Oh yeah, that's right. Although if you want to use mods I suspect you can rely on that cam_mod.ini from now on.
The demo is the Thief 1 demo with stuff added to take advantage of the new engine. If you apply the patch to T1 it doesn't bring in all of that new stuff; it just plays the original game. Someone could, of course, cook up some fancy upgrade kit to increase the awesomeness of T1. I'm sure that will come along soon enough, but it isn't part of this new engine.
Everyone's talking about how this patch helps out King's Story, which is great...
... But come on. What about Rose Cottage?
Excellent choice! That front lawn alone!
... Actually, just to make it more redundant, yes it works. The issues the FM had were always due it's buttery complexity. The FM is packed. But w/ these updates, it's like my computer isn't even breaking a sweat. Just as it should be.
Last edited by Albert; 26th Sep 2012 at 23:02.
Well I stepped in here to see what all the hoopla was about and Holy Crap! I gotta get home and try this.
i need some help..
i used to displayed subtitles on Thief in-game movies by using VobSub with subtitles files(.ssa) combination.
but 1.19 patch spoiled it.
since this patch changes video playback base, subtitles doesn't display anymore.
sorry for poor english
i'm not good at writing English
Also make sure your install.cfg points to the right directories, i.e. where you installed TG 1.19.Code:; * * * * * Added for 1.19 T1/G * * * * * ; Before running the game in a Thief 1/G install you must add the config var "dark1" dark1
Yeah, I've tried both methods with no success. Perhaps I'll just try merging the provided CRF with the original.
And forward walking speed is good for you?
I'm not really sure what I'm doing wrong (unless there are some very important dromed files that are missing from this package), but I can't move around with WASD in dromed anymore like in dromed 1.18, and the F keyboard shortcuts don't work either.
Also, the OpenAL solution for EAX doesn't work properly for me. I've already got the latest sound drivers for my sound card as far as I know, and I've tried the old a3d/eax dll solution with no success. Sigh, guess I'll just have to live without it.
What I think kinda killed it were all the missing libraries.
This is new in my experience: The fog in Life of the Party looked the best I'd ever seen it on either of my laptops, except it broke into zones based on the terrain brushes, just beyond the Belltower, and is absent from the rest of the mission, except right beneath the skybox.
Standing in a zone of fog, looks like this:
While inching forward just out of the fog looks like this: