Thanks for sharing.
- The automap is indeed a highly underrated feature and is actually much better than most automaps are today. You could easily see where you had already been and no more of the map was revealed than what you were eligible to see.
- The technical notes were very interesting. One that stood out was "Squid jump out of water momentarily." It would have been great to see the Lurkers offer more of a challenge than to simply run away momentarily.
- It was amusing to learn that the oft maligned talking door was implemented as an offstage rotworm.
As far as a replay is concerned, I'm pretty sure have managed to do this for at least one of the games once a year since they were first released. Unfortunately on a replay of UW2 at the beginning of the year, I hit the sigil bug and as a consequence never faced Mors Gotha at the end of the game.