Well, that's a highly reasonable conclusion to draw based entirely on 30 seconds of pre-rendered footage having nothing to do with actual gameplay.
Does the fact that Thief 1 and 2 have proximity landmines in them mean it's a game about blowing up zombies and robots?
Those two things don't look that similar. They're both bows. And they both have moving parts. But their joints aren't in the same spots, and it doesn't even look like they're made of the same materials.






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