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Thread: The Witcher 3

  1. #126
    Member
    Registered: Aug 2006
    Location: Vienna, Austria
    Focus is "Witcher sense" and replaces tuning of medallion in TW1/TW2

    Potions are divided into 2 categories:

    "normal" potions:
    you will have to find ingredients, recipe and brew the potion
    everyone of those created potions will refill when you rest
    you can "load" potions and then release them during combat (they will have a short duration)
    you can loose toxicity from consuming potions over time or by resting

    Better Recipes/Upgrades for the same potion can be found throughout the world

    "mutagenic" potions:
    you will have to rest to drink AND activate them
    they have a permanent effect and toxicity
    you can cancel the effect while resting or replace/add other mutagens

    CDPR says that should give players the option to "go hardcore" and mix mutagens/potions/toxicity to maximum effect while "casual" players can just use mutagens with an occasional swallow.
    I hope that works out and that upgrades/mutagens are tied to quests/exploration/challenges.

  2. #127
    Member
    Registered: Jun 2001
    Location: Tatry Mountains, Poland
    If anyone is considering collector's edition of the game, here are the accurate pictures of the large figurine:






  3. #128
    Cuddly little misanthropic hate machine
    Registered: Aug 2004
    Location: someplace better than this
    stop tormenting that griffon geralt what are you doing

  4. #129

  5. #130
    Member
    Registered: Apr 2001
    Location: Switzerland
    Looks like the Mountain got to that bust before this guy received his Collectors Edition...

  6. #131
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Wow. That looks kinda like my grandma.

  7. #132
    Member
    Registered: Jun 2002
    Location: Pacific Northwest
    Why did The Witcher 2 ship with mini-busts of George Washington?

  8. #133
    Member
    Registered: Feb 2001
    Location: Somewhere
    well this thread has taken a turn down awesome lane!

  9. #134
    Member
    Registered: Jun 2001
    Location: Tatry Mountains, Poland
    So... finishing the game in 100 hours = speedrun.



    BTW, the bust of Geralt that I received few years ago was (and still is) perfectly fine.

  10. #135
    Member
    Registered: Aug 2006
    Location: Deutschland
    Quote Originally Posted by mothra View Post
    Focus is "Witcher sense" and replaces tuning of medallion in TW1/TW2
    ...and the cat potion from TW2 if he can highlight blood now, too. Still, it leaves a sour taste IMHO.
    Potions are divided into 2 categories [...]
    We'll have to see how this is implemented, although auto-refilling potions seems again like one of those hand-holding devices. The whole hunting part of the game looks like it could be fun, though.

  11. #136
    Member
    Registered: Aug 2006
    Location: Vienna, Austria
    Yep, the auto-refill sounds bad, a dev on the CDPR forum said they are still tuning it and auto-refill is not set in stone.
    But they do want to prevent players hording potions, they want them to use them constantly. We will see how it turns out.
    There was no mention of a cat potion, its implementation in TW2 as a X-Ray Vision was not really lore-friendly (or used by anyone if he was sane), so either they got rid of it or change it imo.

  12. #137
    Member
    Registered: Aug 2006
    Location: Deutschland
    At least in TW1 on the highest difficulty you had to use potions constantly. I think this kind of balancing is the best, as it is most true to the fantasy world IMHO: Geralt is superhumanly fast fencer (although not in the video games unfortunately), so definitely able to defeat a few other fighters, but the one-man-army stuff from the games shouldn't go without that little extra push.

  13. #138
    Member
    Registered: Aug 2006
    Location: Vienna, Austria
    You can finish TW2 w/o potions on Dark, that is true.....but efficient ? Not really.
    You are much more prone to make a mistake if it takes forever to kill enemies instead of one hit. But I agree that on the highest difficulties it should not be possible to survive w/o a potion.
    Although I have no solution how to prevent skilled players to circumvent damage with the current way combat works atm. Don't know about TW3 but they said a few times that all demos were played
    on easy with additionally toned down monsters and they used a dev sword.

  14. #139
    Member
    Registered: May 2004
    So I'm still playing through the first one (I've been going very slowly, so I've made it to Act IV in… maybe a year), but I just installed the second one, which I know is notoriously poorly optimized. I have a Macbook Pro and run boot camp, so i decided to install it on OSX and in boot camp and compare performance. I can basically run any game I've tried on ultra on the boot camp side (Infinite, the Arkham games, Nu Thief, Far Cry 3, etc.), but this game was laggy and had very long load times. The OSX version is just the same thing in a wineskin wrapper rather than a true port, so I expected it to run like crap. Get this… on the same graphical settings, the OSX wineskin version ran far better than the native windows version with the latest graphics drivers. Considerably faster load times, no frame rate slowdowns, same graphical quality. I really don't get it. O.o

  15. #140
    Member
    Registered: Jun 2001
    Location: Tatry Mountains, Poland
    Johnny quest:


  16. #141
    Member
    Registered: Jun 2002
    Location: Girl with the Patreon Tattoo
    A little FedEx-y but nice. Looking good.
    The stiff animations grate a little after playing GTA V. All open-world game developers should legally forced to implement euphoria, heh.

  17. #142
    Member
    Registered: Jun 2001
    Location: Tatry Mountains, Poland
    35 minutes of gameplay. Finally.



    The ending of this video contains a huge spoiler! But I guess we all know that.

    Full resolution here:
    http://www.gamersyde.com/leech_32805_1_en.html
    Last edited by bukary; 21st Aug 2014 at 07:55.

  18. #143
    Member
    Registered: Jun 2001
    Location: Tatry Mountains, Poland
    I see there's no one interested in this game anymore, but...

    The Witcher 3 probably not 1080p on consoles

  19. #144
    Member
    Registered: Aug 2006
    Location: Deutschland
    Quite the opposite! Well, I don't care about the consoles but the gameplay video looked pretty, thanks for posting it here.

  20. #145
    LittleFlower
    Registered: Jul 2001
    Location: Netherlands
    Quote Originally Posted by bukary View Post
    I see there's no one interested in this game anymore, but...
    It is the game I am looking forward to the most in many years.
    Probably my most-anticipated game since Skyrim.

    I couldn't care less what happens with consoles. The fact that The Witcher 3 uses so many resources that a new console doesn't have the power to play it on ultra is a big plus for me. More eyecandy is always better. I have a gtx680 now. I might actually buy a gtx980 or something like that if the 20nm GPUs become available in time. And this game will be my main motivation for spending that money.

  21. #146
    Member
    Registered: Jun 2001
    Location: Tatry Mountains, Poland
    Quote Originally Posted by Gryzemuis View Post
    It is the game I am looking forward to the most in many years.
    It was on my list right below NuThief and above any possible STALKER sequel. It seems that I should have been smarter and placed it in the first position. I hope I will not be disappointed this time.

    I couldn't care less what happens with consoles.
    Let's just hope that CDPR will not decide to remove some of that "eyecandy" from PC version in order to "provide the same experience on all platforms". I need to buy a new PC this year, but I am still waiting till CDPR announces system requirements for this game.

  22. #147
    Moderator
    Registered: Sep 2000
    Location: Australia
    For me it is more a case of trying to avoid hearing too much about it as I don't want to spoil the experience. I loved the first 2 games am looking forward to see where they take this final episode to.

  23. #148
    Member
    Registered: Jun 2001
    Location: Tatry Mountains, Poland
    Interview with the composer and sound designer of The Witcher 3 (enable subtitles!):


  24. #149
    Member
    Registered: Aug 2006
    Location: Deutschland
    I liked that he admitted that the sweeshing sound of drawn swords is a Hollywood trope. A bit sad that they didn't completely get rid of it, though. But then again, the also fencing is still Hollywood-like ridiculous mostly, so I shouldn't hope for revelations in that aspect in the first place. I do admit that I've enjoyed all two soundtracks so far, I have them ready in my car.

  25. #150
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Delayed again - May 19th, 2015 now.

    http://www.pcgamer.com/the-witcher-3-delayed-again/

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