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Thread: Alien: Isolation - The First Alien Film Meets System Shock 2?

  1. #101
    Member
    Registered: Feb 2007
    Location: Sevastapol Station
    Touche.

  2. #102
    Member
    Registered: Feb 2005
    http://www.ign.com/videos/2014/04/25..._medium=social

    Is this great marketing cha cha or are they all really scared, or good actors posing as reviewers or all of the above?

    Is this the future of in-game footage releases?

  3. #103
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    IGN did the same fucking thing leading up to the release of Outlast.

    Some horror games these days are actually designed with the "Youtube screamer" audience in mind (Eg Daylight). I'm not kidding.

  4. #104
    Member
    Registered: Feb 2007
    Location: Sevastapol Station
    At least EA's "Your mom's gonna hate this" campaign was funny.

  5. #105
    Member
    Registered: May 2004
    They were right too. My mom thought it was a mockery of the survival horror genre. No sense of subtlety or effort to build atmosphere, opting instead for cheap scares.

  6. #106
    Member
    Registered: Apr 2002
    Location: Landahn

  7. #107
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    Quote Originally Posted by Volitions Advocate View Post
    At least EA's "Your mom's gonna hate this" campaign was funny.
    Was that the one for Dead Space 2? I was laughing at how much those moms were overreacting until I played the game and got to the eye surgery scene. Then I was done laughing. o________o

  8. #108
    Member
    Registered: Apr 2001
    Location: Switzerland
    Not a fan of pre-order DLC at all (nor might I even be able to get these, seeing as I live in Europe) - but leaving sales strategy aside, these look damn tasty. *If* they get their Oculus Rift support past the prototype stage, *if* I get an OR and *if* I can get my hands on this DLC, I'll greatly enjoy spending the last few minutes of my life feeling like I'm in Alien... not as Ripley but as one of the people who snuff it earlier on.

  9. #109
    Member
    Registered: Apr 2002
    Location: Landahn
    Confirmed. Thirith likes snuff films.

  10. #110
    Member
    Registered: Apr 2002
    Location: Landahn
    And now it's no longer pre-order exclusive, what a surprise!

  11. #111
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    Likely as it's far more of a game seller than the actual full game.

    For Alien fans, the thought of all the actors getting together to do voices would be reason enough to get it.

  12. #112
    Member
    Registered: Apr 2001
    Location: Switzerland
    I expect that most of them will sound considerably older, though. I wonder why Ian Holm didn't join in; he's a great actor and I find his character one of the most fascinating ones in the entire franchise.

  13. #113
    Member
    Registered: Mar 2004
    Why do you think they're starting Crew Expendable after Brett dies? From the trailer, everybody but he and Kane are in. Kane...well, that one makes sense, but it seems odd to not include Brett.

  14. #114
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Brett (and Harry Dean Stanton) are both a part of it, you can see him in the screenshot they've been showcasing. But logically, it wasn't until Brett was killed that they realized that the alien was fully grown, and huge. If you think about it, it's a sensible place for the DLC to start because they now know full well what they're dealing with.

  15. #115
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    For those interested - a guy who writes a blog I read occasionally tried the game out at E3, using the Oculus, and he posted some brief impressions on his site:

    http://www.dreamdawn.com/sh/

  16. #116
    Member
    Registered: Apr 2003
    Location: The Land of Make Believe
    It might have been a mistake to watch the gameplay footage right before going to bed.

    Intense stuff. It puts me in mind of Aliens on the ZX Spectrum, one of my first great gaming experiences.

  17. #117
    Member
    Registered: Jun 2001
    Location: Tatry Mountains, Poland
    I've been waiting for such a game(play):


  18. #118
    Member
    Registered: Feb 2007
    Location: Sevastapol Station
    I'm surprised nobody has posted the new trailer yet.


  19. #119
    Member
    Registered: Apr 2008
    I think that's because there are so many people internally repeating the phrase "please be good" to notice. I'm waiting for the reviews and player impressions before I dive in.

  20. #120
    Member
    Registered: Jun 2002
    Location: Pacific Northwest
    It's gone gold. Now we just need someone to risk their money for everyone else's benefit and report back.

  21. #121
    Member
    Registered: Apr 2001
    Location: Switzerland
    The main thing I'm worried about is that it'll work extremely well for an hour or two, but then it'll have exhausted its bag of tricks. Alien is a great film, but it's also a *lean* film, and that accounts for some of its greatness. Stretch that sort of experience over 6-10 hours? That's a much trickier proposition. Amnesia, for all its effectiveness, didn't really keep up the tension all the way, and that's probably the game I've seen come up most as a point of comparison.

  22. #122
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    They should insert some Quick Time Events and 3rd person climbing sequences to add a little variety to the gameplay.

  23. #123
    Member
    Registered: Jan 2014
    Location: Bangalore, India
    Quote Originally Posted by Brethren View Post
    They should insert some Quick Time Events and 3rd person climbing sequences to add a little variety to the gameplay.
    Blasphemy!
    .. None of that would work without linear corridor progression to bolster the narrative. :P

  24. #124
    Member
    Registered: Jun 2002
    Location: Pacific Northwest
    Well, the movies are no stranger to linear corridors. Those poor convicts...

  25. #125
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    Quote Originally Posted by Thirith View Post
    The main thing I'm worried about is that it'll work extremely well for an hour or two, but then it'll have exhausted its bag of tricks. Alien is a great film, but it's also a *lean* film, and that accounts for some of its greatness. Stretch that sort of experience over 6-10 hours? That's a much trickier proposition. Amnesia, for all its effectiveness, didn't really keep up the tension all the way, and that's probably the game I've seen come up most as a point of comparison.
    I have the same apprehensions, my friend.

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