TTLG|Thief|Bioshock|System Shock|Deus Ex|Mobile
Page 18 of 18 FirstFirst ... 38131415161718
Results 426 to 440 of 440

Thread: UPDATED T2 FM: Finals at the Academy - v2.0 May 6 2012

  1. #426
    Dóttirin klćđist oft móđur möttli
    Registered: Apr 2015
    Always look in the zip file. You're using Darkloader. DL is converting oggs to wav.

  2. #427
    Member
    Registered: Aug 2009
    Location: ON THE ROOF U SAYIN GERMAN
    Oh you're right. So I just copy the OGG files manually?

  3. #428
    Member
    Registered: Dec 2004
    Location: Germany
    Quote Originally Posted by Azaran View Post
    Oh you're right. So I just copy the OGG files manually?
    I doubt that you will find any .ogg files for the majority of sound files for the Keepers. The first as well as the second release of this mission has the majority of the Keeper sounds in snd/NewKeepers. These are Wave files (.wav file extension), and they seem to be recorded at 8,000 Hz, which is very low-res even for voices. The few .ogg files in snd/KA (KAInit ... .ogg) are recorded in better quality but contain just the speech Garrett hears when the mission begins. All other Keeper sounds won't sound very good because of the low frequency at which they are recorded.

    There's some more trouble that might befall you. If I recall it correctly, there was a problem with NewDark and this mission, resulting in Garrett not scribbling everything he should into his notebook. I think pages with page numbers above a certain treshold (maybe page 12 or 22?) are affected. As far as I know, this problem was never solved. So, if you use NewDark to play this mission, you might have to write down some things on your own in order to solve some puzzles. I believe. however, that the mission might not be completely broken, meaning you can most likely complete it with NewDark anyway. It's just that Garrett will not make every note he should,

  4. #429
    Member
    Registered: Aug 2009
    Location: ON THE ROOF U SAYIN GERMAN
    Oh OK, thanks, I guess that solves it. I thought the author had extracted the sound files directly from T3. Could be a good idea for the next version if that's possible
    Last edited by Azaran; 28th Mar 2017 at 18:10.

  5. #430
    Member
    Registered: Dec 2004
    Location: Germany
    Quote Originally Posted by Azaran View Post
    I thought the author had extracted the sound files directly from T3. Could be a good idea for the next version if that's possible
    He may even have done that and then converted the files to a lower sound frequency to save disk space and/or keep the zip file comparatively small in size.

  6. #431
    Member
    Registered: May 2008
    Location: Southern,California
    just replayed this mission and omg i saw something i never noticed before it was the "fish in a bowl" in the upstairs room,it was just swimming around enjoying life

  7. #432
    New Member
    Registered: Aug 2009
    Larry, absolutely loved this mission, played it 4 times already-do you or anyone have a loot list that you mentioned?

  8. #433
    Member
    Registered: May 2009
    Location: Germany
    Check the first post in this thread.

  9. #434
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    I'm clearly not going to get the whole campaign released anytime soon. There are minor tweaks I want to make in Finals, True Dreams, the 2nd mission in the campaign, is in Alpha but not likely to get worked on again in 2018. So 2019, maybe? Then there is the last mission in the campaign, Graduation. That one has the geography mostly done, but needs a ton of tricks and game play. So if all goes well, maybe in 2020 or 2021?

    Meanwhile here is the opening briefing for Finals. It is not quite where I want it to be, but it's close and there is no reason not to share it at this point.




    And a teaser for True Dreams





    Thanks to Tibor Paštrnák for art. Thanks to Andrew Bartmess, Mike Myers, and arcadewizard for Garrett's voice.
    Last edited by LarryG; 5th Apr 2018 at 14:11.

  10. #435
    Moderator
    Registered: May 2000
    Location: Thunder Bay, On., Canada
    Fantastic! I'll be looking forward to playing them, no matter when you have them ready for release.

  11. #436
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Larry - Nice briefings, I'm sure the missions will be great when done. How come you can't work on anything the rest of this year? Other projects going on?

  12. #437
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    Exactly. And I need time away to get my creative juices flowing again. You may think of 5 years as a long time between missions, but for me it has been 5 years of continuous work on them. I'm a little burnt out.

  13. #438
    Member
    Registered: Nov 2003
    Location: Sheffield, UK
    Oh wow, another one I've missed

    This is beautiful, how you kept your sanity while making this I don't know it looks incredibly complex & you've done some very impressive event handling, the filing cabinets were really good

    I really liked the "read the scroll" objective, took a while to figure that one out

    I've made a slight error though I read the Grimoria before completing all the optional objectives and suddenly everything has got a lot harder & it wasn't easy to start with, unfortunately I don't have a save from before that point & I'm wrestling with the idea of restarting it just to get them done

    I haven't even got to the necropolis yet

    I must say the exams in this place are a bit harsh, if you fail they kill you ..well you get the death screen so same thing in my book & if you complete the task that's set you unleash the undead on everyone which isn't going to win any friends

    Mind you they were all asleep by this time so they probably weren't going to invite me to any parties after graduation anyway

    Wonderful mission, really enjoying it, thank you

  14. #439
    Member
    Registered: Aug 2009
    Location: ON THE ROOF U SAYIN GERMAN
    Amazing, I can't believe I finally finished this, I gave up on it years ago. Bring on the next one
    Still 3000 loot short, but oh well.

    I can't believe someone actually was able to create a mission like this...

  15. #440
    Member
    Registered: Nov 2003
    Location: Sheffield, UK
    oh ... OH!

    Deep joy in the fundamold

    These buggers respawn

    Thanks for that

    --EDIT--

    Well that was fun, 6 and a half hours on expert, little under a 1000 short on loot though so I may need to go back in
    Last edited by Esme; 20th Apr 2018 at 06:11.

Page 18 of 18 FirstFirst ... 38131415161718

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •