; 18th Oct 2010 at 21:21. Reason: So I hear Fallout 3 is shit because it's not isometric, let's make a thread about that.

  18. #18
    Cuddly little misanthropic hate machine
    Registered: Aug 2004
    Location: someplace better than this
    I'm running my own private collection- in fact, aside from Mothership Zeta and the Pitt, I have separate ones for the DLC!

    All the music files are set after the defaults, so the defaults are included too. PM me your email address and I'll toss the whole shebang over- the 'default' FO3 one is roughly 1GB though!

    The default game contains music from:

    Fallout 1, 2, Tactics
    Call of Duty 4
    Manhunt (works surprisingly well)
    a variety of obscure dark ambient and similar acts, such as Ah Cama-Sotz, Pollux, M1911A1, Parataxis, Ghoul Detail ("ithyphallbrelgory (improv edit)" is amazingly appropriate), Dahlia's Tear
    Metal Gear Solid 3
    Stalker: Shadow of Chernobyl and Clear Sky
    Paranoia (the HL1 mod)
    Aphex Twin's Selected Ambient Works II
    Desidirii Marginis (I've heard "Solemn Descent" from Songs Over Ruins so many times it's pretty much permanently a Fallout song for me now.)
    the entirety of Robert Rich and Lustmord's Stalker
    selected tracks from Borderlands (mostly for the overworld)
    Electric Wizard's "Mountains of Mars" (couldn't resist)
    selected Earth tracks (examples 1, 2, 3)

    For Operation Anchorage I went with a slightly more electronic, colder feel, hence:

    Various tracks from Metal Gear Solid et al
    Selected tracks from Tipper's Surrounded
    Selected tracks from Sleep Chamber's Some Godz Die Young
    A single track from Counter-Strike: Condition Zero
    Call of Duty 4 again (and a theme from 2 as a theme for the big battle)
    random ambient from Silent Watcher of Dark Matter and dreamSTATE

    I did not include any music for the Pitt as I played it first, and at the time it hadn't occurred to me to use music and there really wasn't that much to speak of anyway.

    For Point Lookout, I wanted a rather more tribal, foresty feel mixed with some genuinely creepy horror tracks for the strong Lovecraft influence. While I reused a lot of tracks from my vanilla set, I also included:

    various tracks from Terroritmo ("Le Reve" is a rather creepy fight song)
    another MGS3 song
    Several CREEPY fucking songs from Batchas (example)
    a few tracks from Zombie Panic Source (example)
    Half-Life 2's "Sand Traps"
    some old ambient track from the old mp3.com days
    Raison d'Ítre's "Falling Twilight"
    Thief 3's Pagans music
    "A Pagan Interlude" from Thief2X
    the default music from the Orphange in Painkiller's Battle Out of Hell
    some random song that was composed for a long-dead Resident Evil mod for Half-Life 1 a decade ago

    Broken Steel has a few selected tracks specifically for the Air Force Base, all from Sophia's Sigilum Militium.

    In other words a fucking boatload. I've been tweaking it for two years, and honestly nothing really feels out of place. Going from some creepy ambient, whistling-winds nonsense from the Fallout 1 soundtrack straight to the soft guitar of an Earth song might seem jarring until you've heard it in-game. And sometimes the music just picks something so fucking perfectly appropriate, like "Mountains of Mars" while you're navigating the hills in the far western end of the map, that you want to climb up to a cliff edge and watch the sun rise.

    ... then a deathclaw owns you 'cuz they're all over the fucking place that side of the map and you weren't paying attention
    Last edited by dethtoll; 18th Oct 2010 at 23:09.

  19. #19
    Member
    Registered: Apr 2002
    Location: Landahn
    For anyone interested, the (very positive) Eurogamer review of FO: NV (360) is out now.

    Main points are:

    • Surprise, surprise, it plays pretty much like FO3, so if you liked that you're bound to like FO: NV
    • The changes to the gameplay they've made range from the very good (hardcore mode) to the not so good (companion wheel)
    • Surprise, surprise, this being a Bethesda/ Obsidian product there are occasional crashes
    • Note: The reviewer didn't play much of the main quest, so there's no telling how good the main storyline is.


    Personally, I'm going to wait until the GOTY edition (or whatever it's going to be called anyway) for this, since a.) I'm still making my way through FO3 and am nowhere near finished with that yet, b.) the game'll be fully patched by then, and c.) it'll most likely come bundled with all the DLC (some of which they've already announced).

  20. #20
    Just as fair warning to anyone playing it today, quicksave/autosave is completely fucked, so make sure you save in a real slot if you want to keep your progress.

  21. #21
    Member
    Registered: Apr 2002
    Location: Landahn

  22. #22
    Member
    Registered: Jul 2007
    Location: free koki
    Quote Originally Posted by dethtoll View Post
    I'm running my own private collection- in fact, aside from Mothership Zeta and the Pitt, I have separate ones for the DLC!

    All the music files are set after the defaults, so the defaults are included too. PM me your email address and I'll toss the whole shebang over- the 'default' FO3 one is roughly 1GB though!

    The default game contains music from:
    [...]
    Wow, you've definitely put a lot of time in this! It's a pity it can't go up on Nexus for copyright reasons, especially since it looks like you've got a few commercial label tracks in there, not just games soundtracks.

    But e-mail won't cut it for this, as I recall attachments are still capped at 10/20 meg. Megaupload maybe? I'd only be interested in the vanilla F3 part, I don't have the DLC packs.

    Quote Originally Posted by N'Al View Post
    Obsidian are nothing if not consistent. From a technical standpoint, anyway.

  23. #23
    Member
    Registered: Feb 2007
    I played through the X360 version of Fallout New Vegas on Hardcore mode, completing it in roughly 40 hours. Going into the game I set a goal to participate in a fair amount of side quests while mainly focusing on the main storyline so I could finish up by Monday. Although I did complete the game, I'm afraid I didnít even get to do half of the side quests--this game feels big! Though itís not apparent at first, it sinks in about 10 hours into the game how much stuff there is to do in the Vegas wasteland. Anyway I'm writing up a very detailed review but here is what it all boils down to for the curious (remember, this is a brief overview).
    Letís just get this out of the way--Fallout New Vegas is a really good game. I think it actually surpasses the original Fallout 3 (proper, not including the DLC) in terms of its writing and plot, but falls behind technically because of bugs and hitches (more on this later).

    I know this may sounds odd to hear but for an open world game the layering of main quests and side quests is well placed. Its structure allows for a nice flow of gameplay and story, and seeing (participating) in it unravel is really enjoyable in all aspects of a game. The sidekicks are more interesting than Fallout 3s as they demonstrate more personality and side quests for you to participate in (at least mine did.)

    Playing Hardcore mode I had braced myself for a very strict challenge in provision and health management, but I was shocked to find that I really only hit a consistent wall with inventory management--particularly because of the ammo (which I would promptly ditch since I had so much). Hardcore mode isnít as crazy as I thought it would be, but it was a fun. I think it's a nice feature that made the overall experience more exciting and interesting. At one point in the game I had no water resources on me; I was completely dehydrated to the point where it had a negative physical effect on me and I was scrambling. I was rushing through dilapidated rooms of an old apartment looking for ANYTHING to drink, and running into one room I eventually found a sink. Despite the inevitable radiation affects I just gulped down a few bucks worth. Relieved I stepped back, flipped on my Pipboy flashlight to loot the room and was disguised to find what I had done--drank out a goddamn toilet. It was awesome that Hardcore mode drove me to that ridiculous of a point.

    A quick rundown--what else is cool?

    Skill checks that effect dialog trees--or better yet, ones that have no effect--are now clearly marked with a red box. You can save your game at any point--even when enemies are nearby. Work Benches allow you to create cool stuff, like bombs and stimpacks, from all the junk in your backpack. The Reloading Bench allows you to create more powerful ammo that's great to switch to for tougher foes (but will wear down your weapon more quickly). Perks can be unlocked via in-game achievements, so for instance killing 75 bugs unlocks the Bug Stomper perk increasing damage. You can have one sidekick in your party along with Rex (the dog, who kind of weak). All Vegas table games are really well done (some of the best I've seen in a video game) and very fun to participate in.

    The game, overall, has a warmer feel to it due to the blue skies, the soft electric glow of signs (electricity!), the amber UI and in some cases less destruction to the terrain. Weapons now have a DPS rating so it's much easier to see what your real damage output is.

    The technical issues I experienced were pretty crazy. The game crashed several times on me forcing a restart (as in, rebooting the X360). One time the gambling interface completely disappeared on me and I was no longer able to play blackjack until I reloaded a previous save game. One time I picked some berries and the ground texture suddenly transformed into a gigantic blurry mess. Several times enemies got stuck in environmental pieces like walls or a rocks. Load times can, at times, reach ridiculous levels even when installed on the 360s HDD. The worst offender of it all was the degradation of the frame rate over time. Twice I had to clear the cache on my console, reboot it and then everything was fine for a while, but there were certain moments in the game where the hitching was bad despite this. If just feels like it could be a little more optimized technically.

    Also I want to add a note that the cursing in the game got to a point where I was sort of winced. Itís not that Iím offended by foul language when it has its place, but there were times in New Vegas where it felt forced and unnecessary. Fallout 3, I felt, was able to get their point across without any cursing whatsoever. So fair warning to those sensitive about this stuff. I'm usually not bothered by this sort of thing and for whatever reason it was a bother in a few places.

    Overall the game is great! It doesnít feel like it could have been Fallout 3 DLC, but has its own place as a proper sequel. It's got new weapons, tons of interesting characters to chat with, a (seeming) million places to visit and an interesting plot. There are some truly epic moments in the game that everyone open-world gamer should experience. The factions add an exciting effect to your place in the world, and at the very least add another interesting dimension to it all. Listen, if you loved Fallout 3 then you will love Fallout New Vegas--possible more so if you can get through the glitches.

  24. #24
    Member
    Registered: Feb 2007
    Quote Originally Posted by Ostriig View Post
    That makes sense, then. I knew he's a journalist but I'd originally thought the game might've come out in the US a full week ahead of the EU, not too uncommon a practice.
    Just a polite correction here: Not a journalist.

  25. #25
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    That's my bad, actually. So... correction: you work in the industry. As what, though? You do reviews, do you not?

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