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Thread: Mass Effect 3 - Mark Meer will continue to be rubbish

  1. #176
    Registered: Jun 1999
    Location: Sunny place
    Quote Originally Posted by Phatose View Post
    So, EDI actually is going to get a body and be a combat teammate, as she has combat chatter embedded in the demo files. Dear god, let those 'sex bot' rumors be massive exaggerations.

    Plus, $10 day 1 DLC of a Prothean squad member with a Jamaican accent. Yes, Bioware actually believes we'll spend another $10 on the Mass Effect expy of Jar-Jar Binks.

    Maybe the multiplayer is fun because all the insane developers were working on the single player section.
    I don't know about multiplayer being fun, but I know about it being "mandatory":

    Fun times. XBOX people even get the privilege of having to PAY for it.

  2. #177
    I don't see how that makes multiplayer mandatory. In the last game if you did all of the sidequests, gathered resources for upgrades, and made the right choices before the final battle you were rewarded with a happy ending. In the new one if you do all of the sidequests, gather resources for upgrades, and make the right choices before the final battle you're rewarded with a happy ending. Or you can do some co-op and make the other parts optional. Big deal.

  3. #178
    Registered: Mar 2004
    Quote Originally Posted by Mr. K. View Post
    I don't know about multiplayer being fun, but I know about it being "mandatory":

    Fun times. XBOX people even get the privilege of having to PAY for it.
    Er...I suspect he's misunderstood the situation.

    He didn't get a bad ending because he didn't play multiplayer. He got a bad ending because all the endings are bad.

  4. #179
    Registered: May 2009
    ITT: I grade Bioware's writing. This is the opening plot summary. No spoilers.

  5. #180
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    The first 'unnecessary' comma is actually required to block off a parenthetical phrase, and the second one is fine because fiction writing also happens to pay attention to rhythm and dramatic effect.

    So, 85/100. Not too bad. Also: yeesh.

  6. #181
    Registered: Aug 2003
    Location: California
    Spoilers ahead, maties. If you actually care about this game, you may not want to click the linky below.

    Luckily for all of us, in this exciting installment of the Mass Effect series we get to see what Tali looks like. Apparently, she's a stock photo from off the internet.

  7. #182
    Registered: Sep 2008
    Hah, holy fuck. Also, peeps (assuming geniune image), they've also plastered giant plot spoilers there too, for no apparent reason.

  8. #183
    Registered: May 2009
    Yes it's a genuine image. I've seen the gameplay vid where Shepard looks at the photo on YouTube.

    Bioware's laziness is now legendary.

  9. #184
    Registered: May 2008
    Location: Poland
    Haha, oh wow. Do they somehow assume people won't find out these things? I don't get it.

  10. #185
    Registered: Sep 2008
    At the very least they could've picked a stock photo with some sideboob.

  11. #186
    Registered: Jun 2004
    Wait. I honestly do not understand what the outrage is about. They needed a photo of a woman to photoshop, so they bought a photo of a woman and photoshoped it... it completely escapes me what is "lazy" about this. Would you guys be happier if they hired a professional model, photographer and a camera package and paid some 20x the cost?

  12. #187
    Registered: Sep 2001
    Quote Originally Posted by Yakoob View Post
    Wait. I honestly do not understand what the outrage is about. They needed a photo of a woman to photoshop, so they bought a photo of a woman and photoshoped it... it completely escapes me what is "lazy" about this. Would you guys be happier if they hired a professional model, photographer and a camera package and paid some 20x the cost?
    No, you take one of the several dozen illustrators, character or texture artists and have them spend 2-4 hours to create the portrait, from scratch, from his/hers imagination.

    It is very lazy considering what it is, and considering what most professional artists can speedpaint without any reference.

  13. #188
    Thing What Kicks
    Registered: Apr 2004
    Location: London
    I think it comes down to the fact that Tali's appearance has been a mystery throughout the series. To have that mystery brushed away with a cheap photochop of a stock photo and conform to tradtional human standards of beauty is lazy at best, dismissive of your audience at worst.

  14. #189
    Registered: May 2009
    Real spoilers:

    Just found out that Joker and EDI date each other. Clip here. Holy. Fucking. Shit. What have they done to the plot? This series started as nice respectable sci-fi. Not entirely original but at least the plot made sense and you could immerse yourself in the universe. Now it's on fanfic levels.
    Last edited by Dresden; 8th Mar 2012 at 00:42.

  15. #190
    Cuddly little misanthropic hate machine
    Registered: Aug 2004
    Location: someplace better than this
    That's not really spoilered.

  16. #191
    Registered: May 2009
    Sorry, I didn't think about people having different link colors.

  17. #192
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    So it's... interesting. 4-5 hours in and... the hammy opening is, of course, still hammy. The overall arc of it is what I expected - you need an arc-resolving MacGuffin, you get one. You need the Seven Samurai plot expanded into alliances and politics played on a 'galactic' scale, you got it. You need End Times to drive the (melo)drama, you get more than a sodden handkerchief's worth, or so I've heard/read.

    The focus on the Earth invasion remains an irritatingly clichéd device for narrative urgency, but it's not in your face all the time, at least -- not so far anyway. The import from my ME2 save doesn't seem to have transferred my Renegade Shep's cool neon scars. Also, it looks like I lost Legion in that playthrough. Tsk.

    The combat's more or less the same, with a couple of tweaks from ME1 - mods and ends and stuff. And grenades and a melee attack, which are welcome. You get tons of skill points and start at level 30 or so if you import a character - interesting, because I've maxed out my Infiltrator's tactical cloak skill already in 4 hours, and I don't know if Bioware does enemy scaling with levels.

    And the graphics - Bioware seems to have gotten a nice handle on UE3 now. Faces and models are still ew, with human skin continuing to look like bacon wrap and faces continuing to be eery and bug-eyed; but environmental design's been given some care. The Normandy's design isn't as spartan as in previous installments, and the incidental detail makes it look lived in. Details like a poker table in a room and odds and ends lying around on desks are nice little touches. Environments are still a touch modular and boxy, but that's Bioware design for you.

    The lighting is generally lovely and more than a touch moody (witness the CIC's brightness levels now compared to ME2), but there are also more lens flares in this game than in every scene of J.J. Abrams' Star Trek combined. Every time I visit the War Room, I feel like a disco ball's about to descend from the ceiling and then the Bee Gees rise up from the centre, singing 'Staying Alive' and shaking their booties. It's like the time I discovered Photoshop's Filter menu when I was 15 and promptly added lens flares to every nipple in every photo in my porn collection.

    Get a handle on it, Bioware.

  18. #193
    Registered: Jun 2003
    Location: Darmstadt, Germany
    Quote Originally Posted by Sulphur View Post
    and promptly added lens flares to every nipple in every photo in my porn collection.
    Pics or it didn't happen!

    I just started playing ME1 a few weeks ago and am currently on my third playthrough (1st one on normal difficulty with Soldier, 2nd and 3rd on hardcore with Adept and Engineer, respectively). How would you rate the three games overall and storywise? Should I stop playing ME1 and go on to ME2 since it does everything better, or even rush through just one playthrough with it so I can get to ME3 which is the best of the bunch? Or are they more or less the same and I should just keep playing ME1 for as long as I have fun with it?

  19. #194
    Registered: Mar 2004
    It's not that there's one that's the best of the bunch. They each fuck up different things. ME1 did the main plot well, but the interface sucked. ME2 did the characters very well, but the RPG portions were largely removed and the main plot was forgettable. So far, ME3 is on a crash course for having an epically shitty plot, but good everywhere else.

  20. #195
    Registered: May 2009
    Quote Originally Posted by Sulphur View Post
    It's like the time I discovered Photoshop's Filter menu when I was 15 and promptly added lens flares to every nipple in every photo in my porn collection.
    Step 2: Draw some wires on her neck. BOOM. Instant Tali porn.

    I can't fucking believe they're still beating the "Hired assassin hunts the hero" cliche. That horse is a bloody pulp now. He looks like a space ninja too.

  21. #196
    Registered: Mar 2001
    Location: Melbourne, Australia
    Been playing ME3 since release day a few days ago. Its a shame that I played the demo first as that half ruined the effect of the opening "level" for me since I knew already what was going to happen (obviously). Quite impressive none the less. Up until you FINALLY had some level of control of where you would head to next I was starting to think "what the, can't you choose where to go now?". Glad you still do.

    I've noticed on 2 occasions a weird head bug with the game, where Shepard's head will turn alittle too far in a direction when your talking to people. The first occurred in a conversation with Liara, with Shepard and her fixing their direction of gaze on the robotic floating thing with only their heads and not their bodies as well and since the robot moves about the room, their heads would go to very odd amounts in directions. Saw it again to a lesser degree with the girl who stands by the galaxy map. Hope I don't see that again. Reminds me of a similar bug in Freelancer except in that games case the heads would on rare occasions spin the full amount around.

    In either event I am absolutely loving the game so far, though the weapon included with the from ashes dlc makes some of the battles alittle too easy at times. One thing occurred in the game that had me take my hands off the keyboard and have to think really hard before I made a decision. What choice was that? the choice between Tali and Liara since I had been slept with Liara in the first game and Tali in the second. So when Liara asked me if it was over with Tali I had a very hard time deciding on which of the 2 I preferred. Both have their own pluses and negatives.

    The reliance on multiplayer for what I assume to be later events on the singleplayer end of things is a bit of an annoyance as it forces you to play the multiplayer (if your like me and like to get everything done well in a game the first time round). The multiplayer I should point out however is awesome. I've been making a point of playing 1 singleplayer mission, then going and clearing 10% off the readiness percentages each time.

  22. #197
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    FYI, a lot of the INI tweaks from ME2 work in this game as well. Use ME3 Coalesced Utility to edit coalesced.bin located in \Mass Effect 3\BIOGame\CookedPCConsole\ (Make a backup of this file first. Also the coalesced.bin will get overwritten every time EA put out a new patch, so back up your modded file too.).

    Some of the ones that I use:-
    • FoV tweaked to 100 (default is 70). You'll want also want to bind a few spare keys to reset the FoV value back to either 0 or 70, because cinematic cutscenes are designed for the default value of 70 and can look weird when zoomed out (eg I've bound numpad 0-4 to reset the values to 70).
    • Mouse smoothing and mouse acceleration disabled
      bioinput.ini -> engine -> playerinput
      Change benablemousesmoothing to false
      Add bViewAccelerationEnabled and set the value to false
    • Mouse dampening disabled
      bioinput.ini -> sfxgame -> bioplayerinput
      Change benablemousedampening to false
    • Framerate smoothing disabled
      bioengine.ini -> engine -> engine
      Change bsmoothframerate to FALSE

  23. #198
    Registered: May 2009
    What exactly is impressive about the opening level? The complete lack of music, Anderson's running animation, and all of your dialog options are the same. Its all predictable scripted sequences. Also:


  24. #199
    Thing What Kicks
    Registered: Apr 2004
    Location: London
    So in order to make it easier for me to keep to my self-imposed boycott of this game I've already spoiled the ending for myself, and wow, that sounds pretty fucking awful.
    They basically pull a Deus Ex: Human Revolution, giving you 3 ending choices. It doesn't matter about your actions throughout the series; it all comes down to "Pick one of 3 buttons".
    *Golf Clap*

    Not regretting my decision at all at the moment.

  25. #200
    Registered: Mar 2004
    Good lord the quality of the writing in this game is all over the map. Occasionally genuinely interesting (Seeing the memories in the Geth Server), occasionally actually amusing - Joker and Garrus swapping jokes on the bridge of the Normandy. But also frequently dipping into self-parody (I'm Garrus Vakarian, and this is now my favorite spot on the citadel!), stupid nonsensical cliche (LOL I killed 300,000 Batarians, 40,000 assorted sentients with small arms, and now I'm having bad dreams about one kid in a fucking apocalypse.), just flat out retarded (Ancient Death Machines are destroying our civilization, so we'll seek refuge status on a station built by those Ancient Death Machines for the purpose of destroying civilizations), to goddamned awful romance fanfic level WTF. Aside from the previously mentioned WTF, there's the Garrus/Tali hookup.

    The actual combat is fun, although so far warp/throw seems to be the answer to everything. Maybe an occasional shot from the Paladin, but that's for personal satisfaction instead of actual strategic value.

    But goddamn, the plot is like a road accident.
    Last edited by Phatose; 9th Mar 2012 at 12:47.

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