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Thread: Object Repository

  1. #126
    Member
    Registered: Feb 2010
    Location: Mississippi
    Wow, right at 700 objects. Thanks for all the adds taffers.

  2. #127
    Member
    Registered: Sep 2002
    Location: swirling in the night wind
    This is my FAVORITE place to shop - and my husband is happy because it's all free! Thank you all!

  3. #128
    Member
    Registered: Jan 2015
    I found and reuploaded what I could find of gumdrop's snowy textures from Broken Triad. I think it's missing some of his textures though, and the link to download his original package is long gone. Anyone still have the full package to upload?

  4. #129
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Quote Originally Posted by Dev_Anj View Post
    I found and reuploaded what I could find of gumdrop's snowy textures from Broken Triad. I think it's missing some of his textures though, and the link to download his original package is long gone. Anyone still have the full package to upload?
    http://www.thiefmissions.com/media/t...drop_scity.zip

  5. #130
    Member
    Registered: Jan 2001
    Location: Formby, NW England
    It's best for this site to stick to objects. Replacement object textures are an exception. No-one looking for terrain textures is going to visit the Object Repository.

  6. #131
    Member
    Registered: Nov 2001
    Location: uk
    Quote Originally Posted by R Soul View Post
    I'm registered now. I suggest we focus on objects made by authors who are no longer active on here. Their objects are the most likely to vanish if their websites go down.
    I only wander on here maybe once a year these days so thanks to those who've uploaded some of my stuff

    I'll see if Saturnine still has all the things I made for t7c2 as I can't find anything other than a few textures. I do have some Rose Cottage bits here but I don't think there was anything either of us made that wasn't used in the final release.

    (oh and there's only one of me regardless of how much coffee I've been drinking)

  7. #132
    Member
    Registered: Jun 2011
    Location: ���&#5671
    Did Jasonotto replied ? I'm wanted to see Nielsen74 and Sluggs objects

    Anyway I just registered and now I'm waiting for an approval. Are T2x objects still a no-no ?

  8. #133
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    Quote Originally Posted by Squadarofl View Post
    Are T2x objects still a no-no ?
    IIRC, the team came out saying that it was OK a few years back. They didn't expect the negative reaction they got (about requiring objects to be used only in T2X fan missions) and would rather see the objects used than not.

    I don't remember who said this or where, though!

  9. #134
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    That's my recollection as well.

  10. #135
    Member
    Registered: Jun 2011
    Location: ���&#5671
    Alright then, once I'm approved by the admin, I'll begin uploading them.

  11. #136
    Member
    Registered: Jan 2001
    Location: Formby, NW England
    Approved. Elvis too.

    Does anyone recognize the username arliekaplan050?

  12. #137
    Dóttirin klęšist oft móšur möttli
    Registered: Apr 2015
    Quote Originally Posted by Squadarofl View Post
    Are T2x objects still a no-no ?
    It's allowed
    Quote Originally Posted by Duncan View Post
    Yeah I do not see it as a big deal either. Just credit where credit is due and all that.

  13. #138
    Member
    Registered: Jun 2011
    Location: ���&#5671
    Okay, I began uploading some of them - waiting for the appropriate artists to appear in the authors categories btw, but for some reasons they won't show up as a download link no matter what I do. What should I do ?

  14. #139
    Member
    Registered: Jan 2001
    Location: Formby, NW England
    Double check the upload instructions page. Selecting both files and going to 'insert into post' should correctly generate the links.

    I've added 'Team T2X' and Firemage to the artists section. In future if an author isn't listed it's best to select the 'Not listed' category so I can easily see who needs to be added.

    And thanks for beginning to upload those objects.

  15. #140
    Member
    Registered: Jun 2011
    Location: ���&#5671
    Alright, I think I understand... I must get rid of "rel=" so the link can appear.

    Can you add GORT to the artists section ? I have other objects from him and I'd like to upload them. TY!

  16. #141
    Member
    Registered: Nov 2003
    Location: X:0.0000; Y:0.0000; Z:0.0000
    I'm trying to register at spirited-tech.com/thief/ as SMDM-GORT. At the moment, it's pending.

  17. #142
    Member
    Registered: Jan 2001
    Location: Formby, NW England
    Not pending any more

  18. #143
    Member
    Registered: Nov 2003
    Location: X:0.0000; Y:0.0000; Z:0.0000
    Awesome! I'll go get my models ready as soon as I can.

  19. #144
    Member
    Registered: Nov 2003
    Location: X:0.0000; Y:0.0000; Z:0.0000
    OK, I've got a few models in there. I'll put in more as soon as I can.

  20. #145
    Member
    Registered: Jan 2001
    Location: Formby, NW England
    It's nice to have more people adding objects, but I'd like to remind you both to make the most of your screenshots:

    When you select an image from the library, choose these settings:


    Currently you're only showing the thumbnail. The above setting links to the full sized version.

  21. #146
    Member
    Registered: Nov 2003
    Location: X:0.0000; Y:0.0000; Z:0.0000
    OK, got it. I've updated the ones I've put up.

  22. #147
    Member
    Registered: Jan 2006
    Location: On the tip of your tongue.
    I'm gonna be "that guy", but you know it's Farkus not Frakus right?

  23. #148
    Member
    Registered: Nov 2003
    Location: X:0.0000; Y:0.0000; Z:0.0000
    Got it fixed. Man, I really need to double check my stuff.

  24. #149
    Member
    Registered: May 2005
    Location: Full on Kevel's mom
    Man, all these objects!

    You guys rock!

  25. #150
    Member
    Registered: May 2002
    Location: Texas
    I felt bad for Farkus. He didn't last one second. The only way to keep him from dying is to just stand there and not do anything.

    After I release my upcoming mission I'll upload the objects I made for it.

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