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Thread: TG FM - NewDark 64 Cubed Contest: Dead Night Sweet Delight

  1. #1
    Moderator
    Registered: Jul 2008

    TG FM - NewDark 64 Cubed Contest: Dead Night Sweet Delight

    This is a thread for a mission released for the New Dark 64 Cubed contest.

    This title of the mission is: Dead Night Sweet Delight

    Get it here:
    Mediafire
    Southquarter
    Thiefmissions

    The author wishes to remain anonymous (for now) and to share the following information regarding this mission:

    This mission is for New Dark Thief Gold, version 1.19 or later.

    UPDATE: The author has updated the mission. Here are his comments:

    Here is a revised edition v.1.19 Thief Gold for those using the T1W/Tg patch.
    Some are experiencing invisible sword problem. I believe they are using something other than fm selector and it is loading in T2.

    Download the updated version here: Mediafire
    Last edited by Tannar; 4th May 2013 at 17:20.

  2. #2
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Congrats on the release, anonymous author!

  3. #3
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    You can get it at Southquarter too, download is HERE

    The author also wanted to mention that there will be a T2 version of this mission released fairly soon as well.
    Last edited by Brethren; 2nd May 2013 at 09:45.

  4. #4
    Member
    Registered: Oct 2006
    Am I the only one having the sword invisible?

  5. #5
    Member
    Registered: May 2010
    Location: Taffer's Inn
    Woke up and what did i find? Two new fan missions. This will be one hell of a day Love the name on this one too.

  6. #6
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    Darkloader shows this as a T2 mission. I think this happens to TG missions sometimes, but am not sure what to do to make DL see it as a TG mission. WinterCat, your problem may be that you're playing it under T2 instead of TG.

    Edit: Same is true of The Unseen, and skacky posted this workaround in that thread if you're using Darkloader:
    Quote Originally Posted by skacky View Post
    It's a Darkloader bug with T1 and NewDark. It considers this FM is a T2 FM while it's not. You can use the built-in loader FMSel instead or use this method:
    Install the FM, launch Darkloader and select the FM. It should display the FM as a T2 FM. Close Darkloader. Go to your Darkloader folder, open Darkloader.ini, search for unseen and at the line type=2, replace 2 with 1. This should give type=1. Save and close, and launch Darkloader again.

  7. #7
    Member
    Registered: Feb 2003
    Location: Germany
    Great Mission ..... I just finished it :-)

    By the way is there a use for the key in the windowsill in the caretakers house .... I found no place/lock where I could use it

  8. #8
    Member
    Registered: May 2010
    Location: Taffer's Inn
    Hmm..i think i used that. Under the windowsill there is a chest.

    Anyone know where the map of treasure caves is? Can't find it.
    Last edited by InfinituS; 2nd May 2013 at 14:52.

  9. #9
    Member
    Registered: May 2009
    Location: Germany
    Quote Originally Posted by InfinituS View Post
    Anyone know where the map of treasure caves is? Can't find it.
    Some scroll indicated that the caretaker did not allow a certain person to use his 'chute'.
    Last edited by gnartsch; 2nd May 2013 at 19:20.

  10. #10
    Member
    Registered: May 2009
    Location: Germany
    Hmmmm... any hints on the secrets please?
    Seems they are required instead of optional
    I see no more rocks to blow up.

  11. #11
    Island of Sorrow 2013
    Registered: Jan 2013
    Location: In a Dark Place
    Quote Originally Posted by gnartsch View Post
    Hmmmm... any hints on the secrets please?
    Seems they are required instead of optional
    I see no more rocks to blow up.
    Find thePick Axe seen on the Treasure Map, then start busting rocks. Notice the difference on the map in comparison to what is actually visible in the caves. Look for boulders that seemingly block off caverns as mentioned in one of the scrolls.

    Optional objectives are not possible in T1/Tg.
    Last edited by MysteryMan; 2nd May 2013 at 21:31.

  12. #12
    Member
    Registered: May 2009
    Location: Germany
    Nice mission!
    Having to carry a lantern around in order spot the skeletons hanging in the ceiling is pretty cute!
    Pretty creepy, since the undead are roaming above, but they could well be just behind you.


    Finished, but with 250 short on total.
    (Had a fly in DromED afterwards. For my life I can not find the rest!)

    EDIT: suspected unavaillable items: 248 & 272, a silver nugget (50) and a necklace (200)
    Oh, and that tiny little cave in West-North-West on the map does not actually exist. Is that supposed to be a red-herring?
    Last edited by gnartsch; 4th May 2013 at 08:05.

  13. #13
    Member
    Registered: Jun 2004
    Quote Originally Posted by gnartsch View Post
    suspected unavaillable items: 248 & 272, a silver nugget (50) and a bracelett (200)
    Oh, and that tiny little cave in West-North-West on the map does not actually exist. Is that supposed to be a red-herring?
    There is definitely no cave there.

    As for the unavailable loot (at least for the T2 version), the bracelet is collectable, you just need to remove the rubble and lean-in. There are; however, two pieces of loot a silver nugget and a necklace near the dead female thief near the shaft.

    PS: I'm not the author, just someone fairly familiar with dromed.

  14. #14
    Member
    Registered: Apr 2002
    Location: Albertslund, Denmark
    Quote Originally Posted by Winter Cat View Post
    Am I the only one having the sword invisible?
    Nope, i have the same problem and not only is it invisible it does not hit anything.

  15. #15
    BANNED
    Registered: Mar 2005
    Location: Maw Of Chaos
    Woah, another one. I can hardly keep up. I like.
    Congrats on release and thank you.

  16. #16
    Member
    Registered: Aug 2003
    Location: Deep in the Heart of Texas!
    Can some one please give me a hint as to where the gem is I cannot find where to use the explosive??
    Got the pick axe and used it on everything that makes a noise.

  17. #17
    Island of Sorrow 2013
    Registered: Jan 2013
    Location: In a Dark Place
    Quote Originally Posted by pwl View Post
    Can some one please give me a hint as to where the gem is I cannot find where to use the explosive??
    Got the pick axe and used it on everything that makes a noise.
    On yourtreasure map look at the cave top center, find the hidden cavern, throw the switch. Then go to the cavern located on your map top right to the trap door. The explosive can be used on the huge boulder in the first cave from the shaft, you can also use your pick axe.

  18. #18
    Member
    Registered: Aug 2003
    Location: Deep in the Heart of Texas!
    Thank you I threw the switch but did not know where to go

  19. #19
    Island of Sorrow 2013
    Registered: Jan 2013
    Location: In a Dark Place
    Quote Originally Posted by The Elusive One View Post
    Nope, i have the same problem and not only is it invisible it does not hit anything.
    If you are using anything other than fm-selector, it will load off of Thief2 resources, and the sword will not be visible. Here is a guide for installing fm-selector: http://www.ttlg.com/forums/showthrea...ht=fm+selector

  20. #20
    Member
    Registered: May 2004
    Ok I am on the top in the graveyad and do not know what to do next...

    I keep trying to go down the hole, but keep falling on that idiotic pick axe! What do I do now?

  21. #21
    Island of Sorrow 2013
    Registered: Jan 2013
    Location: In a Dark Place
    Quote Originally Posted by MysteryMan View Post
    Theopen grave you are describing is just that, a one way ticket to death. You must obtain the key to the Sacred Mausoleum from Old man Malcolm on his belt, lying on the floor of his house. The key you have fits the chest in his house. Once you get into the Mausoleum, look around for a way into the caves. Refer to your treasure map for navigation.
    From another post

  22. #22
    Moderator
    Registered: Jul 2008

    Mission Updated

    UPDATE: The author has updated the mission. Here are his comments:

    Here is a revised edition v.1.19 Thief Gold for those using the T1W/Tg patch.
    Some are experiencing invisible sword problem. I believe they are using something other than fm selector and it is loading in T2.

    Download the updated version here: Mediafire

    This link is also now in the first post.

  23. #23
    Member
    Registered: May 2009
    Location: Germany
    Quote Originally Posted by gnartsch View Post
    EDIT: suspected unavaillable items: 248 & 272, a silver nugget (50) and a necklace (200)
    Quote Originally Posted by Iceblade View Post
    There are; however, two pieces of loot a silver nugget and a necklace near the dead female thief near the shaft.
    Yes, exactly those two are missing/not obtainable. Does the new version have a fix for that loot ?
    Does not look like this got fixed.

  24. #24
    Member
    Registered: Apr 2001
    Quote Originally Posted by gnartsch View Post
    Hmmmm... any hints on the secrets please?
    Seems they are required instead of optional
    I see no more rocks to blow up.
    I played the T2 version on "Tasty" (aka "Normal") difficulty. The secrets were definitely optional, although I had a bug that the mission stats at the end claimed "0 out of 0 secrets" (when I had definitely visited some of them).

    Also, the T2 version does not have an invisible sword. My sword was quite visible (and useful for killing endless undead unhappy at having their treasures looted ).

    - prjames

  25. #25
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Mirror for the updated version: Version 1.1

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