We're trying to get onto GOG. Please spread the word and re-tweet:
https://twitter.com/nbohr1more/statu...23433554825216
A new TDM version... Yess!![]()
We're trying to get onto GOG. Please spread the word and re-tweet:
https://twitter.com/nbohr1more/statu...23433554825216
Done![]()
Is TDM old enough or is GOG really GG?
GOG is just GOG now, they retired the "Good Old Games" name several years ago.
GOG has a number of Thief fans on staff, though, which might help.
Hello! I've decided to give The Dark Mod a try. Alas, the website seems to be unavailable. Has it moved? Or is this a temporary thing? Thanks!
The site is currently down but Taaaki should have it back up shortly.
You can also get the installer from Moddb.
As a note until I can reach the forums, here is the fix for image_init.cpp
// HACK: to allow keep fonts from being mip'd, as new ones will be introduced with localization
// this keeps us from having to make a material for each font tga
if ( name.Find("fontImage_") >= 0 )
{
allowDownSize = false;
}
else if ( name.Find("fonts/") >= 0)
{
allowDownSize = false;
}
else if ( name.Find("guis/assets/") >= 0)
{
allowDownSize = false;
}
else if ( name.Find("postprocess/") >= 0)
{
allowDownSize = false;
}
else if ( name.Find("_cookedMath") >= 0)
{
allowDownSize = false;
}
else if ( name.Find("_currentRender") >= 0)
{
allowDownSize = false;
}
else if ( name.Find("_currentDepth") >= 0)
{
allowDownSize = false;
}
else if ( name.Find("/consolefont") >= 0)
{
allowDownSize = false;
}
else if ( name.Find("/bigchars") >= 0)
{
allowDownSize = false;
}
else if ( name.Find("/entityGui") >= 0)
{
allowDownSize = false;
}
else if ( name.Find("video/") >= 0)
{
allowDownSize = false;
}
else if ( name.Find("fsfx") >= 0)
{
allowDownSize = false;
}
else if ( name.Find("/AFX") >= 0)
{
allowDownSize = false;
}
else if (name.Find("_afxweight") >= 0)
{
allowDownSize = false;
}
else if (name.Find("_bloomImage") >= 0)
{
allowDownSize = false;
}
Currently, I cannot get post processing working with this fix but it allows folks to use image_downsize without making fonts, maps, and guis blurry.
Patch link
https://dl.dropboxusercontent.com/u/...size_patch.zip
Thank you 4 update (2.04). I finished the training mission already and will refresh some other FMs.
Thanks for fixing the thread Nickie.
Moddb details:
http://www.moddb.com/mods/the-dark-m...od-205-is-here
Ooops. I was going to post to say the OP had been updated with v2.05 information but forgot!
v2.05 Announcement thread
How can I set the resolution to 1280x960?
It´s the one I use for gaming but it´s not there among others (1280x1024, 1152x864, etc)
Create an autoexec.cfg and place:
seta r_customHeight "960"
seta r_customWidth "1280"
seta r_fullscreen "1"
seta r_mode "-1"
seta r_aspectRatio "0"
seta r_displayRefresh "60"
into it.
http://wiki.thedarkmod.com/index.php?title=Resolutions
Thank you.
I´m new to this game but the thing is that I get a headache playing it (motion sickness to be exact)
The game has a jerky motion even at 60 fps.
For instance and contrary to Thief1 and 2 if you turn around 360 degrees with the cursor keys (I always do it that way) the game has those sudden jerks all the time while turning.
To turn 360 degrees you only need 40 keystrokes while in Thief 1 you need around 130 keystrokes making it way smoother, like a continous turn.
Also there are significant framedrops even in closed areas if you just turn a bit (60 fps down to 30 fps all of a sudden)
Only tried Mission 1: A new job
Have you tried going through our Performance Guide:
http://wiki.thedarkmod.com/index.php...ormance_Tweaks
?
First thing to try is disabling vsync.
No matter what I do the game is always jerky when you turn around using the keyboard.
Turning around with the mouse is always smooth but I find it much easier using the cursor keys instead.
With vsync off I get a lot of tearing and makes it even worse for playing and for your eyes as well.
I´ve tried affinity mask and other things but nothing changed for the better.
It all reminds of Thief1 and 2 in Windows 7 before NewDark. Both games had a lot of stutter and jerkiness when turning around with the cursor keys.
With newDark all that disappeared and Thief1 and 2 behave nicely under Windows 7 and 10.
My computer (Win7 SP1 - 64 BIT)
I7 3770K with default overclock in BIOS (up to 4,18 ghz)
ATI Radeon 7870 OC 2GB DDR5
8 GB RAM
2.05...Nice work, guys!...![]()
Thanks man:
Just this setting made the trick --- set com_fixedTic 1
Is this problem related to AMD graphic cards only? My driver version is 16.11.5
I also changed these in darkmod.cfg:
seta in_pitchspeed "180" I´m getting faster turnings.
seta in_yawspeed "180"
and
seta com_videoRam "2048"
And here something about a black texture, performance impact and screenshots:
https://drive.google.com/file/d/0Byh...ew?usp=sharing
Issue 1 with the black spot is fixed in an upcoming revision of the map.
Issue 2? Hard to say. If you've done all the performance guide changes then perhaps that spot is just tough
on your hardware for some reason.
Issue 3? Try changing seta r_screenshot_format "jpg" to "png" ? Do you have any 3rd party shader tools like Reshade installed?
Well, I tried again with jpg and took several screenshots.
Now some were fine but others not.
It seems it all depends on how you press/stroke the key.
I have to make a quick subtle stroke in order to get the image perfect.
Something ficle indeed. Precision touch.
Native OSX build of 2.05:
http://forums.thedarkmod.com/topic/1...d/#entry403347
I've just started playing TDM again, for the first time in a while, and out of the box it was extremely juddery for me, in spite of a 4790k and a GTX 1080. The com_fixedTic 1 fix worked for me (should that one be on by default, perhaps?), but I was wondering what the setting just above that one (com_asyncTic) does.