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Thread: What a sad end to a great game

  1. #51
    Last time I saw it on Steam, it was "Mixed", not "Very positive" or higher. And it had pretty low review count for a AAA game (around 10k).

  2. #52
    Level 10,000 achieved
    Registered: Mar 2001
    Location: Finland
    At the moment it's at...

    RECENT: Mixed (73 reviews)
    OVERALL: Mostly Positive (10,660 reviews)
    http://store.steampowered.com/app/239160/

    There you have it, folks. Nearly 3 years after release, Thief 2014 has been deemed "Mostly positive". 10660 Steam user can't be wrong, can they?

  3. #53
    Member
    Registered: Jun 2009
    Location: The Spiraling Sea
    Hilarious...

    Metacritic = 5.8 user score...http://www.metacritic.com/game/pc/th...MCD-06-10aaa1f

    TTLG = 4.8 user score...http://www.ttlg.com/forums/poll.php?...do=showresults

    So there you go!...Lookin' real good!

  4. #54
    Back when I was in school, 70% was considered the lowest end of "average" and would get you a grade of C-.

    Yeah, safe to say I had higher expectations from a Thief game.

  5. #55
    Member
    Registered: Dec 2006
    Location: Berghem Haven
    Quote Originally Posted by Increasing View Post
    Watch Thief's sales to be better than that of latest Deus Ex, title much better received around here
    But they share the same poor narrative design flaws.

  6. #56
    Member
    Registered: Oct 2013
    I really liked T4. I however didn't go into it expecting an experience akin to the early games, I just hoped for a good experience, which is what I got.

    Similarly when I played Human Revolution I was not expecting anything like the dizzy heights of Deus Ex (and the lesser but still great DE2), and would have been disappointed if I had. But I was hoping for a very good game, which is what it was.

    Same goes for SS3. Extraordinarily unlikely it will match the heights of SS2 so if you go in expecting that then this might mar the experience.

    One another note, my fantasy new Thief game would be made in the dark engine so it feels exactly like T1 and T2. They can upgrade the visuals but leave the feel and mechanics similar. Never going to happen of course, but it is a fantasy.

  7. #57
    Member
    Registered: Dec 2006
    Location: Berghem Haven
    Quote Originally Posted by Cigam View Post
    I really liked T4. I however didn't go into it expecting an experience akin to the early games, I just hoped for a good experience, which is what I got.

    Similarly when I played Human Revolution I was not expecting anything like the dizzy heights of Deus Ex (and the lesser but still great DE2), and would have been disappointed if I had. But I was hoping for a very good game, which is what it was.

    Same goes for SS3. Extraordinarily unlikely it will match the heights of SS2 so if you go in expecting that then this might mar the experience.

    One another note, my fantasy new Thief game would be made in the dark engine so it feels exactly like T1 and T2. They can upgrade the visuals but leave the feel and mechanics similar. Never going to happen of course, but it is a fantasy.
    Try the new intro mission of The Dark Mod 2.05. That new mission (included in the bundle as a prequel to St. Lucia) is heavily Thief 2014 first level inspired but of course plays like Thief 1/2.

  8. #58
    New Member
    Registered: Jan 2006
    Location: United States
    I'm playing through Thief (2014) again and trying to give it a second chance. Too Hollywood and not enough of the original feel for my tastes, but a decent game overall. Not a great Thief game, but a decent game.

    On the Dishonored side of things, look at the dev team.

    First, you've got Terri Brosius (yes, Eric Brosius' wife) the writer, level designer, and voiceover actor of Viktoria from the original T1 and T2 series, wrote for TDS, and voiced Shodan from System Shock. She's one of the lead writers and even worked on Dishonored 2.

    You also have Harvey Smith, who worked on System Shock and Deus Ex.

    Then Austin Grossman, who wrote for LGS on System Shock and Deus Ex as well as writing for TDS.

    And then in Dishonored 2, the lead character, Corvo Attano, finally got a voice. And what a voice he got... Stephen Russell. Yes, the original voice of Garrett.

    You basically have a huge chunk of the original LGS team working on Dishonored, which is one of the reasons many Thief fans felt right at home. It's not Thief. It never will be. But it's definitely an extension of the mechanics and interactive storyline developed by the original series. You even get several nods at the Thief and Deus Ex franchises within the game. There are characters with names such as Ramirez (remember that?) and even a verbatim quote during a training session ("See if you can move without being detected...").

    For a Thief fan I highly recommend Dishonored but strongly remind you that it is NOT Thief. It's Thief's cousin from out of town with a cool convertible, but it's still in the bloodline.

  9. #59
    Member
    Registered: Sep 2005
    Location: Not Kansas
    Quote Originally Posted by saxmeister View Post
    You basically have a huge chunk of the original LGS team working on Dishonored, which is one of the reasons many Thief fans felt right at home. It's not Thief. It never will be. But it's definitely an extension of the mechanics and interactive storyline developed by the original series. You even get several nods at the Thief and Deus Ex franchises within the game. There are characters with names such as Ramirez (remember that?) and even a verbatim quote during a training session ("See if you can move without being detected...").

    For a Thief fan I highly recommend Dishonored but strongly remind you that it is NOT Thief. It's Thief's cousin from out of town with a cool convertible, but it's still in the bloodline.
    I heartily agree! I loved Dishonored and loved D2 even more. And yes, when I first started playing Dishonored I felt, oddly enough, as though I'd come home. THIS was a game that seemed familiar to me, even though it was brand new and D2 made me feel even more so. You know, the feeling of walking into a pub, seeing old (and newer) friends, grabbing a pint and putting your feet up in front of a warm hearth whilst regaling your friends with stories of your prowess as a thief. Thi4f made me feel all hollow and empty inside; all flash, no substance. Big difference.

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