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Thread: NOW what are you playing?

  1. #11001
    Member
    Registered: Apr 2001
    Location: Switzerland
    Sounds like an option, though I couldn't necessarily commit to any co-op slots outside the regular Saturday ones, and those are usually pretty busy already. Talking of which, if you'd like me to do a quick Arma 3 tutorial with the mods we're using, let me know. I'm sure we could arrange something. (Same goes for anyone else interested in joining the Arma sessions discussed in the TTLG coop thread.)

  2. #11002
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    Finished off the Master of Trials DLC for Breath of the Wild. Or to be more exact, the Master Sword quest for it, in which you take on 50 levels starting with nothing at all (equipment and items wise), and not being able to save. Good side is that it's branched off into 3 sets of levels, difficult rising as you move onward. Get's pretty damn hard towards the end. If I'd not had max hearts and stamina before going in + good knowledge of the game world and the enemies I'd have got my ass handed to me. And a ass handing would have meant having to start over from level 1 of the set all over again. No thanks. Great fun anyway.

  3. #11003
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    I finished Life is Strange last night. The whole season was very good and made me feel all the feelings.

  4. #11004
    Member
    Registered: Mar 2001
    Location: Ireland
    Picked up a little indie puzzle game called "Life Goes On" for 2 in the Steam sale.

    Fairly standard 2D puzzle/platform setup, except that every time you die, you spawn a new character but the old one's corpse is left behind. Your characters can't do anything except run and jump around, so you have to solve the puzzles by strategically (or not so strategically) getting killed repeatedly in useful ways.

    The trailer is worth watching anyway:


    It's amusing and somewhat charming despite the extremely macabre concept, helped along by little quirks such as giving each character a unique name, and amusing little descriptions, messages and animations scattered around the place, such as the victory screen where the word "victory" is qualified by a phrase such as "If this is what VICTORY looks like, I would hate to see defeat" and has an animation of a knight pushing a cart to collect the huge pile of bodies you created during the level.

    While experimenting yesterday, I managed to create a pile of bodies so large that I almost blocked myself off from finishing the level because there were too many bodies in the way. I learned that building a large ramp out of bodies takes a disturbingly large number of bodies indeed.

  5. #11005
    verbose douchebag
    Registered: Apr 2002
    Location: Lyon, France
    Quote Originally Posted by Thirith View Post
    Sounds like an option, though I couldn't necessarily commit to any co-op slots outside the regular Saturday ones, and those are usually pretty busy already. Talking of which, if you'd like me to do a quick Arma 3 tutorial with the mods we're using, let me know. I'm sure we could arrange something. (Same goes for anyone else interested in joining the Arma sessions discussed in the TTLG coop thread.)
    Could be an idea. Can't be this weekend as I need to show my wife some love after being pretty much walled while working on on assignments the last god knows how many weekends (also, it was our anniversary on Wednesday). But I will do my dangedest to get Arma 3 installed at some point, do the tutorials and then jump in at some point.

  6. #11006
    Member
    Registered: Apr 2004
    Location: Netherlands
    Quote Originally Posted by henke View Post
    I finished Life is Strange last night. The whole season was very good and made me feel all the feelings.
    What ending did you go for?

  7. #11007
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    I jumped in on the Original Sin 2 early access. It is good.

    We'll need to totally nerd out and play Game Master mode when the game is finally released. There's really no excuse not to, other than we'll be a bunch of lame-o's if we don't.

  8. #11008
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    Jesh and I have had gaggles of fun with the original D:OS, so we're looking forward to 2 in September. D:OS's quests are a bit obtuse and it tends to whack you on the arse hard when it comes to combat, but we've enjoyed the absurd hilarity of it.

    One instance - we had to memorise script lines to run a stage play in a bid to attract an audience from another act so that we could steal a talking dismembered head, which is ridiculous enough on its own, but when that didn't work, firing a smoke arrow onto the stage and then sneaking up and stealing the head worked peachy; the game didn't even blink. Reward: we got to sew his head back on his body from elsewhere on the map, and he's now a summonable damage sponge. Good times.

  9. #11009
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    If there is one thing that's most changed in the sequel, it's the tone. While still punctuated with the occasional bit of fun weirdness, the story and atmosphere are much more dour and grim this go-round.

  10. #11010
    Member
    Registered: Mar 2001
    Location: Ireland
    I'd definitely be up for some DOS2 role-playing if that happens.

  11. #11011
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Quote Originally Posted by Jeshibu View Post
    What ending did you go for?
    Saving Arcadia Bay.

  12. #11012
    Member
    Registered: Apr 2001
    Location: Switzerland
    I really enjoyed this video essay on Life Is Strange by Innuendo Studios.



    Jesh, which ending did you go for? I made the same choice as henke; anything else would've felt
    spoiler:
    disrespectful to Chloe and her own choice.

  13. #11013
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    Breath of The Wild finished off after I dunno how many months. Many.

    Is this the best Zelda game of all time? Yes. Definitely yes. Has an absolute mammothload of stuff to do. Side quests, shrines, acquiring and upgrading armor, finding out good food recipees, exploring. So much to do. Great story and pretty good music. Combat is top notch. Takes some getting used to at first, but you get the hang of it with time.

    The shrines are a real standout in this game. Kinda Portal-ish in that they often involve elaborate puzzles. Some you'll take 1 look at it, and go yep I know how to do that. Other's you stumble / work out a solution after a while. And others you'll use a walkthrough. One particular one across 2 shrines that dealt with star constellations I'd never have figured out on my own.

    On an exploration scale, this game has the largest amount of land to explore about in that I can think of. Bigger than Fallout 4 that's for sure. There's just so much to explore everywhere. Every little mountain could have a hidden korok seed, or lead you to a shrine etc etc.

    Now would I play this game again? Hmm. I'm leaning more towards a no, and that's purely down to the time investment needed. Also as once you've explored everything then you've seen it all. To compare to say the Witcher 3 which had the exploration too and hidden stuff, but then you also had the replayability with quests having multiple routes + roleplaying. For BOTW you don't have that. There is only 1 way to accomplish a quest (usually), so a different play through wouldn't result in differences there.

    By this point I've had some serious burnout from playing almost nothing but this (besides the Lost Vikings 1&2) for ages.

    I'll continue going through the DLC as it's released though. But unlike say Link to the Past where it only takes a week at most to beat it and thus is good to come back to, time and time again. For BOTW that time required to beat it (and do all the side stuff) is like 3-4 months. I dunno. Either way I highly recommend this game to everyone. Fantastic game. Best in the series by a long shot. Prior to this one, Link To The Past was my all time favorite.

  14. #11014
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland

    Unplayed Steamgames of the week

    (of last week actually, but I forgot to post my thoughts on them then)

    Moon Hunters



    I got icemann's spare Steam key of this back when it released(thanks again!), but only got around to giving it a proper go now. It's an action-RPG with gameplay that feels like a middle-ground to Hammerwatch and Hyper Light Drifter. The campaign plays out over 5 days, during which time you have to find out what has happened to the moon(it's missing). I did make it all the way through my first campaign, but apparently there's a whole bunch of different endings, and I'm pretty sure I got the "bad" one. Things you unlock in this playthrough can be used again in later campaigns though, so that's cool.

    Overall, it's ok, but I'm not sure I can be bothered playing it again.

    FATE: Probably uninstall

    Kona



    I'd only poked at this a bit after the full release came out, but I'm glad I sat down for a longer session. It was a bit hard to get into at first, with the game throwing about a half-dozen different plot-strands at you, making it feel overwhelming and exhausting. But I'm 2 hours in now and it's got me hooked. I'm focusing one on plot-strand at a time and enjoying the progress. I'm reminded strongly of Firewatch, which I played last summer around this time. Kona is a broader game, gameplay-wise, not just adventure, but also survival game and horror/mystery. There's more fun hands-on gamey stuff, like being able to shoot guns and drive a truck. But it does share Firewatch's shape-shifting story. You never really know what kind of story it is.

    I also wanna give props to this game's cool style. I love the text displays on things. And I love the narrator. When most games attempt humor, it's crap. Whenever Kona's narrator attempts humor, it's crap, but it's crap in a very endearing "dad joke" kind of way. Instead of making you roll your eyes it makes you smile and shake your head.

    I'm currently at the part where I have to open the electric-lock to get the keys for the snowmobile.

    FATE: I'm finishing this for sure!

    Next(this) week's games: Rogue Stormers, The Beginner's Guide
    Last edited by henke; 17th Jul 2017 at 15:27.

  15. #11015
    Member
    Registered: May 2004
    Quote Originally Posted by icemann View Post
    Breath of The Wild finished off after I dunno how many months. Many.
    As I recall, you began this on the emulator. Did you play it entirely with the emulator?

  16. #11016
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    Started on my switch, then switched (no pun intended) over to emulator soon after due to the far better controls of my ps2 gamepad and I'd heard of it working on emulators so wanted to see how it compared. There is also the better ease of switching between programs as note taking is a MUST for this game. The amount of notes I had typed up for this game to keep track of stuff. Damn.

    Now giving Batman Arkham Asylum (PC/Steam) a go. Not a bad game. Having fun so far.

  17. #11017
    Thing What Kicks
    Registered: Apr 2004
    Location: London
    How is the emulation now icemann? Last time I checked, Link was frequently clipping through scenery along with other weird bugs.

    I do need to get back to and finish it at some point, but I really don't get the universal adoration for the game. I can only attribute it to ridiculous brand loyalty, much like that exhibited by Apple fans.

  18. #11018
    Quote Originally Posted by Malf View Post
    but I really don't get the universal adoration for the game.
    To me it feels like a "I bought a Switch and this is the only game I have for it, so the game must be amazing" kind of rationalization.

  19. #11019
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    Quote Originally Posted by Malf View Post
    How is the emulation now icemann? Last time I checked, Link was frequently clipping through scenery along with other weird bugs.
    It's not perfect, but close to from an emulation standpoint. Several months back when I started, I was using v1.7.5 of Cemu and that already had the clipping and main bugs fixed presumably as I never experienced any of those in all my time playing it. Flash forward to present day and I'm using v1.8.1 and all that's really resulted in, is the showing of more special effects whilst removing a couple of others (which presumably will be fixed in the next version of the emulator due out at the end of the month). At the end of each month a new version comes out.

    Bugs I've encountered across all the versions:
    * Camera not always locking onto targets for identification - This made one particular quest (where you had to take photos of specific guardian robots) really damn frustrating + requiring split second timing of camera shots, as it would lock on, but only for a split second. Sometimes occurred on identifying weapons and other things as well. VERY ANNOYING bug.
    * Crashes - Encountered this one from the get go. Doesn't happen all the time, but still semi often under certain circumstances like when gliding (which you need to do very often), randomly when teleporting/fast traveling, and just randomly when exploring, combat etc. It didn't happen enough to ruin the game, but at times it nearly did.
    * Glitchy textures - This one was more in certain locations, like in lava areas, some mountain regions. Not something I would encounter often, but this varied based on where I was.
    * Some cutscenes would not display, and just show garbled stuff instead - Apparently you needed some extra program called CemuHook for this to work properly. It didn't happen on all of the cutscenes as some were rendered in-game and those worked fine. This would happen only on the pre-recorded ones. I just looked up the corresponding cutscene on youtube when this would happen.

    Not a bug per say but long load times for loading of shaders (emulator specific problem) was annoying. Each time I'd update the emulator it seemed to drastically lower the amount of shaders needing to be loaded, but on playing the game over numerous first off loadings the amount of shaders would increase slightly each time, thus increasing the load time. To give an example, on a fresh install or install of a new cemu version it would load instantly. Then a few loads later would be a few hundred, then a thousand, 2 thousand, 5 thousand etc etc. So over time this became more of an issue.

    Frame rate improved across the versions. In v1.7.5 it was something like 10-25 fps (the switches standard fps is something like 30 I think). 15-30 in v1.8.1, sometimes lower. Would vary based on area and situation.
    Last edited by icemann; 18th Jul 2017 at 10:29.

  20. #11020
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Quote Originally Posted by WingedKagouti View Post
    To me it feels like a "I bought a Switch and this is the only game I have for it, so the game must be amazing" kind of rationalization.
    I'd consider that a possibility, except for the fact that I've put 150+ hours into the game. I would never dedicate that much time to anything just because I think I should.

    I also think it would be getting almost as much attention if it were a non-Nintendo title. It's that good. Not perfect of course, but very good.

  21. #11021
    Member
    Registered: Apr 2001
    Location: Switzerland
    Much of what I've read and seen about the game leads me to conclude that people's love for it is genuine. At the same time, from what I've heard, I could imagine feeling relatively similar to Malf. Perhaps it's the Far Cry 2 of Zelda games...

  22. #11022
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    I'd say to give it a try yourself and then judge from there. That's what I did. Played for an hour on a friends one, and that made the decision for me.

  23. #11023
    Member
    Registered: Apr 2001
    Location: Switzerland
    Oh, it's on my list of games I'm interested in, but at the same time I've got many, many games I've already got that need playing. I'll give it a try when it's come down in price or when I get *really* curious, but for now I can live quite happily not knowing whether I'd enjoy Breath of the Wild or not.

  24. #11024
    Member
    Registered: Feb 2001
    Location: Somewhere
    It definitely is outstanding, and if you are a Zelda fan it will blow your mind. However the replayability is pretty much non-existent, as I cant see anyone going back once having finished it. I am interested to see how the story dlc coming at the end of the year will pan out.

  25. #11025
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    Definitely can't see many going back. It's just too much of a time investment.

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