Yes, or set the texture in your object program if you're building from scratch. You can use replace0.gif - replace3.gif. Those files are in object.crf.
For retexturing AI meshes, see this thread: http://www.ttlg.com/forums/showthread.php?t=113695. In short, you need the MeshFix tool to allow a custom AI to be able to use the Mesh Textures property.





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It is good to know I can still rely on competent people in here. I suppose it would have been better if I had just kept at it back in 06 till now, then I would probably already know most of this, but I have attention issues. It's a miracle Thief kept my interest for 4 years before I got burnt out before... In any event, I just want to say I truly appreciate you helping out an old slacker (me). 