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Thread: Mass Effect 3 - Mark Meer will continue to be rubbish

  1. #351
    I thought both leads were pretty good.

  2. #352
    Member
    Registered: May 2010
    Quote Originally Posted by Sulphur View Post
    Would you really follow voices on the internet if you didn't believe there was some utility to it? I respect most of the opinions people have here, but I'm only going to consider recommendations or rejections from people whose perspectives have historically aligned with my own, or have been able to broaden my thinking on something I'm keyed to dislike. The rest is noise, like Youtube comments. We mostly only read those for chuckles or to shake our heads -- I hope.
    I'm afraid that many take opinions on the net as a guideline to figure out whether something is good or not... especially when they're not capable of forming an own opinion.

  3. #353
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    Quote Originally Posted by heywood View Post
    The animations are plenty good enough for me.
    Short term - Sure. But with these games (much like Witcher) you spend quite a considerable amount of time playing your character, roleplaying etc etc. When your immersion is broken by wonky animations, it's a tad bit hard to be fully immersed, or not getting angry at the game for that matter.

  4. #354
    Member
    Registered: Sep 2001
    Location: Qantas
    It's the opposite for me. When it comes to character models and animations, I notice what's "off" about them when I first start playing, but once I get into the game I don't really notice anymore. I went back and played Deus Ex last year with the GMDX and Revision mods. Deus Ex has pretty bad facial animations which looked dated even at release, but I quickly got used to them again and they're not immersion-breaking for me.

    In a role-playing game, I'm a lot more sensitive to the dialogue than the graphics and animation. What really breaks immersion for me is a conversation where all of the dialogue options suck, or where you pick one that seems reasonable and then your character says something unexpectedly cringe-worthy.

  5. #355
    Member
    Registered: May 2004
    Agreed with heywood. It's quite infuriating when the dialogue options don't match what the character actually says.

  6. #356
    Member
    Registered: Aug 2004
    What gets me when replaying Deus Ex is the constant re-use of voice actors, which is something I only even noticed once or twice in my initial playthroughs.

  7. #357
    Member
    Registered: Sep 2001
    Location: Qantas
    Same here. That and the terrible fake accents.

  8. #358
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    The amount of games that I've heard some of those voice actors from Thief in.

  9. #359
    Member
    Registered: Apr 2002
    Location: Landahn

  10. #360
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    That's some pretty good negative PR. It's a bit genius, really.

  11. #361
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    While we're linking to useful articles, here's Polygon's listing of Mass Effect's most bangable aliens.

  12. #362
    Member
    Registered: Apr 2002
    Location: Landahn
    Click image for larger version. 

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  13. #363
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    While Polygon's usually only good for its once-in-a-while investigative pieces, that article is pure fucking gold.

    It also gave rise to the best internet comment of the year so far: 'Tali is my forever-bae, so your argument that a Thundercat made of seashells, or a black-eyed gun lizard is more sexy falls on deaf ears.'

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