I remember that XCOM had an option (in Second Wave, perhaps?) that disabled the seed and made all such rolls truly random - not sure if XCOM2 has that (yet).
I made a Garrett Voice Pack, for anyone who's interested. I think it's pretty decent, but if you think otherwise, feel free to tell me why on the steam page.
ERMAHGERD! LAWNG WHURRRRR!
...I never played the original, so I'm not quite sure what the hype is about. Might very well give this one a go though, since I was just thinking more XCOM2 would be a good thing right about now.
It basically takes XCOM and makes you unable to play the original again. It makes the game a lot longer, adds additional classes, an entirely different mechanic on the strategic layer for initiating missions, allows you to be more strategic and it makes the game harder in a FAIR way, such that you only fuck up if you don't pay attention or forget to employ tactics, a la Dark Souls.