It would be nice, but not affordable.
It would be nice, but not affordable.
Gawd this looks good. Its like a classic sci-fi novel brought to life, like Rendezvous With Rama, The Forever War, The Drowned World, Red Planet or The Martian Chronicles or something. That's probably because of the book covers but it's so other-worldy, so alien, it reminds me of novels like that.
And as Ulukai said, it does bring a lot of Outcast-vibes back, such as the environmental scanning, the animals, the style and colors.
Well I'd love to be wrong of course
More info via Polygon: http://www.polygon.com/a/e3-2014/no-mans-sky
This game looks like (and sounds like) it's full of so much win.
One thing that I'm still curious about is how well this thing will actually perform technically. While reading the article, the way No Man's Sky was being described made it seem like when you find new areas you'd get stuff loading in, (I think of Minecraft where "chunks" of terrain pop into existence as you traverse the world) but a bit after I thought about that the article addresses loading.
The developer basically says there won't be loading. I don't understand how that'd be, but if loading is non-existent or so miniscule you can't tell then... awesome!
He just means features are procedurally generated from a seed, not loaded from memory. There may well still be a delay sometimes with procedurally generating features that could lead to chunks popping in maybe. That's different than the way he seems to be using the term "loading".
Edit: This is the same setup that all procedural games use. If a player makes any changes, though, then that would have to be saved to memory & loaded. But I think I recall something about limits on what changes players can make; like you can't change the geometry, but you could make a species go extinct.
Edit2: Incidentally, if you want to see the concept in action, Space Engine does basically the same thing just with the universe and planet exploration part, finding new planets with different properties. It's just not really a game. I love it for pure exploring though.
Last edited by demagogue; 20th Jun 2014 at 19:22.
Ah, gotcha. Thanks for the info.
I guess either way it'll still be fun, hopefully it just won't be a major distraction. While it was clear stuff was being loaded in on the game Minecraft, it wasn't too bad I guess.
Originally Posted by GameInformer
From the sidebar of this article:
Sounds a lot like it's not really a matter of 'if' but 'when', and they're just not confirming it yet because of the Sony deal.“The wording is we're doing a console debut on PS4,” says Murray. “The thing that that leaves open is a PC version.”
Does that mean a PC version could arrive day and date with the PS4 No Man's Sky - or possibly even before? “If I'm honest, we're taking on quite a lot at the moment,” says Murray. “We're definitely coming to PS4. I would like to come to PC. Whether that arrives the same day - we're a small team!”
Ah. That helps clarify things better. I mean, I could have swarn it was confirmed for PC waaay back but I guess they changed their tune when getting a deal with Sony.
Trust Eva to find something negative to say about the most amazing looking game ever.
It's utterly ambitious and remains to be seen if you they can pull it off. I suspect that many will remain skeptical until they can actually play it.
Meanwhile I can literally play Elite Dangerous right now and it has a working online persistent universe with economy.
The comment that you need to "co-operate with other players" to reach the end-game is a little disconcerting.
Another thing on the topic of feared PS4 exclusivity, if you look closely at the sixth picture in this gallery, it looks like Ryan is working on SLI support and Sean on cleaning up the keyboard controls, which they probably wouldn't be doing if this wasn't going to be on PC.
Sure, it's probably coming to PC eventually, but console games are developed on PCs to begin with, so don't take that as confirmation of a working PC build for the masses just yet.
That's true, but SLI support seems like an odd thing to be working on this early if a PC version is a someday-maybe kind of possibility rather than a release goal.
No Man's Sky is a PS4 timed exclusive:
Three and a half months! Three and a half months!
Is anyone else as excited for this as I am? I never usually get hyped for videogames before release, but this one has got me frothing.
Sounds like it will be quite a slow-paced experience, which suits me just fine. I'm sure some will hate it, but everything I've heard about this game makes me think I will enjoy every second.