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Thread: Thief Enhancement Pack 2.0 alpha

  1. #1
    Member
    Registered: Mar 2001
    Location: Ireland

    Thief Enhancement Pack 2.0 alpha

    This project is an effort to improve the quality of the graphics in Thief 2: The Metal Age, and also in Thief: The Dark Project and Thief Gold.
    The ultimate goal is to replace all the old, low-quality objects and textures from Thief 1 and 2 with versions that have higher polygon counts and texture resolutions, while keeping as close to the originals as possible.

    Version 2.0 includes higher-resolution (512+) versions of many of the EP textures, and also includes a number of improved terrain textures (approximately 22% of all terrain textures have been upgraded).

    NewDark (Thief 2 v1.21 or higher) is required

    This is an alpha version, meaning that while I've gathered together most of the improved content that has been made while trying to maintain the goal of "the same, but better", this package has not been thoroughly tested. In addition, this pack contains most of NecroBob's "Somewhat Faithful Texture Pack", and some of the replacement textures from there may stray a little too far from the originals.

    There is no installer, just the ep2.crf file. Drop it into your Thief installation and add it to the mod_path in cam_mod.ini

    e.g.:

    Code:
    mod_path ep2
    For Thief 1, instead use:

    Code:
    mod_path ep2\thief1+ep2
    Alternatively, if you already have v1.0 of the EP installed, you can just rename the .crf to "ep.crf", replacing the one from v1.0.

    Download the Thief Enhancement Pack 2.0

    (Last updated: 6th of September 2015)
    (Note that the mirrors in the posts below are of earlier versions unless otherwise noted.)




    Things to look out for:
    Please keep an eye out for terrain textures which are too different from the originals, or are wrongly scaled.


    What's next?
    Artists are continuing to contribute textures to the project. I will continue to gather any replacement resources that are given to me, and create a new .crf when enough new textures have been gathered.


    Want to help?
    If you want to help contribute to the EP, head over to this thread in The Editor's Guild.
    If you're interested in making replacement terrain textures (which is the main thing that the EP still needs), you can also use my terrain textures index to see which textures still need to be made, or to use the comparison tool to compare your work-in-progress with the original textures.
    Last edited by Nameless Voice; 6th Sep 2015 at 17:30.

  2. #2
    Administrator
    Registered: Oct 2000
    Location: Athens of the North
    Looks excellent - congratulations to you and all others who have contributed to this.

  3. #3
    Slightly less tormented Moderator
    Registered: Apr 2003
    Location: Wales
    Yes it does look fantastic. Thank you to everyone who participated - downloading now. Are pop-ups new to MediaFire? I don't remember getting one from there before. It wasn't a problem at all, I was just surprised.

  4. #4
    Member
    Registered: May 2010
    Location: Taffer's Inn
    Awesome! Downloading

  5. #5
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Last edited by clearing; 1st Dec 2013 at 22:20. Reason: Update link. Last updated: 20th of November 2013

  6. #6
    Member
    Registered: Mar 2001
    Location: Ireland
    Quote Originally Posted by nickie View Post
    Yes it does look fantastic. Thank you to everyone who participated - downloading now. Are pop-ups new to MediaFire? I don't remember getting one from there before. It wasn't a problem at all, I was just surprised.
    It has captchas sometimes. Can't say I've ever seen a pop-up there. Then again, my browser probably blocks them if they are there.

  7. #7
    Member
    Registered: Aug 2012
    Location: Nova Scotia, Canada
    I didn't even know this was out
    Awesome job on the second \version of EP it's so much better than EP1
    BEFORE

    AFTER

    Best Thief Textures ever

  8. #8
    Member
    Registered: Mar 2001
    Location: Ireland
    Oops, it looks like I got the scale factor wrong on those tiles.

    Not sure if I feel like re-uploading 200MB yet just to fix that, though.

  9. #9
    Zombified
    Registered: Sep 2004
    this should definitely not look like this:



    it's the boulder trap in bonehoard.

  10. #10
    Member
    Registered: Mar 2001
    Location: Ireland
    Not as it if looked great in the first place.

    It's because the replacement texture has more tiles than the original, which works fine for terrain textures, but not so well when used on an object.
    I'll need to adjust the material files.

  11. #11
    Zombified
    Registered: Sep 2004
    the stone texture looks slightly off:



    also note that the fixed blackjack model will load the texture from TafferPatcher's resource fix pack, and we don't want that, as it's meant for the hipoly version of the blackjack and therefore not compatible (is what I'd like to say, but the truth is that I have botched it somewhere on the way, and the latest version of the fixed blackjack texture only works with the hipoly version of the blackjack as result. no idea why). feel free to drop this texture into ep2.crf\Mesh\Txt16\ to fix this (it's an older version of the mentioned texture which is not yet screwed up).

    btw, that new swordhand could really use a model fix as well, it looks pretty bad with all those missing parts. maybe a job for R Soul?
    Last edited by voodoo47; 25th May 2013 at 18:18.

  12. #12
    Member
    Registered: Jun 2009
    Location: The Spiraling Sea
    Thank you NV!...Very impressive...

  13. #13
    Zombified
    Registered: Sep 2004
    reversed torches in T1:



    the cave wall also looks a bit off.

  14. #14
    Member
    Registered: Mar 2001
    Location: Ireland
    Quote Originally Posted by voodoo47 View Post
    reversed torches in T1:

    the cave wall also looks a bit off.
    For Thief 1, you need to set the mod_path as follows:

    Code:
    mod_path ep2\thief1+ep2

  15. #15
    Member
    Registered: Mar 2009
    Location: Damp cavern
    I'm gonna download this anyways, but have their been updates to this pack since you first uploaded in in the TEG boards, NV?

    (BTW, that Mediafire link is dead, so thank goodness we've got Clearing's mirror.)

  16. #16
    Zombified
    Registered: Sep 2004
    Quote Originally Posted by Nameless Voice View Post
    For Thief 1, you need to set the mod_path as follows:

    Code:
    mod_path ep2\thief1+ep2
    tried it, but it did not help.

  17. #17
    Member
    Registered: Mar 2001
    Location: Ireland
    Quote Originally Posted by Albert View Post
    I'm gonna download this anyways, but have their been updates to this pack since you first uploaded in in the TEG boards, NV?

    (BTW, that Mediafire link is dead, so thank goodness we've got Clearing's mirror.)
    Not really anything changed. Removed a few too-different textures and fixed a few scale factors (but apparently not all of them)

    And the Mediafire link works just fine, the problem is on your end.

  18. #18
    Member
    Registered: Mar 2001
    Location: Ireland
    Quote Originally Posted by voodoo47 View Post
    tried it, but it did not help.
    Works when I try it. It should revert the torches to the original T1 model.

  19. #19
    Member
    Registered: Mar 2009
    Location: Damp cavern
    Quote Originally Posted by Nameless Voice View Post
    And the Mediafire link works just fine, the problem is on your end.
    Hmm, well that's odd. Unless anyone else wants to confirm this?

  20. #20
    Member
    Registered: Dec 2011
    Location: Ferrol - Spain
    Confirmed... confirmed that I can't download the pack from Mediafire. But I downloaded from clearing, the miracle man.

  21. #21
    Member
    Registered: Nov 2012
    Location: Germany
    Archive Download Blocked
    The file you attempted to download is an archive that is damaged or possibly encrypted.
    i already have the ap but yeah mediafire link is broken
    brobalby because its a .crf

  22. #22
    Member
    Registered: Jun 2009
    Location: The Spiraling Sea
    Yeah, I had to get it from Clearing, as well.

  23. #23
    Slightly less tormented Moderator
    Registered: Apr 2003
    Location: Wales
    MediaFire worked when I used it but this is the message now.

    The file you attempted to download is an archive that is damaged or possibly encrypted. Free accounts are limited to 10 downloads per week of each file of this type.
    Perhaps it's reached the limit for the week?

  24. #24
    Member
    Registered: May 2012
    Location: France
    Hmm the mediafire link worked for me when I downloaded it about 12 hours ago, but now it says :
    Archive Download Blocked

    The file you attempted to download is an archive that is damaged or possibly encrypted. Free accounts are limited to 10 downloads per week of each file of this type. The limit for this file has been reached. Since Free accounts are limited to uploading files 200 MB or less, large files frequently must be split into multi-part archives. Our premium accounts can upload files up to 10 GB in size and can download an unlimited number of archives. Account rates start at $5.00 per month.

    Still have questions, or think we've made a mistake? Please contact support for further assistance.
    Edit : oh well, Nickie posted ahead of me. I didn't even know about this 10 downloads per week limitation.

  25. #25
    Member
    Registered: Mar 2001
    Location: Ireland
    Well, that's new.
    I guess I'll need to upload it somewhere else.

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