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Thread: TFix: unofficial patch for Thief1/Gold

  1. #2151
    Registered: Apr 2011
    Location: Montpellier, France
    It's not a bug, that's how it's supposed to be. That objective only appears when the alarm is rung on hard/expert. Pretty certain it doesn't happen on normal. I doubt the Mastertronic version omitted that objective.

    EDIT: Garrett'd!

  2. #2152
    Registered: Sep 2004
    ah, good to know - one less thing to investigate for the next build.

  3. #2153
    Registered: Sep 2000
    Location: ZylonBane
    That would be one heck of a "bug" having the game spontaneously generate a new objective!

  4. #2154
    Registered: Sep 2004
    quests/objectives firing in a slightly odd manner is not unheard of.

  5. #2155
    Registered: Oct 2009
    Location: Pawtucket,Rhode Island
    I know the objective is triggered by the alarm.What I am saying the bug is,is that the objective triggers ever single time even without the the alarm going off.I played through the game at least twice on DDfix install and never had to do had that objective trigger on expert.But it occurs every time since using TFix.I don't recall setting of the alarm,I don't know if this is due to a bug or someone in the manor being hyper sensitive.But it never happened before.Has anyone done Assassins on Expert with TFix and not triggered this objective?Preferably people who don't Ghost or Supreme because that will mess with the results.

  6. #2156
    It's not just the alarm
    Quote Originally Posted by Unna Oertdottir View Post
    ...or a body has been found...
    So don't leave a trail of bodies in the house
    I just replayed Assassins with Tfix/ND 1.24 and the objective to leave the mansion never changed. I blackjacked many guards.
    Here's the savegame at the end of the mission.
    Last edited by Unna Oertdottir; 13th Jan 2017 at 06:23.

  7. #2157
    Registered: Oct 2009
    Location: Pawtucket,Rhode Island
    That's weird cause I always make sure to hide anyone I knock out,I'll have to go through the mission again to see if I can get the objective not to trigger.

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